contrapositive reflexive property cosine pentagon reflection complementary quadrilateral polygon False similar perpendicular origin trapezoid sine rhombus corresponding angles SSS v+f = e + 2 conditional scale factor preimage/ image alternate interior angles equilateral translation acute inverse cubic units collinear scalene octagon SAS 8 times HL parallel vertical angles rotation tangent dilation alternate exterior angles bisect square units 180 degrees AAS hexagon supplementary ASA 3 midpoint base angles converse 4 times True contrapositive reflexive property cosine pentagon reflection complementary quadrilateral polygon False similar perpendicular origin trapezoid sine rhombus corresponding angles SSS v+f = e + 2 conditional scale factor preimage/ image alternate interior angles equilateral translation acute inverse cubic units collinear scalene octagon SAS 8 times HL parallel vertical angles rotation tangent dilation alternate exterior angles bisect square units 180 degrees AAS hexagon supplementary ASA 3 midpoint base angles converse 4 times True
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
contrapositive
reflexive property
cosine
pentagon
reflection
complementary
quadrilateral
polygon
False
similar
perpendicular
origin
trapezoid
sine
rhombus
corresponding angles
SSS
v+f = e + 2
conditional
scale factor
preimage/
image
alternate interior angles
equilateral
translation
acute
inverse
cubic units
collinear
scalene
octagon
SAS
8 times
HL
parallel
vertical angles
rotation
tangent
dilation
alternate exterior angles
bisect
square units
180 degrees
AAS
hexagon
supplementary
ASA
3
midpoint
base angles
converse
4 times
True