(a)c/e*(d)tra(b)(3)(g)agg*(b)(7)presentris*(b)(6)impact*(b)(3)(f) ex(b)(3)(b)norm*(a)fre/int(d)socmal*(b)(2)cult/comm*(c)(3-5)int(b)(3)(g)extr*(a)dep/genacc(d)def(b)(3)(b)inn*(b)(7)across*(b)(5)stand(b)(3)(a)sat(b)(3)(d)pain*(c)ecol*(a)a/na(b)(3)(a/e)def*(a)acadprog*(c)(1)pbis(a)c/e*(d)tra(b)(3)(g)agg*(b)(7)presentris*(b)(6)impact*(b)(3)(f) ex(b)(3)(b)norm*(a)fre/int(d)socmal*(b)(2)cult/comm*(c)(3-5)int(b)(3)(g)extr*(a)dep/genacc(d)def(b)(3)(b)inn*(b)(7)across*(b)(5)stand(b)(3)(a)sat(b)(3)(d)pain*(c)ecol*(a)a/na(b)(3)(a/e)def*(a)acadprog*(c)(1)pbis

EBD Criteria Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (a)c/e
  2. *(d)tra
  3. (b)(3)(g)agg
  4. *(b)(7)present ris
  5. *(b)(6)impact
  6. *(b)(3)(f) ex
  7. (b)(3)(b)norm
  8. *(a)fre/int
  9. (d)soc mal
  10. *(b)(2)cult/comm
  11. *(c)(3-5)int
  12. (b)(3)(g)extr
  13. *(a)dep/gen acc
  14. (d)def
  15. (b)(3)(b)inn
  16. *(b)(7)across
  17. *(b)(5)stand
  18. (b)(3)(a)sat
  19. (b)(3)(d)pain
  20. *(c)ecol
  21. *(a)a/na
  22. (b)(3)(a/e) def
  23. *(a)acad prog
  24. *(c)(1)pbis