Imagery(FigurativeLanguage)Hyperbole(FigurativeLanguage)RuthSimile(FigurativeLanguage)Mr.LindnerTheAmericanDreamAllusion(FigurativeLanguage)NarrativeEssayMamaAlliteration(FigurativeLanguage)WalterPoetryTravisMLAFormatGeorgePathosMetaphor(FigurativeLanguage)LogosSymbolism(FigurativeLanguage)RepetitionEthosJosephAsagaiFlashFictionShortStoryPersonification(FigurativeLanguage)Onomatopoeia(FigurativeLanguage)BeneathaLorraineHansberryClaimImagery(FigurativeLanguage)Hyperbole(FigurativeLanguage)RuthSimile(FigurativeLanguage)Mr.LindnerTheAmericanDreamAllusion(FigurativeLanguage)NarrativeEssayMamaAlliteration(FigurativeLanguage)WalterPoetryTravisMLAFormatGeorgePathosMetaphor(FigurativeLanguage)LogosSymbolism(FigurativeLanguage)RepetitionEthosJosephAsagaiFlashFictionShortStoryPersonification(FigurativeLanguage)Onomatopoeia(FigurativeLanguage)BeneathaLorraineHansberryClaim

Junior English BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imagery (Figurative Language)
  2. Hyperbole (Figurative Language)
  3. Ruth
  4. Simile (Figurative Language)
  5. Mr. Lindner
  6. The American Dream
  7. Allusion (Figurative Language)
  8. Narrative Essay
  9. Mama
  10. Alliteration (Figurative Language)
  11. Walter
  12. Poetry
  13. Travis
  14. MLA Format
  15. George
  16. Pathos
  17. Metaphor (Figurative Language)
  18. Logos
  19. Symbolism (Figurative Language)
  20. Repetition
  21. Ethos
  22. Joseph Asagai
  23. Flash Fiction
  24. Short Story
  25. Personification (Figurative Language)
  26. Onomatopoeia (Figurative Language)
  27. Beneatha
  28. Lorraine Hansberry
  29. Claim