ContextCluesSimilePersonificationOnomatopoeiaMoodDirectCharacterizationVoiceDynamicCharacterThemeThirdPersonOmniscientDialogueConnotationCharactervs.SocietyThirdPersonLimitedFlashbackAllusionDenotationDictionAlliterationStaticCharacterIndirectCharacterizationToneMetaphorSettingIronyFirstPersonFlatCharacterPlotImageryCharactervs. SelfSymbolismCharactervs.NatureRoundCharacterCharactervs.TechnologyForeshadowingCharactervs.CharacterIdiomHyperboleContextCluesSimilePersonificationOnomatopoeiaMoodDirectCharacterizationVoiceDynamicCharacterThemeThirdPersonOmniscientDialogueConnotationCharactervs.SocietyThirdPersonLimitedFlashbackAllusionDenotationDictionAlliterationStaticCharacterIndirectCharacterizationToneMetaphorSettingIronyFirstPersonFlatCharacterPlotImageryCharactervs. SelfSymbolismCharactervs.NatureRoundCharacterCharactervs.TechnologyForeshadowingCharactervs.CharacterIdiomHyperbole

Reading SOL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context Clues
  2. Simile
  3. Personification
  4. Onomatopoeia
  5. Mood
  6. Direct Characterization
  7. Voice
  8. Dynamic Character
  9. Theme
  10. Third Person Omniscient
  11. Dialogue
  12. Connotation
  13. Character vs. Society
  14. Third Person Limited
  15. Flashback
  16. Allusion
  17. Denotation
  18. Diction
  19. Alliteration
  20. Static Character
  21. Indirect Characterization
  22. Tone
  23. Metaphor
  24. Setting
  25. Irony
  26. First Person
  27. Flat Character
  28. Plot
  29. Imagery
  30. Character vs. Self
  31. Symbolism
  32. Character vs. Nature
  33. Round Character
  34. Character vs. Technology
  35. Foreshadowing
  36. Character vs. Character
  37. Idiom
  38. Hyperbole