PR is congruent to TR DE is congruent to HG <A SAS DE is congruent to FE SSS angle B is congruent to angle D MP is congruent to RP Angle A is congruent to angle C <BDA is congruent to <BDC MN is congruent to MQ angle Q is congruent to angle S SAS Triangle ABC is congruent to triangle DCB Not Enough Information HL <C SAS triangle VUY is congruent to triangle XYU AAS AAS Triangle PRS is congruent to triangle QTS segment MQ ASA AAS Triangle ACD is congruent to triangle ECB QM is congruent to NP segment EF PR is congruent to TR DE is congruent to HG <A SAS DE is congruent to FE SSS angle B is congruent to angle D MP is congruent to RP Angle A is congruent to angle C <BDA is congruent to <BDC MN is congruent to MQ angle Q is congruent to angle S SAS Triangle ABC is congruent to triangle DCB Not Enough Information HL <C SAS triangle VUY is congruent to triangle XYU AAS AAS Triangle PRS is congruent to triangle QTS segment MQ ASA AAS Triangle ACD is congruent to triangle ECB QM is congruent to NP segment EF
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PR is congruent to TR
DE is congruent to HG
<A
SAS
DE is congruent to FE
SSS
angle B is congruent to angle D
MP is congruent to RP
Angle A is congruent to angle C
<BDA is congruent to <BDC
MN is congruent to MQ
angle Q is congruent to angle S
SAS
Triangle ABC is congruent to triangle DCB
Not Enough Information
HL
<C
SAS
triangle VUY is congruent to triangle XYU
AAS
AAS
Triangle PRS is congruent to triangle QTS
segment MQ
ASA
AAS
Triangle ACD is congruent to triangle ECB
QM is congruent to NP
segment EF