90degreesclockwiseT(7,6)T(9,-1)Y-axisx=4(7,-7)(x,y) to(-x,y)RigidMotion(0,0)RotationTransformation(x,y) to(y,x)(3,3)(x,y) to(x,-y)(3,-5)(x,y) to(y,-x)T(8,4)x=-3ImageT(-6,2)T(6,-3)x-axisT(13,4)Preimage(-3,4)TranslationReflectiony=290degreesclockwiseT(7,6)T(9,-1)Y-axisx=4(7,-7)(x,y) to(-x,y)RigidMotion(0,0)RotationTransformation(x,y) to(y,x)(3,3)(x,y) to(x,-y)(3,-5)(x,y) to(y,-x)T(8,4)x=-3ImageT(-6,2)T(6,-3)x-axisT(13,4)Preimage(-3,4)TranslationReflectiony=2

Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 90 degrees clockwise
  2. T(7,6)
  3. T(9, -1)
  4. Y-axis
  5. x=4
  6. (7,-7)
  7. (x,y) to (-x,y)
  8. Rigid Motion
  9. (0,0)
  10. Rotation
  11. Transformation
  12. (x,y) to (y,x)
  13. (3,3)
  14. (x,y) to (x,-y)
  15. (3, -5)
  16. (x,y) to (y,-x)
  17. T(8,4)
  18. x=-3
  19. Image
  20. T(-6,2)
  21. T(6,-3)
  22. x-axis
  23. T(13,4)
  24. Preimage
  25. (-3,4)
  26. Translation
  27. Reflection
  28. y=2