(d)socmal(b)(3)(a)sat*(d)tra*(b)(5)stand*(b)(2)cult/comm(b)(3)(b)inn(a)c/e(d)def(b)(3)(b)norm(b)(3)(g)agg*(a)dep/genacc*(c)ecol*(a)a/na*(c)(3-5)int*(b)(7)across(b)(3)(g)extr*(b)(6)impact*(b)(7)presentris*(a)acadprog(b)(3)(d)pain*(b)(3)(f) ex*(c)(1)pbis*(a)fre/int(b)(3)(a/e)def(d)socmal(b)(3)(a)sat*(d)tra*(b)(5)stand*(b)(2)cult/comm(b)(3)(b)inn(a)c/e(d)def(b)(3)(b)norm(b)(3)(g)agg*(a)dep/genacc*(c)ecol*(a)a/na*(c)(3-5)int*(b)(7)across(b)(3)(g)extr*(b)(6)impact*(b)(7)presentris*(a)acadprog(b)(3)(d)pain*(b)(3)(f) ex*(c)(1)pbis*(a)fre/int(b)(3)(a/e)def

EBD Criteria Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (d)soc mal
  2. (b)(3)(a)sat
  3. *(d)tra
  4. *(b)(5)stand
  5. *(b)(2)cult/comm
  6. (b)(3)(b)inn
  7. (a)c/e
  8. (d)def
  9. (b)(3)(b)norm
  10. (b)(3)(g)agg
  11. *(a)dep/gen acc
  12. *(c)ecol
  13. *(a)a/na
  14. *(c)(3-5)int
  15. *(b)(7)across
  16. (b)(3)(g)extr
  17. *(b)(6)impact
  18. *(b)(7)present ris
  19. *(a)acad prog
  20. (b)(3)(d)pain
  21. *(b)(3)(f) ex
  22. *(c)(1)pbis
  23. *(a)fre/int
  24. (b)(3)(a/e) def