ratio absolute value like terms terminating decimal circumference rate congruent angles positive number negative number event percent solid population median y- axis scale supplementary angles whole numbers compound events simulation circle factor proportion expression origin radius probability semicircle slope integers quadrilateral repeating decimal unit rate range inequality x- axis equation mean polygon sample space pi outcomes likelihood rational numbers mode diameter positive number complementary angles sample angle ratio absolute value like terms terminating decimal circumference rate congruent angles positive number negative number event percent solid population median y- axis scale supplementary angles whole numbers compound events simulation circle factor proportion expression origin radius probability semicircle slope integers quadrilateral repeating decimal unit rate range inequality x- axis equation mean polygon sample space pi outcomes likelihood rational numbers mode diameter positive number complementary angles sample angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ratio
absolute value
like terms
terminating decimal
circumference
rate
congruent angles
positive number
negative number
event
percent
solid
population
median
y-axis
scale
supplementary angles
whole numbers
compound events
simulation
circle
factor
proportion
expression
origin
radius
probability
semicircle
slope
integers
quadrilateral
repeating decimal
unit rate
range
inequality
x-axis
equation
mean
polygon
sample space
pi
outcomes
likelihood
rational numbers
mode
diameter
positive number
complementary angles
sample
angle