ScatteringAmplitudeRetinaConvergeAbsorptionLEDsFrequencyConvexIncandescentlightWavespeedWavelengthLaserTranslucentOpaqueDivergeWaveperiodRealimageLensTransparentVirtualimageRefractionReflectionConcaveHertzScatteringAmplitudeRetinaConvergeAbsorptionLEDsFrequencyConvexIncandescentlightWavespeedWavelengthLaserTranslucentOpaqueDivergeWaveperiodRealimageLensTransparentVirtualimageRefractionReflectionConcaveHertz

3.2 VAK Project - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scattering
  2. Amplitude
  3. Retina
  4. Converge
  5. Absorption
  6. LEDs
  7. Frequency
  8. Convex
  9. Incandescent light
  10. Wave speed
  11. Wavelength
  12. Laser
  13. Translucent
  14. Opaque
  15. Diverge
  16. Wave period
  17. Real image
  18. Lens
  19. Transparent
  20. Virtual image
  21. Refraction
  22. Reflection
  23. Concave
  24. Hertz