FSfalsestart14how manyweightclasses dowe haveFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matdecisionwin by1-7ptsthreehow manyteam pointsdo you getfor adecisionMDmajordecisionDEFdefaultr2reversalabbreviation2minlength ofinjurytimeDQDisqualificationunlimitedbreakshow manybreaks doyou get forblood timeITinjurytimeforfeitearn 6team ptsdue to noopponentWS0,1,1,26minfull lengthof aregularmatchTVtechviolationP1first twopenalty's 5minlength ofbloodtimenearfalldefensivewrestlersshoulders are45* or lessfrom the matdisqualificationearn 6 team ptsdue toopponent takenout of match byofficial30seclength ofthe secondand thirdovertimesstallingBTbloodtimeWSwarningstalling1minlength ofsudden deathaka the firstperiod ofovertimeneutralbothwrestlers areon their feetfacingeachothert2takedownabbreviation3breakshow manybreaks doyou get forinjury timetechfallwin by15 ormore ptsmajordecisionwin by8-14ptsUMCunsportsmanlikemisconducte1escapeabbreviationCcautionOTovertimeDECdecisiontopoffensive/incontrolP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practicebottomdefensivefourhow manyteam pointsdo you getfor a majordecisionnf2/3abbreviationfor near fallFfallto gaincontroland pinwhat is theobjective offolk stylewrestlingfivehow manyteam pointsdo you getfor a tech fallDefaultearn 6 teampts due toopponentinjury2minlengthof aperiodFSfalsestart14how manyweightclasses dowe haveFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matdecisionwin by1-7ptsthreehow manyteam pointsdo you getfor adecisionMDmajordecisionDEFdefaultr2reversalabbreviation2minlength ofinjurytimeDQDisqualificationunlimitedbreakshow manybreaks doyou get forblood timeITinjurytimeforfeitearn 6team ptsdue to noopponentWS0,1,1,26minfull lengthof aregularmatchTVtechviolationP1first twopenalty's 5minlength ofbloodtimenearfalldefensivewrestlersshoulders are45* or lessfrom the matdisqualificationearn 6 team ptsdue toopponent takenout of match byofficial30seclength ofthe secondand thirdovertimesstallingBTbloodtimeWSwarningstalling1minlength ofsudden deathaka the firstperiod ofovertimeneutralbothwrestlers areon their feetfacingeachothert2takedownabbreviation3breakshow manybreaks doyou get forinjury timetechfallwin by15 ormore ptsmajordecisionwin by8-14ptsUMCunsportsmanlikemisconducte1escapeabbreviationCcautionOTovertimeDECdecisiontopoffensive/incontrolP2penaltyafter 2infractionsfolkstylewhat type ofwrestling dowe practicebottomdefensivefourhow manyteam pointsdo you getfor a majordecisionnf2/3abbreviationfor near fallFfallto gaincontroland pinwhat is theobjective offolk stylewrestlingfivehow manyteam pointsdo you getfor a tech fallDefaultearn 6 teampts due toopponentinjury2minlengthof aperiod

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
  1. false start
    FS
  2. how many weight classes do we have
    14
  3. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  4. win by 1-7pts
    decision
  5. how many team points do you get for a decision
    three
  6. major decision
    MD
  7. default
    DEF
  8. reversal abbreviation
    r2
  9. length of injury time
    2 min
  10. Disqualification
    DQ
  11. how many breaks do you get for blood time
    unlimited breaks
  12. injury time
    IT
  13. earn 6 team pts due to no opponent
    forfeit
  14. 0,1,1,2
    WS
  15. full length of a regular match
    6 min
  16. tech violation
    TV
  17. first two penalty's
    P1
  18. length of blood time
    5 min
  19. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  20. earn 6 team pts due to opponent taken out of match by official
    disqualification
  21. length of the second and third overtime
    30 sec
  22. stalling
    s
  23. blood time
    BT
  24. warning stalling
    WS
  25. length of sudden death aka the first period of overtime
    1 min
  26. both wrestlers are on their feet facing eachother
    neutral
  27. takedown abbreviation
    t2
  28. how many breaks do you get for injury time
    3 breaks
  29. win by 15 or more pts
    tech fall
  30. win by 8-14 pts
    major decision
  31. unsportsmanlike misconduct
    UMC
  32. escape abbreviation
    e1
  33. caution
    C
  34. over time
    OT
  35. decision
    DEC
  36. offensive/in control
    top
  37. penalty after 2 infractions
    P2
  38. what type of wrestling do we practice
    folkstyle
  39. defensive
    bottom
  40. how many team points do you get for a major decision
    four
  41. abbreviation for near fall
    nf2/3
  42. fall
    F
  43. what is the objective of folk style wrestling
    to gain control and pin
  44. how many team points do you get for a tech fall
    five
  45. earn 6 team pts due to opponent injury
    Default
  46. length of a period
    2 min