VirtualimageLaw ofreflectionScatteringCorrectivelensesFarsightednessAbsortionConvexOpaqueRefractionTranslucentRetinaUltravioletTransparentLensReflectionCorneaRealimageConvergeDivergeOpticnerveColorvisiondeficiencyNearsightednessConcaveInfraiedVirtualimageLaw ofreflectionScatteringCorrectivelensesFarsightednessAbsortionConvexOpaqueRefractionTranslucentRetinaUltravioletTransparentLensReflectionCorneaRealimageConvergeDivergeOpticnerveColorvisiondeficiencyNearsightednessConcaveInfraied

Unit 3 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Virtual image
  2. Law of reflection
  3. Scattering
  4. Corrective lenses
  5. Farsightedness
  6. Absortion
  7. Convex
  8. Opaque
  9. Refraction
  10. Translucent
  11. Retina
  12. Ultraviolet
  13. Transparent
  14. Lens
  15. Reflection
  16. Cornea
  17. Real image
  18. Converge
  19. Diverge
  20. Optic nerve
  21. Color vision deficiency
  22. Nearsightedness
  23. Concave
  24. Infraied