rationalpurchasescostumerservicegapmarketingmixratingscomparativeadvantagegrossimpressiongeographicsegmentationmarketingsegmentemotionalpurchasesmarketingsportsmarketingdiscretionaryincomeproductusagedemographicsegmentationvalues-basedculturebehavioralbasedsegmentationeconomicmarketmarketshareproductdemographicsproductivitybenefitsderivedentertainmentmarketingpatronagepurchasespromotiontargetmarketbreakevenpointMarketingconceptpyschographicsegmentationopportunitycostdistributionentertainmentpricerationalpurchasescostumerservicegapmarketingmixratingscomparativeadvantagegrossimpressiongeographicsegmentationmarketingsegmentemotionalpurchasesmarketingsportsmarketingdiscretionaryincomeproductusagedemographicsegmentationvalues-basedculturebehavioralbasedsegmentationeconomicmarketmarketshareproductdemographicsproductivitybenefitsderivedentertainmentmarketingpatronagepurchasespromotiontargetmarketbreakevenpointMarketingconceptpyschographicsegmentationopportunitycostdistributionentertainmentprice

Sports Marketing Chapter 1& 2 (4e) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rational purchases
  2. costumer service gap
  3. marketing mix
  4. ratings
  5. comparative advantage
  6. gross impression
  7. geographic segmentation
  8. marketing segment
  9. emotional purchases
  10. marketing
  11. sports marketing
  12. discretionary income
  13. product usage
  14. demographic segmentation
  15. values-based culture
  16. behavioral based segmentation
  17. economic market
  18. market share
  19. product
  20. demographics
  21. productivity
  22. benefits derived
  23. entertainment marketing
  24. patronage purchases
  25. promotion
  26. target market
  27. breakeven point
  28. Marketing concept
  29. pyschographic segmentation
  30. opportunity cost
  31. distribution
  32. entertainment
  33. price