SENTMSG TO 2AGENTSIN 1 CALLWRONGNUMBERSHOWINGREQUESTSTREETNAMESTARTSWITH ATCHANGEGROUPDESTINATIONBEFORESENDING MSG"THEY KNOWWHAT IT'SREGARDING"CONFIRMSPELLINGOF STREETNAMESTREETNAMESTARTSWITH ALROBOTCALLSHOWINGCONF'DHANGUPCALLERWANTS TOKNOWPRICE OFPROPERTYCALLERDOES NOTKNOWAGENT'SNAMEPHONENUMBERSTARTS WITHA 6(EXCLUDINGAREA CODE)CALLERWANTSAGENT TOCALL ASAP"IS THIS THEOFFICE/ANSWERINGSERVICE?"SIMPLENAMEANDNUMBERREFERTONUMBERN/AMSGCALLER'SNAMESTARTSWITH ALCONFIRMSPELLINGOFFIRST/LASTNAME"I'LL CALLTHEM ONTHEIRCELL"AGENT'SNAMESTARTSWITH AGCALLER'SNAMESTARTSWITH AMSENTMSG TO 2AGENTSIN 1 CALLWRONGNUMBERSHOWINGREQUESTSTREETNAMESTARTSWITH ATCHANGEGROUPDESTINATIONBEFORESENDING MSG"THEY KNOWWHAT IT'SREGARDING"CONFIRMSPELLINGOF STREETNAMESTREETNAMESTARTSWITH ALROBOTCALLSHOWINGCONF'DHANGUPCALLERWANTS TOKNOWPRICE OFPROPERTYCALLERDOES NOTKNOWAGENT'SNAMEPHONENUMBERSTARTS WITHA 6(EXCLUDINGAREA CODE)CALLERWANTSAGENT TOCALL ASAP"IS THIS THEOFFICE/ANSWERINGSERVICE?"SIMPLENAMEANDNUMBERREFERTONUMBERN/AMSGCALLER'SNAMESTARTSWITH ALCONFIRMSPELLINGOFFIRST/LASTNAME"I'LL CALLTHEM ONTHEIRCELL"AGENT'SNAMESTARTSWITH AGCALLER'SNAMESTARTSWITH AM

CALL CENTRE BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24