Overlappingresourceping hitboxes fixedTutorialaddedNewboosterArtifactambientsoundreturnsMatchmaking withmultiplepeople inlobbyNewbossenemyNewobjectivetypeLobbyunreadybuttonGlowsticksrevealShadowsNewmask13th glowstick nolonger a gunwhenstealthingScoutfinally getsuniquemodelNewscantypeNewmeleetypeSwappeditems cannow bepingedGaveliconfixedDropsoundreducedEnemymeleeteleportationfixedNewtooltypeSteamachievementsResourcemap iconsare usedNewcommonenemy(Snatcherswhere u at?)Resourcescan beplaced backintocontainersScout ladderteleportationfixedOverlappingresourceping hitboxes fixedTutorialaddedNewboosterArtifactambientsoundreturnsMatchmaking withmultiplepeople inlobbyNewbossenemyNewobjectivetypeLobbyunreadybuttonGlowsticksrevealShadowsNewmask13th glowstick nolonger a gunwhenstealthingScoutfinally getsuniquemodelNewscantypeNewmeleetypeSwappeditems cannow bepingedGaveliconfixedDropsoundreducedEnemymeleeteleportationfixedNewtooltypeSteamachievementsResourcemap iconsare usedNewcommonenemy(Snatcherswhere u at?)Resourcescan beplaced backintocontainersScout ladderteleportationfixed

GTFO R6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overlapping resource ping hit boxes fixed
  2. Tutorial added
  3. New booster
  4. Artifact ambient sound returns
  5. Match making with multiple people in lobby
  6. New boss enemy
  7. New objective type
  8. Lobby unready button
  9. Glowsticks reveal Shadows
  10. New mask
  11. 13th glow stick no longer a gun when stealthing
  12. Scout finally gets unique model
  13. New scan type
  14. New melee type
  15. Swapped items can now be pinged
  16. Gavel icon fixed
  17. Drop sound reduced
  18. Enemy melee teleportation fixed
  19. New tool type
  20. Steam achievements
  21. Resource map icons are used
  22. New common enemy (Snatchers where u at?)
  23. Resources can be placed back into containers
  24. Scout ladder teleportation fixed