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Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. triangle
  2. acute
  3. equilateral
  4. slope
  5. 180 degrees
  6. interior
  7. parallel lines
  8. 90 degrees
  9. negative
  10. right triangle
  11. vertices
  12. polygon
  13. angles
  14. y-intercept
  15. rise over run
  16. straight angle
  17. isosceles
  18. sum
  19. rate of change
  20. supplementary
  21. scalene
  22. equiangular
  23. obtuse
  24. perpendicular lines