Law ofreflectionConvergeOpticnerveNearsightednessAbsortionDivergeConvexConcaveCorrectivelensesFarsightednessRefractionCorneaRealimageScatteringTranslucentVirtualimageReflectionRetinaTransparentUltravioletColorvisiondeficiencyOpaqueInfraiedLensLaw ofreflectionConvergeOpticnerveNearsightednessAbsortionDivergeConvexConcaveCorrectivelensesFarsightednessRefractionCorneaRealimageScatteringTranslucentVirtualimageReflectionRetinaTransparentUltravioletColorvisiondeficiencyOpaqueInfraiedLens

Unit 3 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of reflection
  2. Converge
  3. Optic nerve
  4. Nearsightedness
  5. Absortion
  6. Diverge
  7. Convex
  8. Concave
  9. Corrective lenses
  10. Farsightedness
  11. Refraction
  12. Cornea
  13. Real image
  14. Scattering
  15. Translucent
  16. Virtual image
  17. Reflection
  18. Retina
  19. Transparent
  20. Ultraviolet
  21. Color vision deficiency
  22. Opaque
  23. Infraied
  24. Lens