Listens to each other does not hit or shove Reminds them if they forgot something Ask to borrow our belongings Patient Gets to know you Does not whisper about them Checks in on a friend you notice is upset Reminds Friends of the Rules Caring Supportive Make someone happy Respectful of each other Include New People Asks to hang out Encouraging Helps them to solve problems Shares Do activities together Laughs Together Fair when playing Works together to clean up a mess Does not tell lies Forgives when mistakes happen Listens to each other does not hit or shove Reminds them if they forgot something Ask to borrow our belongings Patient Gets to know you Does not whisper about them Checks in on a friend you notice is upset Reminds Friends of the Rules Caring Supportive Make someone happy Respectful of each other Include New People Asks to hang out Encouraging Helps them to solve problems Shares Do activities together Laughs Together Fair when playing Works together to clean up a mess Does not tell lies Forgives when mistakes happen
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Listens to each other
O-does not hit or shove
O-Reminds them if they forgot something
B-Ask to borrow our belongings
O-Patient
O-Gets to know you
I-Does not whisper about them
I-Checks in on a friend you notice is upset
B-Reminds Friends of the Rules
G-Caring
N-Supportive
N-Make someone happy
N-Respectful of each other
G-Include New People
B-Asks to hang out
G-Encouraging
B-Helps them to solve problems
G-Shares
O-Do activities together
N-Laughs Together
G-Fair when playing
B-Works together to clean up a mess
I-Does not tell lies
I-Forgives when mistakes happen