2minlength ofinjurytimeOTovertimee1escapeabbreviationCcaution6minfull lengthof aregularmatchUMCunsportsmanlikemisconductfivehow manyteam pointsdo you getfor a tech fallbottomdefensiveP1first twopenalty's Defaultearn 6 teampts due toopponentinjurynf2/3abbreviationfor near fallneutralbothwrestlers areon their feetfacingeachotherWSwarningstallingforfeitearn 6team ptsdue to noopponentDECdecisionsstallingr2reversalabbreviationto gaincontroland pinwhat is theobjective offolk stylewrestling5minlength ofbloodtimeFSfalsestartunlimitedbreakshow manybreaks doyou get forblood timeFfalldecisionwin by1-7ptsP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practice1minlength ofsudden deathaka the firstperiod ofovertime14how manyweightclasses dowe haveWS0,1,1,2MDmajordecisiontechfallwin by15 ormore ptsDQDisqualification3breakshow manybreaks doyou get forinjury timeDEFdefaultFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matdisqualificationearn 6 team ptsdue toopponent takenout of match byofficial30seclength ofthe secondand thirdovertime2minlengthof aperiodthreehow manyteam pointsdo you getfor adecisionBTbloodtimefourhow manyteam pointsdo you getfor a majordecisiont2takedownabbreviationITinjurytimemajordecisionwin by8-14ptstopoffensive/incontrolnearfalldefensivewrestlersshoulders are45* or lessfrom the matTVtechviolation2minlength ofinjurytimeOTovertimee1escapeabbreviationCcaution6minfull lengthof aregularmatchUMCunsportsmanlikemisconductfivehow manyteam pointsdo you getfor a tech fallbottomdefensiveP1first twopenalty's Defaultearn 6 teampts due toopponentinjurynf2/3abbreviationfor near fallneutralbothwrestlers areon their feetfacingeachotherWSwarningstallingforfeitearn 6team ptsdue to noopponentDECdecisionsstallingr2reversalabbreviationto gaincontroland pinwhat is theobjective offolk stylewrestling5minlength ofbloodtimeFSfalsestartunlimitedbreakshow manybreaks doyou get forblood timeFfalldecisionwin by1-7ptsP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practice1minlength ofsudden deathaka the firstperiod ofovertime14how manyweightclasses dowe haveWS0,1,1,2MDmajordecisiontechfallwin by15 ormore ptsDQDisqualification3breakshow manybreaks doyou get forinjury timeDEFdefaultFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matdisqualificationearn 6 team ptsdue toopponent takenout of match byofficial30seclength ofthe secondand thirdovertime2minlengthof aperiodthreehow manyteam pointsdo you getfor adecisionBTbloodtimefourhow manyteam pointsdo you getfor a majordecisiont2takedownabbreviationITinjurytimemajordecisionwin by8-14ptstopoffensive/incontrolnearfalldefensivewrestlersshoulders are45* or lessfrom the matTVtechviolation

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. length of injury time
    2 min
  2. over time
    OT
  3. escape abbreviation
    e1
  4. caution
    C
  5. full length of a regular match
    6 min
  6. unsportsmanlike misconduct
    UMC
  7. how many team points do you get for a tech fall
    five
  8. defensive
    bottom
  9. first two penalty's
    P1
  10. earn 6 team pts due to opponent injury
    Default
  11. abbreviation for near fall
    nf2/3
  12. both wrestlers are on their feet facing eachother
    neutral
  13. warning stalling
    WS
  14. earn 6 team pts due to no opponent
    forfeit
  15. decision
    DEC
  16. stalling
    s
  17. reversal abbreviation
    r2
  18. what is the objective of folk style wrestling
    to gain control and pin
  19. length of blood time
    5 min
  20. false start
    FS
  21. how many breaks do you get for blood time
    unlimited breaks
  22. fall
    F
  23. win by 1-7pts
    decision
  24. penalty after 2 infractions
    P2
  25. what type of wrestling do we practice
    folkstyle
  26. length of sudden death aka the first period of overtime
    1 min
  27. how many weight classes do we have
    14
  28. 0,1,1,2
    WS
  29. major decision
    MD
  30. win by 15 or more pts
    tech fall
  31. Disqualification
    DQ
  32. how many breaks do you get for injury time
    3 breaks
  33. default
    DEF
  34. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  35. earn 6 team pts due to opponent taken out of match by official
    disqualification
  36. length of the second and third overtime
    30 sec
  37. length of a period
    2 min
  38. how many team points do you get for a decision
    three
  39. blood time
    BT
  40. how many team points do you get for a major decision
    four
  41. takedown abbreviation
    t2
  42. injury time
    IT
  43. win by 8-14 pts
    major decision
  44. offensive/in control
    top
  45. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  46. tech violation
    TV