PE ofLabelingOvergeneralizationJumping toConclusionsPE of All-or-NothingThinkingMentalFilterEmotionalReasoningShouldStatementsPE ofPersonalizationPE ofJumping toConclusionsPE ofMentalFilterCatastrophizingor MinimizationPE ofDisqualifyingthe PositivePE ofOvergeneralizationFree!PE ofEmotionalReasoningPE ofShouldStatementsAll-or-NothingThinkingPE ofCatastrophizingor MinimizationPE ofMindReadingLabelingPersonalizationDisqualifyingthe PositiveMindReadingPE ofLabelingOvergeneralizationJumping toConclusionsPE of All-or-NothingThinkingMentalFilterEmotionalReasoningShouldStatementsPE ofPersonalizationPE ofJumping toConclusionsPE ofMentalFilterCatastrophizingor MinimizationPE ofDisqualifyingthe PositivePE ofOvergeneralizationFree!PE ofEmotionalReasoningPE ofShouldStatementsAll-or-NothingThinkingPE ofCatastrophizingor MinimizationPE ofMindReadingLabelingPersonalizationDisqualifyingthe PositiveMindReading

Cognitive Distortion Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PE of Labeling
  2. Overgeneralization
  3. Jumping to Conclusions
  4. PE of All-or-Nothing Thinking
  5. Mental Filter
  6. Emotional Reasoning
  7. Should Statements
  8. PE of Personalization
  9. PE of Jumping to Conclusions
  10. PE of Mental Filter
  11. Catastrophizing or Minimization
  12. PE of Disqualifying the Positive
  13. PE of Overgeneralization
  14. Free!
  15. PE of Emotional Reasoning
  16. PE of Should Statements
  17. All-or-Nothing Thinking
  18. PE of Catastrophizing or Minimization
  19. PE of Mind Reading
  20. Labeling
  21. Personalization
  22. Disqualifying the Positive
  23. Mind Reading