ConvexScatteringOpaqueRefractionDivergeOpticnerveTranslucentCorrectivelensesRetinaTransparentFarsightednessReflectionConvergeInfraiedUltravioletNearsightednessAbsortionRealimageConcaveLaw ofreflectionColorvisiondeficiencyVirtualimageCorneaLensConvexScatteringOpaqueRefractionDivergeOpticnerveTranslucentCorrectivelensesRetinaTransparentFarsightednessReflectionConvergeInfraiedUltravioletNearsightednessAbsortionRealimageConcaveLaw ofreflectionColorvisiondeficiencyVirtualimageCorneaLens

Unit 3 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Convex
  2. Scattering
  3. Opaque
  4. Refraction
  5. Diverge
  6. Optic nerve
  7. Translucent
  8. Corrective lenses
  9. Retina
  10. Transparent
  11. Farsightedness
  12. Reflection
  13. Converge
  14. Infraied
  15. Ultraviolet
  16. Nearsightedness
  17. Absortion
  18. Real image
  19. Concave
  20. Law of reflection
  21. Color vision deficiency
  22. Virtual image
  23. Cornea
  24. Lens