ratio origin positive number like terms radius percent range complementary angles rate congruent angles expression probability x- axis circumference median event solid equation semicircle unit rate slope proportion negative number supplementary angles likelihood sample space outcomes compound events whole numbers diameter population simulation quadrilateral mean scale angle rational numbers mode polygon repeating decimal absolute value sample inequality y- axis circle positive number factor pi terminating decimal integers ratio origin positive number like terms radius percent range complementary angles rate congruent angles expression probability x- axis circumference median event solid equation semicircle unit rate slope proportion negative number supplementary angles likelihood sample space outcomes compound events whole numbers diameter population simulation quadrilateral mean scale angle rational numbers mode polygon repeating decimal absolute value sample inequality y- axis circle positive number factor pi terminating decimal integers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ratio
origin
positive number
like terms
radius
percent
range
complementary angles
rate
congruent angles
expression
probability
x-axis
circumference
median
event
solid
equation
semicircle
unit rate
slope
proportion
negative number
supplementary angles
likelihood
sample space
outcomes
compound events
whole numbers
diameter
population
simulation
quadrilateral
mean
scale
angle
rational numbers
mode
polygon
repeating decimal
absolute value
sample
inequality
y-axis
circle
positive number
factor
pi
terminating decimal
integers