WSwarningstallingDefaultearn 6 teampts due toopponentinjurydecisionwin by1-7ptsfourhow manyteam pointsdo you getfor a majordecisionOTovertimet2takedownabbreviationthreehow manyteam pointsdo you getfor adecisionDEFdefaultneutralbothwrestlers areon their feetfacingeachother2minlengthof aperiodITinjurytimeUMCunsportsmanlikemisconducte1escapeabbreviationP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practicenearfalldefensivewrestlersshoulders are45* or lessfrom the mat1minlength ofsudden deathaka the firstperiod ofovertime2minlength ofinjurytimeTVtechviolationbottomdefensiveP1first twopenalty's MDmajordecisionFfallsstalling30seclength ofthe secondand thirdovertime6minfull lengthof aregularmatchfivehow manyteam pointsdo you getfor a tech falltopoffensive/incontrol5minlength ofbloodtimeforfeitearn 6team ptsdue to noopponent14how manyweightclasses dowe haver2reversalabbreviationto gaincontroland pinwhat is theobjective offolk stylewrestlingnf2/3abbreviationfor near fallFSfalsestartWS0,1,1,2Fall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the mattechfallwin by15 ormore ptsmajordecisionwin by8-14ptsdisqualificationearn 6 team ptsdue toopponent takenout of match byofficialDQDisqualificationunlimitedbreakshow manybreaks doyou get forblood timeBTbloodtimeDECdecision3breakshow manybreaks doyou get forinjury timeCcautionWSwarningstallingDefaultearn 6 teampts due toopponentinjurydecisionwin by1-7ptsfourhow manyteam pointsdo you getfor a majordecisionOTovertimet2takedownabbreviationthreehow manyteam pointsdo you getfor adecisionDEFdefaultneutralbothwrestlers areon their feetfacingeachother2minlengthof aperiodITinjurytimeUMCunsportsmanlikemisconducte1escapeabbreviationP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practicenearfalldefensivewrestlersshoulders are45* or lessfrom the mat1minlength ofsudden deathaka the firstperiod ofovertime2minlength ofinjurytimeTVtechviolationbottomdefensiveP1first twopenalty's MDmajordecisionFfallsstalling30seclength ofthe secondand thirdovertime6minfull lengthof aregularmatchfivehow manyteam pointsdo you getfor a tech falltopoffensive/incontrol5minlength ofbloodtimeforfeitearn 6team ptsdue to noopponent14how manyweightclasses dowe haver2reversalabbreviationto gaincontroland pinwhat is theobjective offolk stylewrestlingnf2/3abbreviationfor near fallFSfalsestartWS0,1,1,2Fall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the mattechfallwin by15 ormore ptsmajordecisionwin by8-14ptsdisqualificationearn 6 team ptsdue toopponent takenout of match byofficialDQDisqualificationunlimitedbreakshow manybreaks doyou get forblood timeBTbloodtimeDECdecision3breakshow manybreaks doyou get forinjury timeCcaution

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. warning stalling
    WS
  2. earn 6 team pts due to opponent injury
    Default
  3. win by 1-7pts
    decision
  4. how many team points do you get for a major decision
    four
  5. over time
    OT
  6. takedown abbreviation
    t2
  7. how many team points do you get for a decision
    three
  8. default
    DEF
  9. both wrestlers are on their feet facing eachother
    neutral
  10. length of a period
    2 min
  11. injury time
    IT
  12. unsportsmanlike misconduct
    UMC
  13. escape abbreviation
    e1
  14. penalty after 2 infractions
    P2
  15. what type of wrestling do we practice
    folkstyle
  16. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  17. length of sudden death aka the first period of overtime
    1 min
  18. length of injury time
    2 min
  19. tech violation
    TV
  20. defensive
    bottom
  21. first two penalty's
    P1
  22. major decision
    MD
  23. fall
    F
  24. stalling
    s
  25. length of the second and third overtime
    30 sec
  26. full length of a regular match
    6 min
  27. how many team points do you get for a tech fall
    five
  28. offensive/in control
    top
  29. length of blood time
    5 min
  30. earn 6 team pts due to no opponent
    forfeit
  31. how many weight classes do we have
    14
  32. reversal abbreviation
    r2
  33. what is the objective of folk style wrestling
    to gain control and pin
  34. abbreviation for near fall
    nf2/3
  35. false start
    FS
  36. 0,1,1,2
    WS
  37. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  38. win by 15 or more pts
    tech fall
  39. win by 8-14 pts
    major decision
  40. earn 6 team pts due to opponent taken out of match by official
    disqualification
  41. Disqualification
    DQ
  42. how many breaks do you get for blood time
    unlimited breaks
  43. blood time
    BT
  44. decision
    DEC
  45. how many breaks do you get for injury time
    3 breaks
  46. caution
    C