90degreestrianglerighttriangleacute180degreesstraightanglenegativeinterioranglesy-interceptparallellinesverticesobtuseslopepolygonequiangularperpendicularlinesisoscelesequilateralriseoverrunscalenesumsupplementaryrate ofchange90degreestrianglerighttriangleacute180degreesstraightanglenegativeinterioranglesy-interceptparallellinesverticesobtuseslopepolygonequiangularperpendicularlinesisoscelesequilateralriseoverrunscalenesumsupplementaryrate ofchange

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 90 degrees
  2. triangle
  3. right triangle
  4. acute
  5. 180 degrees
  6. straight angle
  7. negative
  8. interior
  9. angles
  10. y-intercept
  11. parallel lines
  12. vertices
  13. obtuse
  14. slope
  15. polygon
  16. equiangular
  17. perpendicular lines
  18. isosceles
  19. equilateral
  20. rise over run
  21. scalene
  22. sum
  23. supplementary
  24. rate of change