Swappeditems cannow bepingedMatchmaking withmultiplepeople inlobbyArtifactambientsoundreturnsSteamachievementsGlowsticksrevealShadowsEnemymeleeteleportationfixedOverlappingresourceping hitboxes fixedNewcommonenemy(Snatcherswhere u at?)LobbyunreadybuttonDropsoundreducedNewmeleetype13th glowstick nolonger a gunwhenstealthingNewtooltypeNewobjectivetypeNewscantypeGaveliconfixedResourcemap iconsare usedTutorialaddedNewbossenemyNewmaskScout ladderteleportationfixedNewboosterResourcescan beplaced backintocontainersScoutfinally getsuniquemodelSwappeditems cannow bepingedMatchmaking withmultiplepeople inlobbyArtifactambientsoundreturnsSteamachievementsGlowsticksrevealShadowsEnemymeleeteleportationfixedOverlappingresourceping hitboxes fixedNewcommonenemy(Snatcherswhere u at?)LobbyunreadybuttonDropsoundreducedNewmeleetype13th glowstick nolonger a gunwhenstealthingNewtooltypeNewobjectivetypeNewscantypeGaveliconfixedResourcemap iconsare usedTutorialaddedNewbossenemyNewmaskScout ladderteleportationfixedNewboosterResourcescan beplaced backintocontainersScoutfinally getsuniquemodel

GTFO R6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Swapped items can now be pinged
  2. Match making with multiple people in lobby
  3. Artifact ambient sound returns
  4. Steam achievements
  5. Glowsticks reveal Shadows
  6. Enemy melee teleportation fixed
  7. Overlapping resource ping hit boxes fixed
  8. New common enemy (Snatchers where u at?)
  9. Lobby unready button
  10. Drop sound reduced
  11. New melee type
  12. 13th glow stick no longer a gun when stealthing
  13. New tool type
  14. New objective type
  15. New scan type
  16. Gavel icon fixed
  17. Resource map icons are used
  18. Tutorial added
  19. New boss enemy
  20. New mask
  21. Scout ladder teleportation fixed
  22. New booster
  23. Resources can be placed back into containers
  24. Scout finally gets unique model