CriticalAngleSoundwavesReflectionEMWavesRefractionWaveVelocityWavefrontAmplitudeRayDiagramFrequencyOscilloscopeSeismicwavesHertzDiffusereflectionUltravioletWavelengthInfraredradiationRealimageHumanhearingMicrowavesSpeedof lightEMSpectrumVisiblelightLoudnessGammaraysUltrasoundwavesVirtualimageDopplereffectPitchXraysTransversewavesWaveMicrophoneRadioWavesLaw ofreflectionTimePeriodTIRSpecularReflectionCriticalAngleSoundwavesReflectionEMWavesRefractionWaveVelocityWavefrontAmplitudeRayDiagramFrequencyOscilloscopeSeismicwavesHertzDiffusereflectionUltravioletWavelengthInfraredradiationRealimageHumanhearingMicrowavesSpeedof lightEMSpectrumVisiblelightLoudnessGammaraysUltrasoundwavesVirtualimageDopplereffectPitchXraysTransversewavesWaveMicrophoneRadioWavesLaw ofreflectionTimePeriodTIRSpecularReflection

Unit 3 - Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Critical Angle
  2. Sound waves
  3. Reflection
  4. EM Waves
  5. Refraction
  6. Wave Velocity
  7. Wavefront
  8. Amplitude
  9. Ray Diagram
  10. Frequency
  11. Oscilloscope
  12. Seismic waves
  13. Hertz
  14. Diffuse reflection
  15. Ultraviolet
  16. Wavelength
  17. Infrared radiation
  18. Real image
  19. Human hearing
  20. Microwaves
  21. Speed of light
  22. EM Spectrum
  23. Visible light
  24. Loudness
  25. Gamma rays
  26. Ultrasound waves
  27. Virtual image
  28. Doppler effect
  29. Pitch
  30. Xrays
  31. Transverse waves
  32. Wave
  33. Microphone
  34. Radio Waves
  35. Law of reflection
  36. Time Period
  37. TIR
  38. Specular Reflection