VirtualimageRefractionNearsightednessRetinaConvexCorrectivelensesAbsorptionTranslucentColorvisionDifferencyRealimageConvergeOpaqueOpticnerveFarsightednessConcaveScatteringTransParentReflectionLensLaw ofreflectionDivergeInfraredCorneaUltravioletVirtualimageRefractionNearsightednessRetinaConvexCorrectivelensesAbsorptionTranslucentColorvisionDifferencyRealimageConvergeOpaqueOpticnerveFarsightednessConcaveScatteringTransParentReflectionLensLaw ofreflectionDivergeInfraredCorneaUltraviolet

Unit 3 Lesson 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Virtual image
  2. Refraction
  3. Near sighted ness
  4. Retina
  5. Convex
  6. Corrective lenses
  7. Absorption
  8. Translucent
  9. Color vision Differency
  10. Real image
  11. Converge
  12. Opaque
  13. Optic nerve
  14. Far sighted ness
  15. Concave
  16. Scattering
  17. Trans Parent
  18. Reflection
  19. Lens
  20. Law of reflection
  21. Diverge
  22. Infrared
  23. Cornea
  24. Ultraviolet