(b)(3)(a)sat*(b)(7)across(d)def*(b)(3)(f) ex*(c)(1)pbis(b)(3)(a/e)def*(a)fre/int*(c)(3-5)int*(a)dep/genacc*(d)tra(a)c/e*(b)(5)stand*(a)acadprog(b)(3)(b)inn(b)(3)(b)norm*(b)(6)impact(b)(3)(g)extr(b)(3)(g)agg*(b)(7)presentris(d)socmal(b)(3)(d)pain*(c)ecol*(b)(2)cult/comm*(a)a/na(b)(3)(a)sat*(b)(7)across(d)def*(b)(3)(f) ex*(c)(1)pbis(b)(3)(a/e)def*(a)fre/int*(c)(3-5)int*(a)dep/genacc*(d)tra(a)c/e*(b)(5)stand*(a)acadprog(b)(3)(b)inn(b)(3)(b)norm*(b)(6)impact(b)(3)(g)extr(b)(3)(g)agg*(b)(7)presentris(d)socmal(b)(3)(d)pain*(c)ecol*(b)(2)cult/comm*(a)a/na

EBD Criteria Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (b)(3)(a)sat
  2. *(b)(7)across
  3. (d)def
  4. *(b)(3)(f) ex
  5. *(c)(1)pbis
  6. (b)(3)(a/e) def
  7. *(a)fre/int
  8. *(c)(3-5)int
  9. *(a)dep/gen acc
  10. *(d)tra
  11. (a)c/e
  12. *(b)(5)stand
  13. *(a)acad prog
  14. (b)(3)(b)inn
  15. (b)(3)(b)norm
  16. *(b)(6)impact
  17. (b)(3)(g)extr
  18. (b)(3)(g)agg
  19. *(b)(7)present ris
  20. (d)soc mal
  21. (b)(3)(d)pain
  22. *(c)ecol
  23. *(b)(2)cult/comm
  24. *(a)a/na