30seclength ofthe secondand thirdovertimeFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matP1first twopenalty's forfeitearn 6team ptsdue to noopponentOTovertimeP2penaltyafter 2infractionsdecisionwin by1-7pts2minlengthof aperiodITinjurytimeDEFdefault2minlength ofinjurytimefourhow manyteam pointsdo you getfor a majordecisiondisqualificationearn 6 team ptsdue toopponent takenout of match byofficialCcautionnearfalldefensivewrestlersshoulders are45* or lessfrom the matWSwarningstalling14how manyweightclasses dowe haveunlimitedbreakshow manybreaks doyou get forblood timeWS0,1,1,2folkstylewhat type ofwrestling dowe practiceFSfalsestartFfallBTbloodtimemajordecisionwin by8-14ptsDQDisqualificationto gaincontroland pinwhat is theobjective offolk stylewrestlingfivehow manyteam pointsdo you getfor a tech fall1minlength ofsudden deathaka the firstperiod ofovertimeDECdecision3breakshow manybreaks doyou get forinjury timenf2/3abbreviationfor near fallneutralbothwrestlers areon their feetfacingeachothert2takedownabbreviationbottomdefensivesstalling6minfull lengthof aregularmatche1escapeabbreviationUMCunsportsmanlikemisconducttechfallwin by15 ormore pts5minlength ofbloodtimeMDmajordecisionthreehow manyteam pointsdo you getfor adecisiontopoffensive/incontrolr2reversalabbreviationDefaultearn 6 teampts due toopponentinjuryTVtechviolation30seclength ofthe secondand thirdovertimeFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matP1first twopenalty's forfeitearn 6team ptsdue to noopponentOTovertimeP2penaltyafter 2infractionsdecisionwin by1-7pts2minlengthof aperiodITinjurytimeDEFdefault2minlength ofinjurytimefourhow manyteam pointsdo you getfor a majordecisiondisqualificationearn 6 team ptsdue toopponent takenout of match byofficialCcautionnearfalldefensivewrestlersshoulders are45* or lessfrom the matWSwarningstalling14how manyweightclasses dowe haveunlimitedbreakshow manybreaks doyou get forblood timeWS0,1,1,2folkstylewhat type ofwrestling dowe practiceFSfalsestartFfallBTbloodtimemajordecisionwin by8-14ptsDQDisqualificationto gaincontroland pinwhat is theobjective offolk stylewrestlingfivehow manyteam pointsdo you getfor a tech fall1minlength ofsudden deathaka the firstperiod ofovertimeDECdecision3breakshow manybreaks doyou get forinjury timenf2/3abbreviationfor near fallneutralbothwrestlers areon their feetfacingeachothert2takedownabbreviationbottomdefensivesstalling6minfull lengthof aregularmatche1escapeabbreviationUMCunsportsmanlikemisconducttechfallwin by15 ormore pts5minlength ofbloodtimeMDmajordecisionthreehow manyteam pointsdo you getfor adecisiontopoffensive/incontrolr2reversalabbreviationDefaultearn 6 teampts due toopponentinjuryTVtechviolation

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. length of the second and third overtime
    30 sec
  2. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  3. first two penalty's
    P1
  4. earn 6 team pts due to no opponent
    forfeit
  5. over time
    OT
  6. penalty after 2 infractions
    P2
  7. win by 1-7pts
    decision
  8. length of a period
    2 min
  9. injury time
    IT
  10. default
    DEF
  11. length of injury time
    2 min
  12. how many team points do you get for a major decision
    four
  13. earn 6 team pts due to opponent taken out of match by official
    disqualification
  14. caution
    C
  15. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  16. warning stalling
    WS
  17. how many weight classes do we have
    14
  18. how many breaks do you get for blood time
    unlimited breaks
  19. 0,1,1,2
    WS
  20. what type of wrestling do we practice
    folkstyle
  21. false start
    FS
  22. fall
    F
  23. blood time
    BT
  24. win by 8-14 pts
    major decision
  25. Disqualification
    DQ
  26. what is the objective of folk style wrestling
    to gain control and pin
  27. how many team points do you get for a tech fall
    five
  28. length of sudden death aka the first period of overtime
    1 min
  29. decision
    DEC
  30. how many breaks do you get for injury time
    3 breaks
  31. abbreviation for near fall
    nf2/3
  32. both wrestlers are on their feet facing eachother
    neutral
  33. takedown abbreviation
    t2
  34. defensive
    bottom
  35. stalling
    s
  36. full length of a regular match
    6 min
  37. escape abbreviation
    e1
  38. unsportsmanlike misconduct
    UMC
  39. win by 15 or more pts
    tech fall
  40. length of blood time
    5 min
  41. major decision
    MD
  42. how many team points do you get for a decision
    three
  43. offensive/in control
    top
  44. reversal abbreviation
    r2
  45. earn 6 team pts due to opponent injury
    Default
  46. tech violation
    TV