someonewho isn'tBertrandpays thegroup's billInvestigationcheckCharmPersonHistorychecka door isbrokendownreportingback toEshterossInsightchecklockpickattemptDetectThoughtsasking Bertrand(again) wherehe was whenthe animatedobjects attackedWildShapeStrengthchecknoinitiativePerceptioncheckBardicInspirationmultipleinitiativesArcanacheckSurvivalchecknewRagetypeLittleMisterImogen andBertrandlose DanasTelekineticlongrestSleightof Handcheck"Do youhavedarkvision?"attackagainstallyImogen andBertrand donot loseDanasGambler'sBlade still+3CharismaskillchecktheftattemptBertrandspendsmore thanone goldnewmagicitemrollinitiativeDanasis KO'dor killednewspellcastStealthcheckTelepathicSpeechfeatureshortrestMessagesomeonewho isn'tBertrandpays thegroup's billInvestigationcheckCharmPersonHistorychecka door isbrokendownreportingback toEshterossInsightchecklockpickattemptDetectThoughtsasking Bertrand(again) wherehe was whenthe animatedobjects attackedWildShapeStrengthchecknoinitiativePerceptioncheckBardicInspirationmultipleinitiativesArcanacheckSurvivalchecknewRagetypeLittleMisterImogen andBertrandlose DanasTelekineticlongrestSleightof Handcheck"Do youhavedarkvision?"attackagainstallyImogen andBertrand donot loseDanasGambler'sBlade still+3CharismaskillchecktheftattemptBertrandspendsmore thanone goldnewmagicitemrollinitiativeDanasis KO'dor killednewspellcastStealthcheckTelepathicSpeechfeatureshortrestMessage

A Four-Way Split Is Actually Quite The Feat [Critical Role 3.03] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone who isn't Bertrand pays the group's bill
  2. Investigation check
  3. Charm Person
  4. History check
  5. a door is broken down
  6. reporting back to Eshteross
  7. Insight check
  8. lockpick attempt
  9. Detect Thoughts
  10. asking Bertrand (again) where he was when the animated objects attacked
  11. Wild Shape
  12. Strength check
  13. no initiative
  14. Perception check
  15. Bardic Inspiration
  16. multiple initiatives
  17. Arcana check
  18. Survival check
  19. new Rage type
  20. Little Mister
  21. Imogen and Bertrand lose Danas
  22. Telekinetic
  23. long rest
  24. Sleight of Hand check
  25. "Do you have darkvision?"
  26. attack against ally
  27. Imogen and Bertrand do not lose Danas
  28. Gambler's Blade still +3
  29. Charisma skill check
  30. theft attempt
  31. Bertrand spends more than one gold
  32. new magic item
  33. roll initiative
  34. Danas is KO'd or killed
  35. new spell cast
  36. Stealth check
  37. Telepathic Speech feature
  38. short rest
  39. Message