Onomatopoeia Setting Character vs. Nature Mood Character vs. Technology Hyperbole Personification Irony Voice Metaphor Static Character Indirect Characterization Third Person Limited Alliteration First Person Direct Characterization Flashback Tone Connotation Character vs. Self Theme Imagery Denotation Allusion Dialogue Third Person Omniscient Idiom Round Character Character vs. Character Dynamic Character Diction Context Clues Symbolism Foreshadowing Flat Character Simile Character vs. Society Plot Onomatopoeia Setting Character vs. Nature Mood Character vs. Technology Hyperbole Personification Irony Voice Metaphor Static Character Indirect Characterization Third Person Limited Alliteration First Person Direct Characterization Flashback Tone Connotation Character vs. Self Theme Imagery Denotation Allusion Dialogue Third Person Omniscient Idiom Round Character Character vs. Character Dynamic Character Diction Context Clues Symbolism Foreshadowing Flat Character Simile Character vs. Society Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Onomatopoeia
Setting
Character vs. Nature
Mood
Character vs. Technology
Hyperbole
Personification
Irony
Voice
Metaphor
Static Character
Indirect Characterization
Third Person Limited
Alliteration
First Person
Direct Characterization
Flashback
Tone
Connotation
Character vs. Self
Theme
Imagery
Denotation
Allusion
Dialogue
Third Person Omniscient
Idiom
Round Character
Character vs. Character
Dynamic Character
Diction
Context Clues
Symbolism
Foreshadowing
Flat Character
Simile
Character vs. Society
Plot