y-interceptpolygonequiangularperpendicularlinesisoscelesequilateralparallellinesverticesriseoverrunrighttrianglesupplementarysumobtuse180degreesnegativeanglesinterior90degreesstraightanglescalenetriangleslopeacuterate ofchangey-interceptpolygonequiangularperpendicularlinesisoscelesequilateralparallellinesverticesriseoverrunrighttrianglesupplementarysumobtuse180degreesnegativeanglesinterior90degreesstraightanglescalenetriangleslopeacuterate ofchange

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y-intercept
  2. polygon
  3. equiangular
  4. perpendicular lines
  5. isosceles
  6. equilateral
  7. parallel lines
  8. vertices
  9. rise over run
  10. right triangle
  11. supplementary
  12. sum
  13. obtuse
  14. 180 degrees
  15. negative
  16. angles
  17. interior
  18. 90 degrees
  19. straight angle
  20. scalene
  21. triangle
  22. slope
  23. acute
  24. rate of change