P1first twopenalty's ITinjurytimenf2/3abbreviationfor near fallDQDisqualificationbottomdefensiveP2penaltyafter 2infractionsDefaultearn 6 teampts due toopponentinjury6minfull lengthof aregularmatchWS0,1,1,2unlimitedbreakshow manybreaks doyou get forblood time30seclength ofthe secondand thirdovertime2minlength ofinjurytimer2reversalabbreviationneutralbothwrestlers areon their feetfacingeachotherTVtechviolationDECdecisionMDmajordecisionto gaincontroland pinwhat is theobjective offolk stylewrestling5minlength ofbloodtimeWSwarningstallingFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the mat14how manyweightclasses dowe havenearfalldefensivewrestlersshoulders are45* or lessfrom the mat2minlengthof aperiod3breakshow manybreaks doyou get forinjury timedisqualificationearn 6 team ptsdue toopponent takenout of match byofficialtechfallwin by15 ormore ptsFfallforfeitearn 6team ptsdue to noopponent1minlength ofsudden deathaka the firstperiod ofovertimet2takedownabbreviatione1escapeabbreviationthreehow manyteam pointsdo you getfor adecisiontopoffensive/incontrolsstallingfolkstylewhat type ofwrestling dowe practiceBTbloodtimeOTovertimefivehow manyteam pointsdo you getfor a tech fallDEFdefaultmajordecisionwin by8-14ptsUMCunsportsmanlikemisconductfourhow manyteam pointsdo you getfor a majordecisionCcautionFSfalsestartdecisionwin by1-7ptsP1first twopenalty's ITinjurytimenf2/3abbreviationfor near fallDQDisqualificationbottomdefensiveP2penaltyafter 2infractionsDefaultearn 6 teampts due toopponentinjury6minfull lengthof aregularmatchWS0,1,1,2unlimitedbreakshow manybreaks doyou get forblood time30seclength ofthe secondand thirdovertime2minlength ofinjurytimer2reversalabbreviationneutralbothwrestlers areon their feetfacingeachotherTVtechviolationDECdecisionMDmajordecisionto gaincontroland pinwhat is theobjective offolk stylewrestling5minlength ofbloodtimeWSwarningstallingFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the mat14how manyweightclasses dowe havenearfalldefensivewrestlersshoulders are45* or lessfrom the mat2minlengthof aperiod3breakshow manybreaks doyou get forinjury timedisqualificationearn 6 team ptsdue toopponent takenout of match byofficialtechfallwin by15 ormore ptsFfallforfeitearn 6team ptsdue to noopponent1minlength ofsudden deathaka the firstperiod ofovertimet2takedownabbreviatione1escapeabbreviationthreehow manyteam pointsdo you getfor adecisiontopoffensive/incontrolsstallingfolkstylewhat type ofwrestling dowe practiceBTbloodtimeOTovertimefivehow manyteam pointsdo you getfor a tech fallDEFdefaultmajordecisionwin by8-14ptsUMCunsportsmanlikemisconductfourhow manyteam pointsdo you getfor a majordecisionCcautionFSfalsestartdecisionwin by1-7pts

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. first two penalty's
    P1
  2. injury time
    IT
  3. abbreviation for near fall
    nf2/3
  4. Disqualification
    DQ
  5. defensive
    bottom
  6. penalty after 2 infractions
    P2
  7. earn 6 team pts due to opponent injury
    Default
  8. full length of a regular match
    6 min
  9. 0,1,1,2
    WS
  10. how many breaks do you get for blood time
    unlimited breaks
  11. length of the second and third overtime
    30 sec
  12. length of injury time
    2 min
  13. reversal abbreviation
    r2
  14. both wrestlers are on their feet facing eachother
    neutral
  15. tech violation
    TV
  16. decision
    DEC
  17. major decision
    MD
  18. what is the objective of folk style wrestling
    to gain control and pin
  19. length of blood time
    5 min
  20. warning stalling
    WS
  21. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  22. how many weight classes do we have
    14
  23. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  24. length of a period
    2 min
  25. how many breaks do you get for injury time
    3 breaks
  26. earn 6 team pts due to opponent taken out of match by official
    disqualification
  27. win by 15 or more pts
    tech fall
  28. fall
    F
  29. earn 6 team pts due to no opponent
    forfeit
  30. length of sudden death aka the first period of overtime
    1 min
  31. takedown abbreviation
    t2
  32. escape abbreviation
    e1
  33. how many team points do you get for a decision
    three
  34. offensive/in control
    top
  35. stalling
    s
  36. what type of wrestling do we practice
    folkstyle
  37. blood time
    BT
  38. over time
    OT
  39. how many team points do you get for a tech fall
    five
  40. default
    DEF
  41. win by 8-14 pts
    major decision
  42. unsportsmanlike misconduct
    UMC
  43. how many team points do you get for a major decision
    four
  44. caution
    C
  45. false start
    FS
  46. win by 1-7pts
    decision