RhymeironysoundwordsThe oppositewhat thereaderthought wouldhappenonamonapiaAlliterationReferenceto history,Bible, ectHyperbolepunAssonancemetaphora playonwordsSameconsonantsound in alineAllusionTwowords thatsound thesame.givinghumanqualities tonon humanobjectsPersonificationIdiomComparestwo thingsusing likeor asSimileextremeexaggerationcomparestwo thingswithout usinglike or assamevowelsound in alineA phrasethat is notto be takenliterallyRhymeironysoundwordsThe oppositewhat thereaderthought wouldhappenonamonapiaAlliterationReferenceto history,Bible, ectHyperbolepunAssonancemetaphora playonwordsSameconsonantsound in alineAllusionTwowords thatsound thesame.givinghumanqualities tonon humanobjectsPersonificationIdiomComparestwo thingsusing likeor asSimileextremeexaggerationcomparestwo thingswithout usinglike or assamevowelsound in alineA phrasethat is notto be takenliterally

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyme
  2. irony
  3. sound words
  4. The opposite what the reader thought would happen
  5. onamonapia
  6. Alliteration
  7. Reference to history, Bible, ect
  8. Hyperbole
  9. pun
  10. Assonance
  11. metaphor
  12. a play on words
  13. Same consonant sound in a line
  14. Allusion
  15. Two words that sound the same.
  16. giving human qualities to non human objects
  17. Personification
  18. Idiom
  19. Compares two things using like or as
  20. Simile
  21. extreme exaggeration
  22. compares two things without using like or as
  23. same vowel sound in a line
  24. A phrase that is not to be taken literally