pointacuteanglerayanglelineperimeterlowercaseverticalanglesstraightanglerightanglecongruentSupplementaryAngleslinesegmentruler180vertex/verticesComplementaryAnglesuppercaseregularlinearpairpolygon90adjacent360protractorparallellinesobtuseanglecircumferenceareaequilateralequiangularplaneperpendicularlinespointacuteanglerayanglelineperimeterlowercaseverticalanglesstraightanglerightanglecongruentSupplementaryAngleslinesegmentruler180vertex/verticesComplementaryAnglesuppercaseregularlinearpairpolygon90adjacent360protractorparallellinesobtuseanglecircumferenceareaequilateralequiangularplaneperpendicularlines

Geometry! Lessons 1.1-1.6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. point
  2. acute angle
  3. ray
  4. angle
  5. line
  6. perimeter
  7. lowercase
  8. vertical angles
  9. straight angle
  10. right angle
  11. congruent
  12. Supplementary Angles
  13. line segment
  14. ruler
  15. 180
  16. vertex/vertices
  17. Complementary Angles
  18. uppercase
  19. regular
  20. linear pair
  21. polygon
  22. 90
  23. adjacent
  24. 360
  25. protractor
  26. parallel lines
  27. obtuse angle
  28. circumference
  29. area
  30. equilateral
  31. equiangular
  32. plane
  33. perpendicular lines