targetmarketgeographicsegmentationdemographicsegmentationmarketingsegmentdiscretionaryincomemarketshareproductivitycostumerservicegapbreakevenpointrationalpurchasesentertainmentmarketingmarketingdemographicsproductpriceratingsMarketingconceptopportunitycosteconomicmarketpyschographicsegmentationcomparativeadvantagepatronagepurchasesmarketingmixproductusagebehavioralbasedsegmentationvalues-basedculturebenefitsderivedemotionalpurchasesgrossimpressiondistributionpromotionsportsmarketingentertainmenttargetmarketgeographicsegmentationdemographicsegmentationmarketingsegmentdiscretionaryincomemarketshareproductivitycostumerservicegapbreakevenpointrationalpurchasesentertainmentmarketingmarketingdemographicsproductpriceratingsMarketingconceptopportunitycosteconomicmarketpyschographicsegmentationcomparativeadvantagepatronagepurchasesmarketingmixproductusagebehavioralbasedsegmentationvalues-basedculturebenefitsderivedemotionalpurchasesgrossimpressiondistributionpromotionsportsmarketingentertainment

Sports Marketing Chapter 1& 2 (4e) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. target market
  2. geographic segmentation
  3. demographic segmentation
  4. marketing segment
  5. discretionary income
  6. market share
  7. productivity
  8. costumer service gap
  9. breakeven point
  10. rational purchases
  11. entertainment marketing
  12. marketing
  13. demographics
  14. product
  15. price
  16. ratings
  17. Marketing concept
  18. opportunity cost
  19. economic market
  20. pyschographic segmentation
  21. comparative advantage
  22. patronage purchases
  23. marketing mix
  24. product usage
  25. behavioral based segmentation
  26. values-based culture
  27. benefits derived
  28. emotional purchases
  29. gross impression
  30. distribution
  31. promotion
  32. sports marketing
  33. entertainment