(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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fall
F
offensive/in control
top
how many team points do you get for a decision
three
earn 6 team pts due to opponent injury
Default
earn 6 team pts due to no opponent
forfeit
length of sudden death aka the first period of overtime
1 min
tech violation
TV
defensive
bottom
injury time
IT
what is the objective of folk style wrestling
to gain control and pin
first two penalty's
P1
takedown abbreviation
t2
major decision
MD
how many breaks do you get for injury time
3 breaks
false start
FS
how many team points do you get for a tech fall
five
default
DEF
Disqualification
DQ
win by 15 or more pts
tech fall
how many weight classes do we have
14
how many team points do you get for a major decision
four
reversal abbreviation
r2
length of a period
2 min
earn 6 team pts due to opponent taken out of match by official
disqualification
length of the second and third overtime
30 sec
length of injury time
2 min
length of blood time
5 min
what type of wrestling do we practice
folkstyle
how many breaks do you get for blood time
unlimited breaks
win by 8-14 pts
major decision
warning stalling
WS
caution
C
over time
OT
full length of a regular match
6 min
abbreviation for near fall
nf2/3
blood time
BT
stalling
s
earn 6 team pts due to the opponents shoulders were flat to the mat
Fall/Pin
escape abbreviation
e1
decision
DEC
defensive wrestlers shoulders are 45* or less from the mat
nearfall
0,1,1,2
WS
both wrestlers are on their feet facing eachother
neutral