PersonalizationPE ofJumping toConclusionsEmotionalReasoningPE of All-or-NothingThinkingPE ofOvergeneralizationDisqualifyingthe PositivePE ofDisqualifyingthe PositivePE ofMindReadingPE ofLabelingPE ofEmotionalReasoningPE ofCatastrophizingor MinimizationMentalFilterPE ofMentalFilterMindReadingPE ofPersonalizationPE ofShouldStatementsAll-or-NothingThinkingCatastrophizingor MinimizationJumping toConclusionsOvergeneralizationFree!LabelingShouldStatementsPersonalizationPE ofJumping toConclusionsEmotionalReasoningPE of All-or-NothingThinkingPE ofOvergeneralizationDisqualifyingthe PositivePE ofDisqualifyingthe PositivePE ofMindReadingPE ofLabelingPE ofEmotionalReasoningPE ofCatastrophizingor MinimizationMentalFilterPE ofMentalFilterMindReadingPE ofPersonalizationPE ofShouldStatementsAll-or-NothingThinkingCatastrophizingor MinimizationJumping toConclusionsOvergeneralizationFree!LabelingShouldStatements

Cognitive Distortion Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personalization
  2. PE of Jumping to Conclusions
  3. Emotional Reasoning
  4. PE of All-or-Nothing Thinking
  5. PE of Overgeneralization
  6. Disqualifying the Positive
  7. PE of Disqualifying the Positive
  8. PE of Mind Reading
  9. PE of Labeling
  10. PE of Emotional Reasoning
  11. PE of Catastrophizing or Minimization
  12. Mental Filter
  13. PE of Mental Filter
  14. Mind Reading
  15. PE of Personalization
  16. PE of Should Statements
  17. All-or-Nothing Thinking
  18. Catastrophizing or Minimization
  19. Jumping to Conclusions
  20. Overgeneralization
  21. Free!
  22. Labeling
  23. Should Statements