20. Brief
π₯π₯π₯ DRUMBEAT π₯π₯π₯ HEADWINDS / TAILWINDS 10. Evangelist 2. GloYo 3. Flywheel 7. Key Takeaway 8. Drumbeat Free! 11. KOF (key opinion formers) Flywheel 19. Targeting 1. Headwinds / Tailwinds GLπ- YO 9. Xfn / Cross functional team
FUNNEL 22. INSEA 23. Influencer 13. Voice 6. GTM $ Earned Media Value $
KOF KEY π TAKEAWAY 14. Adapts 12. DAU / MAU 18. Efficiency 15. Scratch / Offline 4. Earned media value (EMV) 17. Easter egg 21. Velocity 16. Inclusive 24. Moments 5. Funnel 20. Brief π₯π₯π₯ DRUMBEAT π₯π₯π₯ HEADWINDS / TAILWINDS 10. Evangelist 2. GloYo 3. Flywheel 7. Key Takeaway 8. Drumbeat Free! 11. KOF (key opinion formers) Flywheel 19. Targeting 1. Headwinds / Tailwinds GLπ- YO 9. Xfn / Cross functional team FUNNEL 22. INSEA 23. Influencer 13. Voice 6. GTM $ Earned Media Value $ KOF KEY π TAKEAWAY 14. Adapts 12. DAU / MAU 18. Efficiency 15. Scratch / Offline 4. Earned media value (EMV) 17. Easter egg 21. Velocity 16. Inclusive 24. Moments 5. Funnel
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
20. Brief
π₯π₯π₯
DRUMBEAT π₯π₯π₯
HEADWINDS / TAILWINDS
10. Evangelist
2. GloYo
3. Flywheel
7. Key Takeaway
8. Drumbeat
Free!
11. KOF (key opinion formers)
Flywheel
19. Targeting
1. Headwinds / Tailwinds
GLπ-YO
9. Xfn / Cross functional team
FUNNEL
22. INSEA
23. Influencer
13. Voice
6. GTM
$ Earned Media
Value $
KOF
KEY πTAKEAWAY
14. Adapts
12. DAU / MAU
18. Efficiency
15. Scratch / Offline
4. Earned media value (EMV)
17. Easter egg
21. Velocity
16. Inclusive
24. Moments
5. Funnel