Simile(FigurativeLanguage)GeorgePersonification(FigurativeLanguage)WalterMLAFormatSymbolism(FigurativeLanguage)BeneathaRuthAllusion(FigurativeLanguage)JosephAsagaiPathosPoetryShortStoryImagery(FigurativeLanguage)TheAmericanDreamMetaphor(FigurativeLanguage)RepetitionHyperbole(FigurativeLanguage)TravisFlashFictionNarrativeEssayLogosMamaClaimMr.LindnerLorraineHansberryAlliteration(FigurativeLanguage)EthosOnomatopoeia(FigurativeLanguage)Simile(FigurativeLanguage)GeorgePersonification(FigurativeLanguage)WalterMLAFormatSymbolism(FigurativeLanguage)BeneathaRuthAllusion(FigurativeLanguage)JosephAsagaiPathosPoetryShortStoryImagery(FigurativeLanguage)TheAmericanDreamMetaphor(FigurativeLanguage)RepetitionHyperbole(FigurativeLanguage)TravisFlashFictionNarrativeEssayLogosMamaClaimMr.LindnerLorraineHansberryAlliteration(FigurativeLanguage)EthosOnomatopoeia(FigurativeLanguage)

Junior English BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simile (Figurative Language)
  2. George
  3. Personification (Figurative Language)
  4. Walter
  5. MLA Format
  6. Symbolism (Figurative Language)
  7. Beneatha
  8. Ruth
  9. Allusion (Figurative Language)
  10. Joseph Asagai
  11. Pathos
  12. Poetry
  13. Short Story
  14. Imagery (Figurative Language)
  15. The American Dream
  16. Metaphor (Figurative Language)
  17. Repetition
  18. Hyperbole (Figurative Language)
  19. Travis
  20. Flash Fiction
  21. Narrative Essay
  22. Logos
  23. Mama
  24. Claim
  25. Mr. Lindner
  26. Lorraine Hansberry
  27. Alliteration (Figurative Language)
  28. Ethos
  29. Onomatopoeia (Figurative Language)