LIFTING HAZARD NO BIKE HELMET FIRE HAZARD HEAD TRAUMA BROKEN CURB SLIP HAZARD (WATER) UNEVEN GRATE BROKEN LIGHT PUDDLE CROSSING AGAINST LIGHT BROKEN GRATE TRIP HAZARD POTHOLE UNSAFE USE OF LADDER PLANT DEBRIS BROKEN GLASS DISTRACTED DRIVING FALLING ITEM CORDS (TRIP HAZARD) BROKEN MIRROR BROKEN TREE BRANCH JAYWALKING SLIPPERY GRATE MAX/STREETCAR TRACKS BLOCKING CROSSWALK UNEVEN SIDEWALK BLIND SPOT LIFTING HAZARD NO BIKE HELMET FIRE HAZARD HEAD TRAUMA BROKEN CURB SLIP HAZARD (WATER) UNEVEN GRATE BROKEN LIGHT PUDDLE CROSSING AGAINST LIGHT BROKEN GRATE TRIP HAZARD POTHOLE UNSAFE USE OF LADDER PLANT DEBRIS BROKEN GLASS DISTRACTED DRIVING FALLING ITEM CORDS (TRIP HAZARD) BROKEN MIRROR BROKEN TREE BRANCH JAYWALKING SLIPPERY GRATE MAX/STREETCAR TRACKS BLOCKING CROSSWALK UNEVEN SIDEWALK BLIND SPOT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
LIFTING HAZARD
NO BIKE HELMET
FIRE HAZARD
HEAD TRAUMA
BROKEN CURB
SLIP HAZARD (WATER)
UNEVEN GRATE
BROKEN LIGHT
PUDDLE
CROSSING AGAINST LIGHT
BROKEN GRATE
TRIP HAZARD
POTHOLE
UNSAFE USE OF LADDER
PLANT DEBRIS
BROKEN GLASS
DISTRACTED DRIVING
FALLING ITEM
CORDS (TRIP HAZARD)
BROKEN MIRROR
BROKEN TREE BRANCH
JAYWALKING
SLIPPERY GRATE
MAX/STREETCAR TRACKS
BLOCKING CROSSWALK
UNEVEN SIDEWALK
BLIND SPOT