Character vs. Character Voice Denotation Character vs. Self Flashback Character vs. Nature Foreshadowing Plot First Person Setting Diction Third Person Omniscient Metaphor Hyperbole Third Person Limited Theme Simile Onomatopoeia Static Character Symbolism Dynamic Character Imagery Tone Character vs. Society Round Character Dialogue Mood Flat Character Personification Irony Allusion Connotation Context Clues Direct Characterization Idiom Indirect Characterization Alliteration Character vs. Technology Character vs. Character Voice Denotation Character vs. Self Flashback Character vs. Nature Foreshadowing Plot First Person Setting Diction Third Person Omniscient Metaphor Hyperbole Third Person Limited Theme Simile Onomatopoeia Static Character Symbolism Dynamic Character Imagery Tone Character vs. Society Round Character Dialogue Mood Flat Character Personification Irony Allusion Connotation Context Clues Direct Characterization Idiom Indirect Characterization Alliteration Character vs. Technology
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character vs. Character
Voice
Denotation
Character vs. Self
Flashback
Character vs. Nature
Foreshadowing
Plot
First Person
Setting
Diction
Third Person Omniscient
Metaphor
Hyperbole
Third Person Limited
Theme
Simile
Onomatopoeia
Static Character
Symbolism
Dynamic Character
Imagery
Tone
Character vs. Society
Round Character
Dialogue
Mood
Flat Character
Personification
Irony
Allusion
Connotation
Context Clues
Direct Characterization
Idiom
Indirect Characterization
Alliteration
Character vs. Technology