VirtualImageLaserIncandescentlightScatteringConvergeTrans-lucentlensCorneaFluorescentlightTrans-parentConvexdivergeConcaveopticalfiberUltravioletRefractionReflectionInfraredRadiationretinaLEDsrealimageAbsorptionOpaqueVirtualImageLaserIncandescentlightScatteringConvergeTrans-lucentlensCorneaFluorescentlightTrans-parentConvexdivergeConcaveopticalfiberUltravioletRefractionReflectionInfraredRadiationretinaLEDsrealimageAbsorptionOpaque

3.2 Interactions of Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Virtual Image
  2. Laser
  3. Incandescent light
  4. Scattering
  5. Converge
  6. Trans-lucent
  7. lens
  8. Cornea
  9. Fluorescent light
  10. Trans-parent
  11. Convex
  12. diverge
  13. Concave
  14. optical fiber
  15. Ultraviolet
  16. Refraction
  17. Reflection
  18. Infrared
  19. Radiation
  20. retina
  21. LEDs
  22. real image
  23. Absorption
  24. Opaque