ConvergeRefractionOpaqueNearsightednessRealimageOpticnerveScatteringRetinaInfraiedConvexTransparentCorneaFarsightednessConcaveTranslucentReflectionLaw ofreflectionLensCorrectivelensesVirtualimageColorvisiondeficiencyDivergeUltravioletAbsortionConvergeRefractionOpaqueNearsightednessRealimageOpticnerveScatteringRetinaInfraiedConvexTransparentCorneaFarsightednessConcaveTranslucentReflectionLaw ofreflectionLensCorrectivelensesVirtualimageColorvisiondeficiencyDivergeUltravioletAbsortion

Unit 3 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Converge
  2. Refraction
  3. Opaque
  4. Nearsightedness
  5. Real image
  6. Optic nerve
  7. Scattering
  8. Retina
  9. Infraied
  10. Convex
  11. Transparent
  12. Cornea
  13. Farsightedness
  14. Concave
  15. Translucent
  16. Reflection
  17. Law of reflection
  18. Lens
  19. Corrective lenses
  20. Virtual image
  21. Color vision deficiency
  22. Diverge
  23. Ultraviolet
  24. Absortion