(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A figure of speech comparing two unlikely objects
Metaphor
an expression that does not make logical sense but has a culturally established meaning
Idiom
a reference to a well-known person, place, thing, or form of art
Allusion
The turning point in a story, that marks a change in a character, or the events
Climax
A narrative voice that uses pronouns "he, she, they"
3rd Person
What the text is about
Topic
Sensory language that helps the reader to visualize the scene or the event
Imagery
A problem or a challenge to be solved
Conflict
A voice with which the story is narrated
Point of View
Attribution of human qualities to inanimate objects
Personification
The second stage in a plot, where a conflict is defined and events get more intense
Rising Action
How characters react to the events or other characters in a story
Perspective
The fifth stage in a plot where conflicts are resolved
Resolution
A narrative voice that uses pronouns "You, yours"
2nd Person
Author's attitude in a story that he tries to convey to a reader
Tone
A figure of speech comparing two unlikely objects using "like or as"
Simile
A narrative voice that uses pronouns "I, me, mine, we, us, ours"
1st Person
Clues in text that help the reader to determine the meaning of an unfamiliar word
Context Clues
Repetition of the first consonant sound in two or more words
Alliteration
The first stage of the plot where characters, setting, and conflict are introduced
Exposition
Conclusion based on background knowledge and text evidence
Inference
The fourth stage in a story, where events lead to the resolution of conflicts
Falling Action