pointacuteangleverticalanglescircumferenceequilateralequiangularvertex/verticesstraightangle180rightangleuppercaseprotractorlinearpairangle linesegmentplaneperpendicularlinesobtuseanglecomplementaryangleslineadjacentrulerperimeterarea360regular90supplementaryanglesrayparallellineslowercasecongruentpolygonpointacuteangleverticalanglescircumferenceequilateralequiangularvertex/verticesstraightangle180rightangleuppercaseprotractorlinearpairangle linesegmentplaneperpendicularlinesobtuseanglecomplementaryangleslineadjacentrulerperimeterarea360regular90supplementaryanglesrayparallellineslowercasecongruentpolygon

Geometry! Lessons 1.1-1.6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. point
  2. acute angle
  3. vertical angles
  4. circumference
  5. equilateral
  6. equiangular
  7. vertex/vertices
  8. straight angle
  9. 180
  10. right angle
  11. uppercase
  12. protractor
  13. linear pair
  14. angle
  15. line segment
  16. plane
  17. perpendicular lines
  18. obtuse angle
  19. complementary angles
  20. line
  21. adjacent
  22. ruler
  23. perimeter
  24. area
  25. 360
  26. regular
  27. 90
  28. supplementary angles
  29. ray
  30. parallel lines
  31. lowercase
  32. congruent
  33. polygon