Tone Context Clues Character vs. Nature Flat Character Third Person Limited Alliteration Mood Round Character Idiom Hyperbole Onomatopoeia Diction Flashback Character vs. Society Foreshadowing Imagery Third Person Omniscient Character vs. Character Personification Static Character Simile First Person Voice Plot Theme Dynamic Character Direct Characterization Character vs. Technology Setting Denotation Indirect Characterization Symbolism Dialogue Character vs. Self Metaphor Allusion Irony Connotation Tone Context Clues Character vs. Nature Flat Character Third Person Limited Alliteration Mood Round Character Idiom Hyperbole Onomatopoeia Diction Flashback Character vs. Society Foreshadowing Imagery Third Person Omniscient Character vs. Character Personification Static Character Simile First Person Voice Plot Theme Dynamic Character Direct Characterization Character vs. Technology Setting Denotation Indirect Characterization Symbolism Dialogue Character vs. Self Metaphor Allusion Irony Connotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Context Clues
Character vs. Nature
Flat Character
Third Person Limited
Alliteration
Mood
Round Character
Idiom
Hyperbole
Onomatopoeia
Diction
Flashback
Character vs. Society
Foreshadowing
Imagery
Third Person Omniscient
Character vs. Character
Personification
Static Character
Simile
First Person
Voice
Plot
Theme
Dynamic Character
Direct Characterization
Character vs. Technology
Setting
Denotation
Indirect Characterization
Symbolism
Dialogue
Character vs. Self
Metaphor
Allusion
Irony
Connotation