Allusion Setting Denotation Mood Character vs. Technology Foreshadowing Third Person Limited Indirect Characterization Character vs. Society Dynamic Character Dialogue Plot Simile Character vs. Nature Flat Character Irony Static Character Onomatopoeia Theme Personification Character vs. Character First Person Tone Character vs. Self Symbolism Third Person Omniscient Hyperbole Imagery Flashback Voice Metaphor Direct Characterization Diction Context Clues Idiom Connotation Alliteration Round Character Allusion Setting Denotation Mood Character vs. Technology Foreshadowing Third Person Limited Indirect Characterization Character vs. Society Dynamic Character Dialogue Plot Simile Character vs. Nature Flat Character Irony Static Character Onomatopoeia Theme Personification Character vs. Character First Person Tone Character vs. Self Symbolism Third Person Omniscient Hyperbole Imagery Flashback Voice Metaphor Direct Characterization Diction Context Clues Idiom Connotation Alliteration Round Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion
Setting
Denotation
Mood
Character vs. Technology
Foreshadowing
Third Person Limited
Indirect Characterization
Character vs. Society
Dynamic Character
Dialogue
Plot
Simile
Character vs. Nature
Flat Character
Irony
Static Character
Onomatopoeia
Theme
Personification
Character vs. Character
First Person
Tone
Character vs. Self
Symbolism
Third Person Omniscient
Hyperbole
Imagery
Flashback
Voice
Metaphor
Direct Characterization
Diction
Context Clues
Idiom
Connotation
Alliteration
Round Character