Driverexits carin somewayEnginerandomlyshuts offStacking itup in thepace lapsCodyWare winsa raceRandomcautionwhen thereshouldn't beonePace carjoins theraceRandomAI brakecheckA gamecrash,literally anygame crashAI notstoppingfor awreckInfinitePitstopsequence(no escape)Nodamagefor a hardcrashWeird 2 or 3 carsuperspeedwaybreakawaysSUPERSPEEDY10X SPEEDGLITCHJimmyraces atconfusedAtlantaSeeminglyrandomflat tire(s)Unableto pitCar flippingitself back onits wheels onits ownCarsrandomlyflying inthe airYellow notcoming outwhen itprobablyshouldJimmyhits theskybox atleast onceQuinHouff winsa raceCars driveon theapron oroff trackRandomhood/cardamageAIbackwardsor sidewaysin pitDriverexits carin somewayEnginerandomlyshuts offStacking itup in thepace lapsCodyWare winsa raceRandomcautionwhen thereshouldn't beonePace carjoins theraceRandomAI brakecheckA gamecrash,literally anygame crashAI notstoppingfor awreckInfinitePitstopsequence(no escape)Nodamagefor a hardcrashWeird 2 or 3 carsuperspeedwaybreakawaysSUPERSPEEDY10X SPEEDGLITCHJimmyraces atconfusedAtlantaSeeminglyrandomflat tire(s)Unableto pitCar flippingitself back onits wheels onits ownCarsrandomlyflying inthe airYellow notcoming outwhen itprobablyshouldJimmyhits theskybox atleast onceQuinHouff winsa raceCars driveon theapron oroff trackRandomhood/cardamageAIbackwardsor sidewaysin pit

JIMMER PLAYS BROKEN NASCAR GAME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Driver exits car in some way
  2. Engine randomly shuts off
  3. Stacking it up in the pace laps
  4. Cody Ware wins a race
  5. Random caution when there shouldn't be one
  6. Pace car joins the race
  7. Random AI brake check
  8. A game crash, literally any game crash
  9. AI not stopping for a wreck
  10. Infinite Pitstop sequence (no escape)
  11. No damage for a hard crash
  12. Weird 2 or 3 car superspeedway breakaways
  13. SUPER SPEEDY 10X SPEED GLITCH
  14. Jimmy races at confused Atlanta
  15. Seemingly random flat tire(s)
  16. Unable to pit
  17. Car flipping itself back on its wheels on its own
  18. Cars randomly flying in the air
  19. Yellow not coming out when it probably should
  20. Jimmy hits the skybox at least once
  21. Quin Houff wins a race
  22. Cars drive on the apron or off track
  23. Random hood/car damage
  24. AI backwards or sideways in pit