*(c)(1)pbis*(a)a/na*(b)(7)presentris(b)(3)(a/e)def(b)(3)(d)pain*(a)acadprog(a)c/e*(b)(6)impact(b)(3)(b)norm*(d)tra(d)def(d)socmal(b)(3)(g)extr*(b)(2)cult/comm(b)(3)(b)inn*(a)dep/genacc*(b)(5)stand*(b)(3)(f) ex*(a)fre/int(b)(3)(g)agg*(b)(7)across(b)(3)(a)sat*(c)ecol*(c)(3-5)int*(c)(1)pbis*(a)a/na*(b)(7)presentris(b)(3)(a/e)def(b)(3)(d)pain*(a)acadprog(a)c/e*(b)(6)impact(b)(3)(b)norm*(d)tra(d)def(d)socmal(b)(3)(g)extr*(b)(2)cult/comm(b)(3)(b)inn*(a)dep/genacc*(b)(5)stand*(b)(3)(f) ex*(a)fre/int(b)(3)(g)agg*(b)(7)across(b)(3)(a)sat*(c)ecol*(c)(3-5)int

EBD Criteria Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. *(c)(1)pbis
  2. *(a)a/na
  3. *(b)(7)present ris
  4. (b)(3)(a/e) def
  5. (b)(3)(d)pain
  6. *(a)acad prog
  7. (a)c/e
  8. *(b)(6)impact
  9. (b)(3)(b)norm
  10. *(d)tra
  11. (d)def
  12. (d)soc mal
  13. (b)(3)(g)extr
  14. *(b)(2)cult/comm
  15. (b)(3)(b)inn
  16. *(a)dep/gen acc
  17. *(b)(5)stand
  18. *(b)(3)(f) ex
  19. *(a)fre/int
  20. (b)(3)(g)agg
  21. *(b)(7)across
  22. (b)(3)(a)sat
  23. *(c)ecol
  24. *(c)(3-5)int