acutey-interceptrate ofchangeequiangularsupplementaryisoscelesparallellinesstraightanglenegativerighttriangleanglespolygonperpendicularlines180degreesscaleneobtuseinteriortrianglesumequilateralriseoverrun90degreesslopeverticesacutey-interceptrate ofchangeequiangularsupplementaryisoscelesparallellinesstraightanglenegativerighttriangleanglespolygonperpendicularlines180degreesscaleneobtuseinteriortrianglesumequilateralriseoverrun90degreesslopevertices

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. acute
  2. y-intercept
  3. rate of change
  4. equiangular
  5. supplementary
  6. isosceles
  7. parallel lines
  8. straight angle
  9. negative
  10. right triangle
  11. angles
  12. polygon
  13. perpendicular lines
  14. 180 degrees
  15. scalene
  16. obtuse
  17. interior
  18. triangle
  19. sum
  20. equilateral
  21. rise over run
  22. 90 degrees
  23. slope
  24. vertices