Include New People Patient Fair when playing Does not whisper about them Checks in on a friend you notice is upset Asks to hang out does not hit or shove Ask to borrow our belongings Caring Listens to each other Forgives when mistakes happen Gets to know you Shares Does not tell lies Encouraging Works together to clean up a mess Supportive Laughs Together Reminds Friends of the Rules Do activities together Reminds them if they forgot something Make someone happy Respectful of each other Helps them to solve problems Include New People Patient Fair when playing Does not whisper about them Checks in on a friend you notice is upset Asks to hang out does not hit or shove Ask to borrow our belongings Caring Listens to each other Forgives when mistakes happen Gets to know you Shares Does not tell lies Encouraging Works together to clean up a mess Supportive Laughs Together Reminds Friends of the Rules Do activities together Reminds them if they forgot something Make someone happy Respectful of each other Helps them to solve problems
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Include New People
O-Patient
G-Fair when playing
I-Does not whisper about them
I-Checks in on a friend you notice is upset
B-Asks to hang out
O-does not hit or shove
B-Ask to borrow our belongings
G-Caring
I-Listens to each other
I-Forgives when mistakes happen
O-Gets to know you
G-Shares
I-Does not tell lies
G-Encouraging
B-Works together to clean up a mess
N-Supportive
N-Laughs Together
B-Reminds Friends of the Rules
O-Do activities together
O-Reminds them if they forgot something
N-Make someone happy
N-Respectful of each other
B-Helps them to solve problems