BROKEN MIRROR FALLING ITEM BROKEN LIGHT BROKEN TREE BRANCH MAX/STREETCAR TRACKS UNEVEN GRATE BROKEN CURB TRIP HAZARD NO BIKE HELMET SLIPPERY GRATE BROKEN GLASS UNEVEN SIDEWALK PUDDLE BLIND SPOT CROSSING AGAINST LIGHT PLANT DEBRIS LIFTING HAZARD HEAD TRAUMA CORDS (TRIP HAZARD) UNSAFE USE OF LADDER DISTRACTED DRIVING BROKEN GRATE BLOCKING CROSSWALK JAYWALKING SLIP HAZARD (WATER) FIRE HAZARD POTHOLE BROKEN MIRROR FALLING ITEM BROKEN LIGHT BROKEN TREE BRANCH MAX/STREETCAR TRACKS UNEVEN GRATE BROKEN CURB TRIP HAZARD NO BIKE HELMET SLIPPERY GRATE BROKEN GLASS UNEVEN SIDEWALK PUDDLE BLIND SPOT CROSSING AGAINST LIGHT PLANT DEBRIS LIFTING HAZARD HEAD TRAUMA CORDS (TRIP HAZARD) UNSAFE USE OF LADDER DISTRACTED DRIVING BROKEN GRATE BLOCKING CROSSWALK JAYWALKING SLIP HAZARD (WATER) FIRE HAZARD POTHOLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BROKEN MIRROR
FALLING ITEM
BROKEN LIGHT
BROKEN TREE BRANCH
MAX/STREETCAR TRACKS
UNEVEN GRATE
BROKEN CURB
TRIP HAZARD
NO BIKE HELMET
SLIPPERY GRATE
BROKEN GLASS
UNEVEN SIDEWALK
PUDDLE
BLIND SPOT
CROSSING AGAINST LIGHT
PLANT DEBRIS
LIFTING HAZARD
HEAD TRAUMA
CORDS (TRIP HAZARD)
UNSAFE USE OF LADDER
DISTRACTED DRIVING
BROKEN GRATE
BLOCKING CROSSWALK
JAYWALKING
SLIP HAZARD (WATER)
FIRE HAZARD
POTHOLE