quadrant(II) 2(0,0)(1,-1)(-1,5)(6,5)(-7,8)(2,3)quadrant(IV) 4Quadrant(I) 1(-,+)xcoordinate(-3,-3)(- , -)origin(-2,7)quadrant(III) 3(5,-2)(+,-)y-axis (+,+)coordinatepointsycoordinate(-6,-5)x-axis(line)quadrant(II) 2(0,0)(1,-1)(-1,5)(6,5)(-7,8)(2,3)quadrant(IV) 4Quadrant(I) 1(-,+)xcoordinate(-3,-3)(- , -)origin(-2,7)quadrant(III) 3(5,-2)(+,-)y-axis (+,+)coordinatepointsycoordinate(-6,-5)x-axis(line)

COORDINATE PLANE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. quadrant (II) 2
  2. (0,0)
  3. (1,-1)
  4. (-1,5)
  5. (6,5)
  6. (-7,8)
  7. (2,3)
  8. quadrant (IV) 4
  9. Quadrant (I) 1
  10. (-,+)
  11. x coordinate
  12. (-3,-3)
  13. (- , -)
  14. origin
  15. (-2,7)
  16. quadrant (III) 3
  17. (5,-2)
  18. (+,-)
  19. y-axis
  20. (+,+)
  21. coordinate points
  22. y coordinate
  23. (-6,-5)
  24. x-axis (line)