Glowsticks reveal Shadows New booster New tool type Artifact ambient sound returns Lobby unready button Scout finally gets unique model New melee type New scan type Match making with multiple people in lobby Overlapping resource ping hit boxes fixed Steam achievements Swapped items can now be pinged Tutorial added 13th glow stick no longer a gun when stealthing New boss enemy New common enemy (Snatchers where u at?) Gavel icon fixed Drop sound reduced New mask Resource map icons are used Scout ladder teleportation fixed New objective type Resources can be placed back into containers Enemy melee teleportation fixed Glowsticks reveal Shadows New booster New tool type Artifact ambient sound returns Lobby unready button Scout finally gets unique model New melee type New scan type Match making with multiple people in lobby Overlapping resource ping hit boxes fixed Steam achievements Swapped items can now be pinged Tutorial added 13th glow stick no longer a gun when stealthing New boss enemy New common enemy (Snatchers where u at?) Gavel icon fixed Drop sound reduced New mask Resource map icons are used Scout ladder teleportation fixed New objective type Resources can be placed back into containers Enemy melee teleportation fixed
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Glowsticks reveal Shadows
New booster
New tool type
Artifact ambient sound returns
Lobby unready button
Scout finally gets unique model
New melee type
New scan type
Match making with multiple people in lobby
Overlapping resource ping hit boxes fixed
Steam achievements
Swapped items can now be pinged
Tutorial added
13th glow stick no longer a gun when stealthing
New boss enemy
New common enemy (Snatchers where u at?)
Gavel icon fixed
Drop sound reduced
New mask
Resource map icons are used
Scout ladder teleportation fixed
New objective type
Resources can be placed back into containers
Enemy melee teleportation fixed