rate range population circumference rational numbers x- axis ratio origin percent negative number pi median angle unit rate polygon sample likelihood outcomes integers supplementary angles proportion scale sample space absolute value inequality quadrilateral like terms equation diameter factor mean repeating decimal congruent angles positive number solid mode terminating decimal y- axis expression simulation probability semicircle event compound events positive number whole numbers slope circle radius complementary angles rate range population circumference rational numbers x- axis ratio origin percent negative number pi median angle unit rate polygon sample likelihood outcomes integers supplementary angles proportion scale sample space absolute value inequality quadrilateral like terms equation diameter factor mean repeating decimal congruent angles positive number solid mode terminating decimal y- axis expression simulation probability semicircle event compound events positive number whole numbers slope circle radius complementary angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rate
range
population
circumference
rational numbers
x-axis
ratio
origin
percent
negative number
pi
median
angle
unit rate
polygon
sample
likelihood
outcomes
integers
supplementary angles
proportion
scale
sample space
absolute value
inequality
quadrilateral
like terms
equation
diameter
factor
mean
repeating decimal
congruent angles
positive number
solid
mode
terminating decimal
y-axis
expression
simulation
probability
semicircle
event
compound events
positive number
whole numbers
slope
circle
radius
complementary angles