Disqualifyingthe PositiveJumping toConclusionsPE ofDisqualifyingthe PositiveLabelingEmotionalReasoningPE ofEmotionalReasoningPE of All-or-NothingThinkingAll-or-NothingThinkingPE ofPersonalizationPE ofCatastrophizingor MinimizationShouldStatementsOvergeneralizationPE ofShouldStatementsPE ofJumping toConclusionsPE ofLabelingMentalFilterMindReadingPE ofMindReadingPersonalizationPE ofMentalFilterPE ofOvergeneralizationFree!Catastrophizingor MinimizationDisqualifyingthe PositiveJumping toConclusionsPE ofDisqualifyingthe PositiveLabelingEmotionalReasoningPE ofEmotionalReasoningPE of All-or-NothingThinkingAll-or-NothingThinkingPE ofPersonalizationPE ofCatastrophizingor MinimizationShouldStatementsOvergeneralizationPE ofShouldStatementsPE ofJumping toConclusionsPE ofLabelingMentalFilterMindReadingPE ofMindReadingPersonalizationPE ofMentalFilterPE ofOvergeneralizationFree!Catastrophizingor Minimization

Cognitive Distortion Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Disqualifying the Positive
  2. Jumping to Conclusions
  3. PE of Disqualifying the Positive
  4. Labeling
  5. Emotional Reasoning
  6. PE of Emotional Reasoning
  7. PE of All-or-Nothing Thinking
  8. All-or-Nothing Thinking
  9. PE of Personalization
  10. PE of Catastrophizing or Minimization
  11. Should Statements
  12. Overgeneralization
  13. PE of Should Statements
  14. PE of Jumping to Conclusions
  15. PE of Labeling
  16. Mental Filter
  17. Mind Reading
  18. PE of Mind Reading
  19. Personalization
  20. PE of Mental Filter
  21. PE of Overgeneralization
  22. Free!
  23. Catastrophizing or Minimization