InfraredRefractionCorneaOpaqueNearsightednessUltravioletReflectionAbsorptionLaw ofreflectionTransParentFarsightednessVirtualimageOpticnerveLensConcaveConvergeTranslucentColorvisionDifferencyRealimageCorrectivelensesConvexScatteringDivergeRetinaInfraredRefractionCorneaOpaqueNearsightednessUltravioletReflectionAbsorptionLaw ofreflectionTransParentFarsightednessVirtualimageOpticnerveLensConcaveConvergeTranslucentColorvisionDifferencyRealimageCorrectivelensesConvexScatteringDivergeRetina

Unit 3 Lesson 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Infrared
  2. Refraction
  3. Cornea
  4. Opaque
  5. Near sighted ness
  6. Ultraviolet
  7. Reflection
  8. Absorption
  9. Law of reflection
  10. Trans Parent
  11. Far sighted ness
  12. Virtual image
  13. Optic nerve
  14. Lens
  15. Concave
  16. Converge
  17. Translucent
  18. Color vision Differency
  19. Real image
  20. Corrective lenses
  21. Convex
  22. Scattering
  23. Diverge
  24. Retina