ArtifactambientsoundreturnsLobbyunreadybuttonSteamachievementsGlowsticksrevealShadowsNewbossenemyNewmaskNewcommonenemy(Snatcherswhere u at?)NewscantypeNewmeleetypeResourcemap iconsare usedNewtooltype13th glowstick nolonger a gunwhenstealthingMatchmaking withmultiplepeople inlobbyScoutfinally getsuniquemodelScout ladderteleportationfixedDropsoundreducedSwappeditems cannow bepingedResourcescan beplaced backintocontainersGaveliconfixedNewboosterNewobjectivetypeEnemymeleeteleportationfixedOverlappingresourceping hitboxes fixedTutorialaddedArtifactambientsoundreturnsLobbyunreadybuttonSteamachievementsGlowsticksrevealShadowsNewbossenemyNewmaskNewcommonenemy(Snatcherswhere u at?)NewscantypeNewmeleetypeResourcemap iconsare usedNewtooltype13th glowstick nolonger a gunwhenstealthingMatchmaking withmultiplepeople inlobbyScoutfinally getsuniquemodelScout ladderteleportationfixedDropsoundreducedSwappeditems cannow bepingedResourcescan beplaced backintocontainersGaveliconfixedNewboosterNewobjectivetypeEnemymeleeteleportationfixedOverlappingresourceping hitboxes fixedTutorialadded

GTFO R6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Artifact ambient sound returns
  2. Lobby unready button
  3. Steam achievements
  4. Glowsticks reveal Shadows
  5. New boss enemy
  6. New mask
  7. New common enemy (Snatchers where u at?)
  8. New scan type
  9. New melee type
  10. Resource map icons are used
  11. New tool type
  12. 13th glow stick no longer a gun when stealthing
  13. Match making with multiple people in lobby
  14. Scout finally gets unique model
  15. Scout ladder teleportation fixed
  16. Drop sound reduced
  17. Swapped items can now be pinged
  18. Resources can be placed back into containers
  19. Gavel icon fixed
  20. New booster
  21. New objective type
  22. Enemy melee teleportation fixed
  23. Overlapping resource ping hit boxes fixed
  24. Tutorial added