pyschographicsegmentationeconomicmarketmarketingsegmentdiscretionaryincomeratingsmarketingmixMarketingconceptpromotiondemographicsbreakevenpointopportunitycosttargetmarketentertainmententertainmentmarketingbehavioralbasedsegmentationcomparativeadvantagedemographicsegmentationsportsmarketingemotionalpurchasespatronagepurchasesgeographicsegmentationcostumerservicegapdistributiongrossimpressionproductusagebenefitsderivedpriceproductivitymarketingvalues-basedculturemarketshareproductrationalpurchasespyschographicsegmentationeconomicmarketmarketingsegmentdiscretionaryincomeratingsmarketingmixMarketingconceptpromotiondemographicsbreakevenpointopportunitycosttargetmarketentertainmententertainmentmarketingbehavioralbasedsegmentationcomparativeadvantagedemographicsegmentationsportsmarketingemotionalpurchasespatronagepurchasesgeographicsegmentationcostumerservicegapdistributiongrossimpressionproductusagebenefitsderivedpriceproductivitymarketingvalues-basedculturemarketshareproductrationalpurchases

Sports Marketing Chapter 1& 2 (4e) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pyschographic segmentation
  2. economic market
  3. marketing segment
  4. discretionary income
  5. ratings
  6. marketing mix
  7. Marketing concept
  8. promotion
  9. demographics
  10. breakeven point
  11. opportunity cost
  12. target market
  13. entertainment
  14. entertainment marketing
  15. behavioral based segmentation
  16. comparative advantage
  17. demographic segmentation
  18. sports marketing
  19. emotional purchases
  20. patronage purchases
  21. geographic segmentation
  22. costumer service gap
  23. distribution
  24. gross impression
  25. product usage
  26. benefits derived
  27. price
  28. productivity
  29. marketing
  30. values-based culture
  31. market share
  32. product
  33. rational purchases