uppercasevertex/vertices90equiangularpointrayperpendicularlinesacuteangleobtuseanglelinearpairplanerightangleSupplementaryAnglesarearegularpolygonrulerangleadjacentcircumferencecongruentperimeter180protractorparallellineslinesegmentstraightangleverticalangles360lowercaselineComplementaryAnglesequilateraluppercasevertex/vertices90equiangularpointrayperpendicularlinesacuteangleobtuseanglelinearpairplanerightangleSupplementaryAnglesarearegularpolygonrulerangleadjacentcircumferencecongruentperimeter180protractorparallellineslinesegmentstraightangleverticalangles360lowercaselineComplementaryAnglesequilateral

Geometry! Lessons 1.1-1.6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. uppercase
  2. vertex/vertices
  3. 90
  4. equiangular
  5. point
  6. ray
  7. perpendicular lines
  8. acute angle
  9. obtuse angle
  10. linear pair
  11. plane
  12. right angle
  13. Supplementary Angles
  14. area
  15. regular
  16. polygon
  17. ruler
  18. angle
  19. adjacent
  20. circumference
  21. congruent
  22. perimeter
  23. 180
  24. protractor
  25. parallel lines
  26. line segment
  27. straight angle
  28. vertical angles
  29. 360
  30. lowercase
  31. line
  32. Complementary Angles
  33. equilateral