T(9,-1)RigidMotion90degreesclockwise(x,y) to(y,-x)(3,3)TransformationY-axisT(8,4)T(13,4)x=4Reflection(3,-5)(0,0)(x,y) to(x,-y)y=2TranslationImage(7,-7)x=-3T(6,-3)(-3,4)T(7,6)T(-6,2)Rotation(x,y) to(y,x)x-axis(x,y) to(-x,y)PreimageT(9,-1)RigidMotion90degreesclockwise(x,y) to(y,-x)(3,3)TransformationY-axisT(8,4)T(13,4)x=4Reflection(3,-5)(0,0)(x,y) to(x,-y)y=2TranslationImage(7,-7)x=-3T(6,-3)(-3,4)T(7,6)T(-6,2)Rotation(x,y) to(y,x)x-axis(x,y) to(-x,y)Preimage

Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T(9, -1)
  2. Rigid Motion
  3. 90 degrees clockwise
  4. (x,y) to (y,-x)
  5. (3,3)
  6. Transformation
  7. Y-axis
  8. T(8,4)
  9. T(13,4)
  10. x=4
  11. Reflection
  12. (3, -5)
  13. (0,0)
  14. (x,y) to (x,-y)
  15. y=2
  16. Translation
  17. Image
  18. (7,-7)
  19. x=-3
  20. T(6,-3)
  21. (-3,4)
  22. T(7,6)
  23. T(-6,2)
  24. Rotation
  25. (x,y) to (y,x)
  26. x-axis
  27. (x,y) to (-x,y)
  28. Preimage