AAS Triangle ACD is congruent to triangle ECB <C DE is congruent to HG SAS triangle VUY is congruent to triangle XYU SAS Triangle ABC is congruent to triangle DCB <A AAS Triangle PRS is congruent to triangle QTS HL angle Q is congruent to angle S segment MQ SAS ASA <BDA is congruent to <BDC PR is congruent to TR SSS angle B is congruent to angle D MP is congruent to RP QM is congruent to NP DE is congruent to FE Not Enough Information segment EF AAS MN is congruent to MQ Angle A is congruent to angle C AAS Triangle ACD is congruent to triangle ECB <C DE is congruent to HG SAS triangle VUY is congruent to triangle XYU SAS Triangle ABC is congruent to triangle DCB <A AAS Triangle PRS is congruent to triangle QTS HL angle Q is congruent to angle S segment MQ SAS ASA <BDA is congruent to <BDC PR is congruent to TR SSS angle B is congruent to angle D MP is congruent to RP QM is congruent to NP DE is congruent to FE Not Enough Information segment EF AAS MN is congruent to MQ Angle A is congruent to angle C
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
AAS
Triangle ACD is congruent to triangle ECB
<C
DE is congruent to HG
SAS
triangle VUY is congruent to triangle XYU
SAS
Triangle ABC is congruent to triangle DCB
<A
AAS
Triangle PRS is congruent to triangle QTS
HL
angle Q is congruent to angle S
segment MQ
SAS
ASA
<BDA is congruent to <BDC
PR is congruent to TR
SSS
angle B is congruent to angle D
MP is congruent to RP
QM is congruent to NP
DE is congruent to FE
Not Enough Information
segment EF
AAS
MN is congruent to MQ
Angle A is congruent to angle C