isoscelesangles180degreessum90degreessloperighttriangleperpendicularlinesscaleneinteriorstraightanglenegativeriseoverruny-intercepttriangleverticesrate ofchangeparallellinesobtuseequiangularpolygonsupplementaryequilateralacuteisoscelesangles180degreessum90degreessloperighttriangleperpendicularlinesscaleneinteriorstraightanglenegativeriseoverruny-intercepttriangleverticesrate ofchangeparallellinesobtuseequiangularpolygonsupplementaryequilateralacute

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. isosceles
  2. angles
  3. 180 degrees
  4. sum
  5. 90 degrees
  6. slope
  7. right triangle
  8. perpendicular lines
  9. scalene
  10. interior
  11. straight angle
  12. negative
  13. rise over run
  14. y-intercept
  15. triangle
  16. vertices
  17. rate of change
  18. parallel lines
  19. obtuse
  20. equiangular
  21. polygon
  22. supplementary
  23. equilateral
  24. acute