rate ofchange(0,3)(9,5)(-1,1)M =2/3positivesystem ofinequalities-none, one,and infiniteCinderellalinearinequalities-infinitesolutions(-6,0)(-5,3)(-4,3)SnowWhite(1,2)(0,12)(0,5)JenniferLawrence(2.5,0)(1,1)(0,-6)negativem =4(2,1)(0,5)rate ofchange(0,3)(9,5)(-1,1)M =2/3positivesystem ofinequalities-none, one,and infiniteCinderellalinearinequalities-infinitesolutions(-6,0)(-5,3)(-4,3)SnowWhite(1,2)(0,12)(0,5)JenniferLawrence(2.5,0)(1,1)(0,-6)negativem =4(2,1)(0,5)

All about the lines - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. rate of change
  2. (0,3)
  3. (9,5)
  4. (-1,1)
  5. M = 2/3
  6. positive
  7. system of inequalities-none, one, and infinite
  8. Cinderella
  9. linear inequalities-infinite solutions
  10. (-6,0)
  11. (-5,3)
  12. (-4,3)
  13. Snow White
  14. (1,2)
  15. (0,12)
  16. (0,5)
  17. Jennifer Lawrence
  18. (2.5,0)
  19. (1,1)
  20. (0,-6)
  21. negative
  22. m = 4
  23. (2,1)
  24. (0,5)