Law ofreflectionNearsightednessReflectionUltravioletOpaqueFarsightednessLensCorneaOpticnerveVirtualimageColorvisionDifferencyTranslucentScatteringRetinaConcaveConvergeInfraredDivergeTransParentConvexRealimageRefractionAbsorptionCorrectivelensesLaw ofreflectionNearsightednessReflectionUltravioletOpaqueFarsightednessLensCorneaOpticnerveVirtualimageColorvisionDifferencyTranslucentScatteringRetinaConcaveConvergeInfraredDivergeTransParentConvexRealimageRefractionAbsorptionCorrectivelenses

Unit 3 Lesson 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of reflection
  2. Near sighted ness
  3. Reflection
  4. Ultraviolet
  5. Opaque
  6. Far sighted ness
  7. Lens
  8. Cornea
  9. Optic nerve
  10. Virtual image
  11. Color vision Differency
  12. Translucent
  13. Scattering
  14. Retina
  15. Concave
  16. Converge
  17. Infrared
  18. Diverge
  19. Trans Parent
  20. Convex
  21. Real image
  22. Refraction
  23. Absorption
  24. Corrective lenses