righttriangleinterioracutenegativeisoscelesequilateralperpendicularlinesobtuseparallellinesequiangularstraightangleriseoverrunsumtriangley-intercept180degreessupplementarypolygonrate ofchange90degreesverticesslopeanglesscalenerighttriangleinterioracutenegativeisoscelesequilateralperpendicularlinesobtuseparallellinesequiangularstraightangleriseoverrunsumtriangley-intercept180degreessupplementarypolygonrate ofchange90degreesverticesslopeanglesscalene

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. right triangle
  2. interior
  3. acute
  4. negative
  5. isosceles
  6. equilateral
  7. perpendicular lines
  8. obtuse
  9. parallel lines
  10. equiangular
  11. straight angle
  12. rise over run
  13. sum
  14. triangle
  15. y-intercept
  16. 180 degrees
  17. supplementary
  18. polygon
  19. rate of change
  20. 90 degrees
  21. vertices
  22. slope
  23. angles
  24. scalene