NaturalfrequencyfrequenciesEchoStandingwaveRefectionResonantfrequenciesSonicboomSoundwaveUltrasoundHightSupersonic(speeds)DecibelSoundbarrierSonarBeatsvibrationAmpsDopplereffectSoundDestructiveEcholationLoudnessSpeedConstructiveinterferenceNaturalfrequencyfrequenciesEchoStandingwaveRefectionResonantfrequenciesSonicboomSoundwaveUltrasoundHightSupersonic(speeds)DecibelSoundbarrierSonarBeatsvibrationAmpsDopplereffectSoundDestructiveEcholationLoudnessSpeedConstructiveinterference

2.2 Interactions of Sound Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Natural frequency
  2. frequencies
  3. Echo
  4. Standing wave
  5. Refection
  6. Resonant frequencies
  7. Sonic boom
  8. Sound wave
  9. Ultrasound
  10. Hight
  11. Supersonic (speeds)
  12. Decibel
  13. Sound barrier
  14. Sonar
  15. Beats
  16. vibration
  17. Amps
  18. Doppler effect
  19. Sound
  20. Destructive
  21. Echolation
  22. Loudness
  23. Speed
  24. Constructive interference