Alliteration Flashback First Person Round Character Third Person Limited Theme Symbolism Character vs. Society Context Clues Dialogue Third Person Omniscient Tone Setting Character vs. Nature Imagery Indirect Characterization Hyperbole Onomatopoeia Irony Dynamic Character Voice Foreshadowing Denotation Static Character Mood Diction Connotation Simile Idiom Character vs. Self Flat Character Allusion Character vs. Character Personification Metaphor Direct Characterization Character vs. Technology Plot Alliteration Flashback First Person Round Character Third Person Limited Theme Symbolism Character vs. Society Context Clues Dialogue Third Person Omniscient Tone Setting Character vs. Nature Imagery Indirect Characterization Hyperbole Onomatopoeia Irony Dynamic Character Voice Foreshadowing Denotation Static Character Mood Diction Connotation Simile Idiom Character vs. Self Flat Character Allusion Character vs. Character Personification Metaphor Direct Characterization Character vs. Technology Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Alliteration
Flashback
First Person
Round Character
Third Person Limited
Theme
Symbolism
Character vs. Society
Context Clues
Dialogue
Third Person Omniscient
Tone
Setting
Character vs. Nature
Imagery
Indirect Characterization
Hyperbole
Onomatopoeia
Irony
Dynamic Character
Voice
Foreshadowing
Denotation
Static Character
Mood
Diction
Connotation
Simile
Idiom
Character vs. Self
Flat Character
Allusion
Character vs. Character
Personification
Metaphor
Direct Characterization
Character vs. Technology
Plot