fivehow manyteam pointsdo you getfor a tech fallUMCunsportsmanlikemisconductnf2/3abbreviationfor near fallFSfalsestart2minlength ofinjurytime30seclength ofthe secondand thirdovertimeFfall6minfull lengthof aregularmatchdecisionwin by1-7ptsDEFdefault2minlengthof aperiodfolkstylewhat type ofwrestling dowe practice14how manyweightclasses dowe haveDQDisqualificatione1escapeabbreviationsstallingr2reversalabbreviationnearfalldefensivewrestlersshoulders are45* or lessfrom the matDefaultearn 6 teampts due toopponentinjurymajordecisionwin by8-14ptsCcaution3breakshow manybreaks doyou get forinjury timeBTbloodtime5minlength ofbloodtimetopoffensive/incontrolbottomdefensiveFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matthreehow manyteam pointsdo you getfor adecisionunlimitedbreakshow manybreaks doyou get forblood timetechfallwin by15 ormore ptsWS0,1,1,2neutralbothwrestlers areon their feetfacingeachotherP1first twopenalty's TVtechviolationdisqualificationearn 6 team ptsdue toopponent takenout of match byofficialfourhow manyteam pointsdo you getfor a majordecisionto gaincontroland pinwhat is theobjective offolk stylewrestlingWSwarningstallingOTovertime1minlength ofsudden deathaka the firstperiod ofovertimet2takedownabbreviationMDmajordecisionITinjurytimeforfeitearn 6team ptsdue to noopponentDECdecisionP2penaltyafter 2infractionsfivehow manyteam pointsdo you getfor a tech fallUMCunsportsmanlikemisconductnf2/3abbreviationfor near fallFSfalsestart2minlength ofinjurytime30seclength ofthe secondand thirdovertimeFfall6minfull lengthof aregularmatchdecisionwin by1-7ptsDEFdefault2minlengthof aperiodfolkstylewhat type ofwrestling dowe practice14how manyweightclasses dowe haveDQDisqualificatione1escapeabbreviationsstallingr2reversalabbreviationnearfalldefensivewrestlersshoulders are45* or lessfrom the matDefaultearn 6 teampts due toopponentinjurymajordecisionwin by8-14ptsCcaution3breakshow manybreaks doyou get forinjury timeBTbloodtime5minlength ofbloodtimetopoffensive/incontrolbottomdefensiveFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matthreehow manyteam pointsdo you getfor adecisionunlimitedbreakshow manybreaks doyou get forblood timetechfallwin by15 ormore ptsWS0,1,1,2neutralbothwrestlers areon their feetfacingeachotherP1first twopenalty's TVtechviolationdisqualificationearn 6 team ptsdue toopponent takenout of match byofficialfourhow manyteam pointsdo you getfor a majordecisionto gaincontroland pinwhat is theobjective offolk stylewrestlingWSwarningstallingOTovertime1minlength ofsudden deathaka the firstperiod ofovertimet2takedownabbreviationMDmajordecisionITinjurytimeforfeitearn 6team ptsdue to noopponentDECdecisionP2penaltyafter 2infractions

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. how many team points do you get for a tech fall
    five
  2. unsportsmanlike misconduct
    UMC
  3. abbreviation for near fall
    nf2/3
  4. false start
    FS
  5. length of injury time
    2 min
  6. length of the second and third overtime
    30 sec
  7. fall
    F
  8. full length of a regular match
    6 min
  9. win by 1-7pts
    decision
  10. default
    DEF
  11. length of a period
    2 min
  12. what type of wrestling do we practice
    folkstyle
  13. how many weight classes do we have
    14
  14. Disqualification
    DQ
  15. escape abbreviation
    e1
  16. stalling
    s
  17. reversal abbreviation
    r2
  18. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  19. earn 6 team pts due to opponent injury
    Default
  20. win by 8-14 pts
    major decision
  21. caution
    C
  22. how many breaks do you get for injury time
    3 breaks
  23. blood time
    BT
  24. length of blood time
    5 min
  25. offensive/in control
    top
  26. defensive
    bottom
  27. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  28. how many team points do you get for a decision
    three
  29. how many breaks do you get for blood time
    unlimited breaks
  30. win by 15 or more pts
    tech fall
  31. 0,1,1,2
    WS
  32. both wrestlers are on their feet facing eachother
    neutral
  33. first two penalty's
    P1
  34. tech violation
    TV
  35. earn 6 team pts due to opponent taken out of match by official
    disqualification
  36. how many team points do you get for a major decision
    four
  37. what is the objective of folk style wrestling
    to gain control and pin
  38. warning stalling
    WS
  39. over time
    OT
  40. length of sudden death aka the first period of overtime
    1 min
  41. takedown abbreviation
    t2
  42. major decision
    MD
  43. injury time
    IT
  44. earn 6 team pts due to no opponent
    forfeit
  45. decision
    DEC
  46. penalty after 2 infractions
    P2