BROKEN LIGHT UNEVEN SIDEWALK BROKEN TREE BRANCH BROKEN GRATE TRIP HAZARD BROKEN CURB CORDS (TRIP HAZARD) BROKEN MIRROR FALLING ITEM UNSAFE USE OF LADDER MAX/STREETCAR TRACKS CROSSING AGAINST LIGHT SLIPPERY GRATE UNEVEN GRATE BROKEN GLASS BLOCKING CROSSWALK NO BIKE HELMET LIFTING HAZARD JAYWALKING PUDDLE DISTRACTED DRIVING FIRE HAZARD PLANT DEBRIS HEAD TRAUMA BLIND SPOT SLIP HAZARD (WATER) POTHOLE BROKEN LIGHT UNEVEN SIDEWALK BROKEN TREE BRANCH BROKEN GRATE TRIP HAZARD BROKEN CURB CORDS (TRIP HAZARD) BROKEN MIRROR FALLING ITEM UNSAFE USE OF LADDER MAX/STREETCAR TRACKS CROSSING AGAINST LIGHT SLIPPERY GRATE UNEVEN GRATE BROKEN GLASS BLOCKING CROSSWALK NO BIKE HELMET LIFTING HAZARD JAYWALKING PUDDLE DISTRACTED DRIVING FIRE HAZARD PLANT DEBRIS HEAD TRAUMA BLIND SPOT SLIP HAZARD (WATER) POTHOLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BROKEN LIGHT
UNEVEN SIDEWALK
BROKEN TREE BRANCH
BROKEN GRATE
TRIP HAZARD
BROKEN CURB
CORDS (TRIP HAZARD)
BROKEN MIRROR
FALLING ITEM
UNSAFE USE OF LADDER
MAX/STREETCAR TRACKS
CROSSING AGAINST LIGHT
SLIPPERY GRATE
UNEVEN GRATE
BROKEN GLASS
BLOCKING CROSSWALK
NO BIKE HELMET
LIFTING HAZARD
JAYWALKING
PUDDLE
DISTRACTED DRIVING
FIRE HAZARD
PLANT DEBRIS
HEAD TRAUMA
BLIND SPOT
SLIP HAZARD (WATER)
POTHOLE