ScatteringrealimagelensConvexopticalfiberFluorescentlightdivergeCornearetinaRefractionTrans-lucentConcaveRadiationTrans-parentIncandescentlightAbsorptionLEDsOpaqueConvergeReflectionLaserUltravioletInfraredVirtualImageScatteringrealimagelensConvexopticalfiberFluorescentlightdivergeCornearetinaRefractionTrans-lucentConcaveRadiationTrans-parentIncandescentlightAbsorptionLEDsOpaqueConvergeReflectionLaserUltravioletInfraredVirtualImage

3.2 Interactions of Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scattering
  2. real image
  3. lens
  4. Convex
  5. optical fiber
  6. Fluorescent light
  7. diverge
  8. Cornea
  9. retina
  10. Refraction
  11. Trans-lucent
  12. Concave
  13. Radiation
  14. Trans-parent
  15. Incandescent light
  16. Absorption
  17. LEDs
  18. Opaque
  19. Converge
  20. Reflection
  21. Laser
  22. Ultraviolet
  23. Infrared
  24. Virtual Image