FrequencyDopplereffectSeismicwavesTIRVisiblelightHertzInfraredradiationEMSpectrumTransversewavesRefractionVirtualimageReflectionSpeedof lightWaveDiffusereflectionXraysRadioWavesWavefrontEMWavesMicrowavesOscilloscopeSoundwavesLaw ofreflectionAmplitudeRayDiagramPitchGammaraysWavelengthMicrophoneSpecularReflectionTimePeriodUltravioletRealimageHumanhearingWaveVelocityUltrasoundwavesLoudnessCriticalAngleFrequencyDopplereffectSeismicwavesTIRVisiblelightHertzInfraredradiationEMSpectrumTransversewavesRefractionVirtualimageReflectionSpeedof lightWaveDiffusereflectionXraysRadioWavesWavefrontEMWavesMicrowavesOscilloscopeSoundwavesLaw ofreflectionAmplitudeRayDiagramPitchGammaraysWavelengthMicrophoneSpecularReflectionTimePeriodUltravioletRealimageHumanhearingWaveVelocityUltrasoundwavesLoudnessCriticalAngle

Unit 3 - Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frequency
  2. Doppler effect
  3. Seismic waves
  4. TIR
  5. Visible light
  6. Hertz
  7. Infrared radiation
  8. EM Spectrum
  9. Transverse waves
  10. Refraction
  11. Virtual image
  12. Reflection
  13. Speed of light
  14. Wave
  15. Diffuse reflection
  16. Xrays
  17. Radio Waves
  18. Wavefront
  19. EM Waves
  20. Microwaves
  21. Oscilloscope
  22. Sound waves
  23. Law of reflection
  24. Amplitude
  25. Ray Diagram
  26. Pitch
  27. Gamma rays
  28. Wavelength
  29. Microphone
  30. Specular Reflection
  31. Time Period
  32. Ultraviolet
  33. Real image
  34. Human hearing
  35. Wave Velocity
  36. Ultrasound waves
  37. Loudness
  38. Critical Angle