Kaizen “Pull the rope” Five Whys Heijunka Red team Theory of constraints (TOC) JIT (Just In Time) Current State Future state Pull system Flow Kata PDCA (Plan-Do- Check- Act) Socratic method Jidoka Value stream mapping Shu Ha Ri Cycle Time Stakeholder Lean "T" type leader Autonomation Andon Value added Takt time Hoshin Kanri 6S Hai Toyota production system (TPS) Teach and learn Gemba KPI: (Key Performance Indicators) Hansei FIFO MudaOver- production Defects A3 report Poka- yoke Kanban Supermarket Push system Genchi Gembutsu WIP Kaizen “Pull the rope” Five Whys Heijunka Red team Theory of constraints (TOC) JIT (Just In Time) Current State Future state Pull system Flow Kata PDCA (Plan-Do- Check- Act) Socratic method Jidoka Value stream mapping Shu Ha Ri Cycle Time Stakeholder Lean "T" type leader Autonomation Andon Value added Takt time Hoshin Kanri 6S Hai Toyota production system (TPS) Teach and learn Gemba KPI: (Key Performance Indicators) Hansei FIFO MudaOver- production Defects A3 report Poka- yoke Kanban Supermarket Push system Genchi Gembutsu WIP
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kaizen
“Pull the rope”
Five Whys
Heijunka
Red team
Theory of constraints (TOC)
JIT (Just In Time)
Current State
Future state
Pull system
Flow
Kata
PDCA (Plan-Do-Check-Act)
Socratic method
Jidoka
Value stream mapping
Shu Ha Ri
Cycle Time
Stakeholder
Lean
"T" type leader
Autonomation
Andon
Value added
Takt time
Hoshin Kanri
6S
Hai
Toyota production system (TPS)
Teach and learn
Gemba
KPI: (Key Performance Indicators)
Hansei
FIFO
MudaOver-production
Defects
A3 report
Poka-yoke
Kanban
Supermarket
Push system
Genchi Gembutsu
WIP