SSS <C MN is congruent to MQ Not Enough Information AAS Angle A is congruent to angle C DE is congruent to FE segment MQ QM is congruent to NP angle B is congruent to angle D HL AAS Triangle ACD is congruent to triangle ECB DE is congruent to HG SAS angle Q is congruent to angle S PR is congruent to TR <A segment EF SAS Triangle ABC is congruent to triangle DCB ASA AAS Triangle PRS is congruent to triangle QTS MP is congruent to RP SAS triangle VUY is congruent to triangle XYU <BDA is congruent to <BDC SSS <C MN is congruent to MQ Not Enough Information AAS Angle A is congruent to angle C DE is congruent to FE segment MQ QM is congruent to NP angle B is congruent to angle D HL AAS Triangle ACD is congruent to triangle ECB DE is congruent to HG SAS angle Q is congruent to angle S PR is congruent to TR <A segment EF SAS Triangle ABC is congruent to triangle DCB ASA AAS Triangle PRS is congruent to triangle QTS MP is congruent to RP SAS triangle VUY is congruent to triangle XYU <BDA is congruent to <BDC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SSS
<C
MN is congruent to MQ
Not Enough Information
AAS
Angle A is congruent to angle C
DE is congruent to FE
segment MQ
QM is congruent to NP
angle B is congruent to angle D
HL
AAS
Triangle ACD is congruent to triangle ECB
DE is congruent to HG
SAS
angle Q is congruent to angle S
PR is congruent to TR
<A
segment EF
SAS
Triangle ABC is congruent to triangle DCB
ASA
AAS
Triangle PRS is congruent to triangle QTS
MP is congruent to RP
SAS
triangle VUY is congruent to triangle XYU
<BDA is congruent to <BDC