Onomatopoeia Hyperbole Diction Character vs. Self Round Character Dialogue Irony Connotation Foreshadowing Flashback Alliteration Character vs. Nature First Person Plot Voice Character vs. Technology Allusion Imagery Denotation Idiom Setting Third Person Omniscient Character vs. Character Symbolism Simile Character vs. Society Personification Context Clues Mood Theme Indirect Characterization Metaphor Tone Static Character Dynamic Character Third Person Limited Flat Character Direct Characterization Onomatopoeia Hyperbole Diction Character vs. Self Round Character Dialogue Irony Connotation Foreshadowing Flashback Alliteration Character vs. Nature First Person Plot Voice Character vs. Technology Allusion Imagery Denotation Idiom Setting Third Person Omniscient Character vs. Character Symbolism Simile Character vs. Society Personification Context Clues Mood Theme Indirect Characterization Metaphor Tone Static Character Dynamic Character Third Person Limited Flat Character Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Onomatopoeia
Hyperbole
Diction
Character vs. Self
Round Character
Dialogue
Irony
Connotation
Foreshadowing
Flashback
Alliteration
Character vs. Nature
First Person
Plot
Voice
Character vs. Technology
Allusion
Imagery
Denotation
Idiom
Setting
Third Person Omniscient
Character vs. Character
Symbolism
Simile
Character vs. Society
Personification
Context Clues
Mood
Theme
Indirect Characterization
Metaphor
Tone
Static Character
Dynamic Character
Third Person Limited
Flat Character
Direct Characterization