DKunsportsmanlikeconduct Sack onoffense on3rd down A sackondefense3 andout onoffenseDickoModeinside 20punt Defensivepenaltyfor 1st on3rd/4thLockettscramblecatchLost PeteCarrollchallenge2ndand 10run No INTsondefense TouchbackDrawplay on3rd and 8 AirMonarchsightingScreenplay givesup 10+Draw playon 3rdand long Anypenalty=>15yards MissedMyersFG RW3scramblerun for 1stPetechewinggum shotRashaadPennyappearanceAny TEcatchGive up20+ passplayGive up3rd and 10conversion Run-run-passsequence DKunsportsmanlikeconduct Sack onoffense on3rd down A sackondefense3 andout onoffenseDickoModeinside 20punt Defensivepenaltyfor 1st on3rd/4thLockettscramblecatchLost PeteCarrollchallenge2ndand 10run No INTsondefense TouchbackDrawplay on3rd and 8 AirMonarchsightingScreenplay givesup 10+Draw playon 3rdand long Anypenalty=>15yards MissedMyersFG RW3scramblerun for 1stPetechewinggum shotRashaadPennyappearanceAny TEcatchGive up20+ passplayGive up3rd and 10conversion Run-run-passsequence 

2021 Seahawks - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. DK unsportsmanlike conduct
  2. Sack on offense on 3rd down
  3. A sack on defense
  4. 3 and out on offense
  5. Dicko Mode inside 20 punt
  6. Defensive penalty for 1st on 3rd/4th
  7. Lockett scramble catch
  8. Lost Pete Carroll challenge
  9. 2nd and 10 run
  10. No INTs on defense
  11. Touchback
  12. Draw play on 3rd and 8
  13. Air Monarch sighting
  14. Screen play gives up 10+
  15. Draw play on 3rd and long
  16. Any penalty =>15yards
  17. Missed Myers FG
  18. RW3 scramble run for 1st
  19. Pete chewing gum shot
  20. Rashaad Penny appearance
  21. Any TE catch
  22. Give up 20+ pass play
  23. Give up 3rd and 10 conversion
  24. Run-run-pass sequence