Scout ladderteleportationfixedNewtooltypeSteamachievements13th glowstick nolonger a gunwhenstealthingGlowsticksrevealShadowsResourcemap iconsare usedLobbyunreadybuttonTutorialaddedEnemymeleeteleportationfixedNewbossenemyScoutfinally getsuniquemodelNewscantypeMatchmaking withmultiplepeople inlobbyDropsoundreducedSwappeditems cannow bepingedArtifactambientsoundreturnsNewobjectivetypeGaveliconfixedNewmeleetypeNewboosterOverlappingresourceping hitboxes fixedResourcescan beplaced backintocontainersNewcommonenemy(Snatcherswhere u at?)NewmaskScout ladderteleportationfixedNewtooltypeSteamachievements13th glowstick nolonger a gunwhenstealthingGlowsticksrevealShadowsResourcemap iconsare usedLobbyunreadybuttonTutorialaddedEnemymeleeteleportationfixedNewbossenemyScoutfinally getsuniquemodelNewscantypeMatchmaking withmultiplepeople inlobbyDropsoundreducedSwappeditems cannow bepingedArtifactambientsoundreturnsNewobjectivetypeGaveliconfixedNewmeleetypeNewboosterOverlappingresourceping hitboxes fixedResourcescan beplaced backintocontainersNewcommonenemy(Snatcherswhere u at?)Newmask

GTFO R6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scout ladder teleportation fixed
  2. New tool type
  3. Steam achievements
  4. 13th glow stick no longer a gun when stealthing
  5. Glowsticks reveal Shadows
  6. Resource map icons are used
  7. Lobby unready button
  8. Tutorial added
  9. Enemy melee teleportation fixed
  10. New boss enemy
  11. Scout finally gets unique model
  12. New scan type
  13. Match making with multiple people in lobby
  14. Drop sound reduced
  15. Swapped items can now be pinged
  16. Artifact ambient sound returns
  17. New objective type
  18. Gavel icon fixed
  19. New melee type
  20. New booster
  21. Overlapping resource ping hit boxes fixed
  22. Resources can be placed back into containers
  23. New common enemy (Snatchers where u at?)
  24. New mask