(b)(3)(b)inn*(a)dep/genacc(b)(3)(d)pain*(d)tra*(a)a/na(b)(3)(g)agg*(c)(3-5)int(b)(3)(g)extr*(b)(7)across*(a)acadprog*(b)(3)(f) ex*(a)fre/int*(c)(1)pbis*(b)(6)impact*(c)ecol(d)def(b)(3)(b)norm(d)socmal*(b)(7)presentris(a)c/e(b)(3)(a)sat*(b)(5)stand*(b)(2)cult/comm(b)(3)(a/e)def(b)(3)(b)inn*(a)dep/genacc(b)(3)(d)pain*(d)tra*(a)a/na(b)(3)(g)agg*(c)(3-5)int(b)(3)(g)extr*(b)(7)across*(a)acadprog*(b)(3)(f) ex*(a)fre/int*(c)(1)pbis*(b)(6)impact*(c)ecol(d)def(b)(3)(b)norm(d)socmal*(b)(7)presentris(a)c/e(b)(3)(a)sat*(b)(5)stand*(b)(2)cult/comm(b)(3)(a/e)def

EBD Criteria Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (b)(3)(b)inn
  2. *(a)dep/gen acc
  3. (b)(3)(d)pain
  4. *(d)tra
  5. *(a)a/na
  6. (b)(3)(g)agg
  7. *(c)(3-5)int
  8. (b)(3)(g)extr
  9. *(b)(7)across
  10. *(a)acad prog
  11. *(b)(3)(f) ex
  12. *(a)fre/int
  13. *(c)(1)pbis
  14. *(b)(6)impact
  15. *(c)ecol
  16. (d)def
  17. (b)(3)(b)norm
  18. (d)soc mal
  19. *(b)(7)present ris
  20. (a)c/e
  21. (b)(3)(a)sat
  22. *(b)(5)stand
  23. *(b)(2)cult/comm
  24. (b)(3)(a/e) def