T(7,6)(3,3)Imagex=-3RotationTransformation(0,0)y=2(x,y) to(-x,y)RigidMotion(7,-7)x-axis(x,y) to(y,-x)(-3,4)(x,y) to(y,x)90degreesclockwiseTranslation(x,y) to(x,-y)T(-6,2)T(6,-3)Y-axisx=4(3,-5)PreimageT(8,4)T(9,-1)T(13,4)ReflectionT(7,6)(3,3)Imagex=-3RotationTransformation(0,0)y=2(x,y) to(-x,y)RigidMotion(7,-7)x-axis(x,y) to(y,-x)(-3,4)(x,y) to(y,x)90degreesclockwiseTranslation(x,y) to(x,-y)T(-6,2)T(6,-3)Y-axisx=4(3,-5)PreimageT(8,4)T(9,-1)T(13,4)Reflection

Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T(7,6)
  2. (3,3)
  3. Image
  4. x=-3
  5. Rotation
  6. Transformation
  7. (0,0)
  8. y=2
  9. (x,y) to (-x,y)
  10. Rigid Motion
  11. (7,-7)
  12. x-axis
  13. (x,y) to (y,-x)
  14. (-3,4)
  15. (x,y) to (y,x)
  16. 90 degrees clockwise
  17. Translation
  18. (x,y) to (x,-y)
  19. T(-6,2)
  20. T(6,-3)
  21. Y-axis
  22. x=4
  23. (3, -5)
  24. Preimage
  25. T(8,4)
  26. T(9, -1)
  27. T(13,4)
  28. Reflection