Swapped items can now be pinged New objective type Artifact ambient sound returns Overlapping resource ping hit boxes fixed 13th glow stick no longer a gun when stealthing Scout finally gets unique model Scout ladder teleportation fixed New melee type Drop sound reduced Resource map icons are used New booster New common enemy (Snatchers where u at?) New scan type Match making with multiple people in lobby Glowsticks reveal Shadows Tutorial added Steam achievements Gavel icon fixed Enemy melee teleportation fixed Resources can be placed back into containers New mask New tool type Lobby unready button New boss enemy Swapped items can now be pinged New objective type Artifact ambient sound returns Overlapping resource ping hit boxes fixed 13th glow stick no longer a gun when stealthing Scout finally gets unique model Scout ladder teleportation fixed New melee type Drop sound reduced Resource map icons are used New booster New common enemy (Snatchers where u at?) New scan type Match making with multiple people in lobby Glowsticks reveal Shadows Tutorial added Steam achievements Gavel icon fixed Enemy melee teleportation fixed Resources can be placed back into containers New mask New tool type Lobby unready button New boss enemy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Swapped items can now be pinged
New objective type
Artifact ambient sound returns
Overlapping resource ping hit boxes fixed
13th glow stick no longer a gun when stealthing
Scout finally gets unique model
Scout ladder teleportation fixed
New melee type
Drop sound reduced
Resource map icons are used
New booster
New common enemy (Snatchers where u at?)
New scan type
Match making with multiple people in lobby
Glowsticks reveal Shadows
Tutorial added
Steam achievements
Gavel icon fixed
Enemy melee teleportation fixed
Resources can be placed back into containers
New mask
New tool type
Lobby unready button
New boss enemy