Pâté"talks""How doyou wantto dothis?"VoxMachina /BriarwoodsLaudnaaccidentallyscaressomeoneAshleyforgetshow toDNDLittleMistercausesproblemsElaboratecombatmapDorianplayssomemusicBertrandis old andsenileFunlightingeffectsFearnestealssomething"Okay,okay,okay"Nat1NewintroFCGeatsmetalAnd theywereroommates(confirmed)Orymholds thebrain cellImogenhears voices/ headachefrom voices"Makin'myway"Nat20Lauraputs somedice indice jailMattfacepalms /isexasperatedOrym doesan elaboratebattlemaneuver"It'sbeenawhile"Pâté"talks""How doyou wantto dothis?"VoxMachina /BriarwoodsLaudnaaccidentallyscaressomeoneAshleyforgetshow toDNDLittleMistercausesproblemsElaboratecombatmapDorianplayssomemusicBertrandis old andsenileFunlightingeffectsFearnestealssomething"Okay,okay,okay"Nat1NewintroFCGeatsmetalAnd theywereroommates(confirmed)Orymholds thebrain cellImogenhears voices/ headachefrom voices"Makin'myway"Nat20Lauraputs somedice indice jailMattfacepalms /isexasperatedOrym doesan elaboratebattlemaneuver"It'sbeenawhile"

Campaign 3 Episode 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pâté "talks"
  2. "How do you want to do this?"
  3. Vox Machina / Briarwoods
  4. Laudna accidentally scares someone
  5. Ashley forgets how to DND
  6. Little Mister causes problems
  7. Elaborate combat map
  8. Dorian plays some music
  9. Bertrand is old and senile
  10. Fun lighting effects
  11. Fearne steals something
  12. "Okay, okay, okay"
  13. Nat 1
  14. New intro
  15. FCG eats metal
  16. And they were roommates (confirmed)
  17. Orym holds the brain cell
  18. Imogen hears voices / headache from voices
  19. "Makin' my way"
  20. Nat 20
  21. Laura puts some dice in dice jail
  22. Matt facepalms / is exasperated
  23. Orym does an elaborate battle maneuver
  24. "It's been awhile"