disqualificationearn 6 team ptsdue toopponent takenout of match byofficialforfeitearn 6team ptsdue to noopponent3breakshow manybreaks doyou get forinjury timeMDmajordecisionmajordecisionwin by8-14ptsfolkstylewhat type ofwrestling dowe practiceFSfalsestarttechfallwin by15 ormore ptsDQDisqualificationDefaultearn 6 teampts due toopponentinjury5minlength ofbloodtime1minlength ofsudden deathaka the firstperiod ofovertime14how manyweightclasses dowe haveP1first twopenalty's UMCunsportsmanlikemisconductP2penaltyafter 2infractionsto gaincontroland pinwhat is theobjective offolk stylewrestlingDECdecisionr2reversalabbreviation2minlengthof aperiodOTovertimee1escapeabbreviationFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matthreehow manyteam pointsdo you getfor adecisionTVtechviolationtopoffensive/incontrol2minlength ofinjurytime6minfull lengthof aregularmatchnearfalldefensivewrestlersshoulders are45* or lessfrom the matbottomdefensiveDEFdefaultWSwarningstallingsstallingunlimitedbreakshow manybreaks doyou get forblood timedecisionwin by1-7ptsFfallt2takedownabbreviationnf2/3abbreviationfor near fallWS0,1,1,2neutralbothwrestlers areon their feetfacingeachotherBTbloodtimeITinjurytimefourhow manyteam pointsdo you getfor a majordecisionCcaution30seclength ofthe secondand thirdovertimefivehow manyteam pointsdo you getfor a tech falldisqualificationearn 6 team ptsdue toopponent takenout of match byofficialforfeitearn 6team ptsdue to noopponent3breakshow manybreaks doyou get forinjury timeMDmajordecisionmajordecisionwin by8-14ptsfolkstylewhat type ofwrestling dowe practiceFSfalsestarttechfallwin by15 ormore ptsDQDisqualificationDefaultearn 6 teampts due toopponentinjury5minlength ofbloodtime1minlength ofsudden deathaka the firstperiod ofovertime14how manyweightclasses dowe haveP1first twopenalty's UMCunsportsmanlikemisconductP2penaltyafter 2infractionsto gaincontroland pinwhat is theobjective offolk stylewrestlingDECdecisionr2reversalabbreviation2minlengthof aperiodOTovertimee1escapeabbreviationFall/Pinearn 6 team ptsdue to theopponentsshoulders wereflat to the matthreehow manyteam pointsdo you getfor adecisionTVtechviolationtopoffensive/incontrol2minlength ofinjurytime6minfull lengthof aregularmatchnearfalldefensivewrestlersshoulders are45* or lessfrom the matbottomdefensiveDEFdefaultWSwarningstallingsstallingunlimitedbreakshow manybreaks doyou get forblood timedecisionwin by1-7ptsFfallt2takedownabbreviationnf2/3abbreviationfor near fallWS0,1,1,2neutralbothwrestlers areon their feetfacingeachotherBTbloodtimeITinjurytimefourhow manyteam pointsdo you getfor a majordecisionCcaution30seclength ofthe secondand thirdovertimefivehow manyteam pointsdo you getfor a tech fall

Grapplerette BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. earn 6 team pts due to opponent taken out of match by official
    disqualification
  2. earn 6 team pts due to no opponent
    forfeit
  3. how many breaks do you get for injury time
    3 breaks
  4. major decision
    MD
  5. win by 8-14 pts
    major decision
  6. what type of wrestling do we practice
    folkstyle
  7. false start
    FS
  8. win by 15 or more pts
    tech fall
  9. Disqualification
    DQ
  10. earn 6 team pts due to opponent injury
    Default
  11. length of blood time
    5 min
  12. length of sudden death aka the first period of overtime
    1 min
  13. how many weight classes do we have
    14
  14. first two penalty's
    P1
  15. unsportsmanlike misconduct
    UMC
  16. penalty after 2 infractions
    P2
  17. what is the objective of folk style wrestling
    to gain control and pin
  18. decision
    DEC
  19. reversal abbreviation
    r2
  20. length of a period
    2 min
  21. over time
    OT
  22. escape abbreviation
    e1
  23. earn 6 team pts due to the opponents shoulders were flat to the mat
    Fall/Pin
  24. how many team points do you get for a decision
    three
  25. tech violation
    TV
  26. offensive/in control
    top
  27. length of injury time
    2 min
  28. full length of a regular match
    6 min
  29. defensive wrestlers shoulders are 45* or less from the mat
    nearfall
  30. defensive
    bottom
  31. default
    DEF
  32. warning stalling
    WS
  33. stalling
    s
  34. how many breaks do you get for blood time
    unlimited breaks
  35. win by 1-7pts
    decision
  36. fall
    F
  37. takedown abbreviation
    t2
  38. abbreviation for near fall
    nf2/3
  39. 0,1,1,2
    WS
  40. both wrestlers are on their feet facing eachother
    neutral
  41. blood time
    BT
  42. injury time
    IT
  43. how many team points do you get for a major decision
    four
  44. caution
    C
  45. length of the second and third overtime
    30 sec
  46. how many team points do you get for a tech fall
    five