AlliterationFlashbackFirstPersonRoundCharacterThirdPersonLimitedThemeSymbolismCharactervs.SocietyContextCluesDialogueThirdPersonOmniscientToneSettingCharactervs.NatureImageryIndirectCharacterizationHyperboleOnomatopoeiaIronyDynamicCharacterVoiceForeshadowingDenotationStaticCharacterMoodDictionConnotationSimileIdiomCharactervs. SelfFlatCharacterAllusionCharactervs.CharacterPersonificationMetaphorDirectCharacterizationCharactervs.TechnologyPlotAlliterationFlashbackFirstPersonRoundCharacterThirdPersonLimitedThemeSymbolismCharactervs.SocietyContextCluesDialogueThirdPersonOmniscientToneSettingCharactervs.NatureImageryIndirectCharacterizationHyperboleOnomatopoeiaIronyDynamicCharacterVoiceForeshadowingDenotationStaticCharacterMoodDictionConnotationSimileIdiomCharactervs. SelfFlatCharacterAllusionCharactervs.CharacterPersonificationMetaphorDirectCharacterizationCharactervs.TechnologyPlot

Reading SOL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Flashback
  3. First Person
  4. Round Character
  5. Third Person Limited
  6. Theme
  7. Symbolism
  8. Character vs. Society
  9. Context Clues
  10. Dialogue
  11. Third Person Omniscient
  12. Tone
  13. Setting
  14. Character vs. Nature
  15. Imagery
  16. Indirect Characterization
  17. Hyperbole
  18. Onomatopoeia
  19. Irony
  20. Dynamic Character
  21. Voice
  22. Foreshadowing
  23. Denotation
  24. Static Character
  25. Mood
  26. Diction
  27. Connotation
  28. Simile
  29. Idiom
  30. Character vs. Self
  31. Flat Character
  32. Allusion
  33. Character vs. Character
  34. Personification
  35. Metaphor
  36. Direct Characterization
  37. Character vs. Technology
  38. Plot