UltravioletAbsorptionCorneaTrans-lucentretinaIncandescentlightFluorescentlightopticalfiberOpaqueVirtualImageTrans-parentInfraredLaserConvexRadiationLEDsScatteringConvergeReflectionlensConcavedivergerealimageRefractionUltravioletAbsorptionCorneaTrans-lucentretinaIncandescentlightFluorescentlightopticalfiberOpaqueVirtualImageTrans-parentInfraredLaserConvexRadiationLEDsScatteringConvergeReflectionlensConcavedivergerealimageRefraction

3.2 Interactions of Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Ultraviolet
  2. Absorption
  3. Cornea
  4. Trans-lucent
  5. retina
  6. Incandescent light
  7. Fluorescent light
  8. optical fiber
  9. Opaque
  10. Virtual Image
  11. Trans-parent
  12. Infrared
  13. Laser
  14. Convex
  15. Radiation
  16. LEDs
  17. Scattering
  18. Converge
  19. Reflection
  20. lens
  21. Concave
  22. diverge
  23. real image
  24. Refraction