rate ofchangeanglesy-interceptslopescaleneacutesupplementarystraightangleperpendicularlines90degrees180degreesparallellinestriangleverticesrighttriangleobtusepolygoninteriorisoscelesriseoverrunsumequilateralnegativeequiangularrate ofchangeanglesy-interceptslopescaleneacutesupplementarystraightangleperpendicularlines90degrees180degreesparallellinestriangleverticesrighttriangleobtusepolygoninteriorisoscelesriseoverrunsumequilateralnegativeequiangular

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rate of change
  2. angles
  3. y-intercept
  4. slope
  5. scalene
  6. acute
  7. supplementary
  8. straight angle
  9. perpendicular lines
  10. 90 degrees
  11. 180 degrees
  12. parallel lines
  13. triangle
  14. vertices
  15. right triangle
  16. obtuse
  17. polygon
  18. interior
  19. isosceles
  20. rise over run
  21. sum
  22. equilateral
  23. negative
  24. equiangular