CodeLoopInput VariablesAlgorithmdrawSpritesIntegerOutputDataCodefunctiondraw(){}ProgramJavaBugvar sprite =createSprite(x,y)PythonCodingIf-ElsestatementsvarmyRandomNumberCPUWorld.frameRaterandomNumber()InterfaceCharacterCodeLoopInputVariablesAlgorithmdrawSpritesIntegerOutputDataCodefunctiondraw(){}ProgramJavaBugvar sprite =createSprite(x,y)PythonCodingIf-ElsestatementsvarmyRandomNumberCPUWorld.frameRaterandomNumber()InterfaceCharacter

Computer Science - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Code
  2. Loop
  3. Input
  4. Variables
  5. Algorithm
  6. drawSprites
  7. Integer
  8. Output
  9. Data
  10. Code
  11. function draw() {}
  12. Program
  13. Java
  14. Bug
  15. var sprite = createSprite(x, y)
  16. Python
  17. Coding
  18. If-Else statements
  19. var myRandomNumber
  20. CPU
  21. World.frameRate
  22. randomNumber()
  23. Interface
  24. Character