Good/evilsystemMysteriesscatteredthroughoutthe worldLootableenemiesFactionsRudedialogueoptionsWantedsystemFasttravelDestructibleenvironmentsFishingRailroads w/trains youcan ride ontop ofUpgradeablesafehouseTowers w/ noreward at thetop (niceview tho)TrailingmissionsDay/nightcycleThingsdisappearingwhen youlook theother wayFrustratingescortmissionsForcedwalkingsegmentsPeoplecomplainingthat you justgo from pointA to point BAreas thatchangeappearanceas youprogressCollectiblesInnocentciviliansyou canbeat upAreas whichcannot beaccessedoff-missionTwo-thirdsof the mapblocked atfirstRailroadingGood/evilsystemMysteriesscatteredthroughoutthe worldLootableenemiesFactionsRudedialogueoptionsWantedsystemFasttravelDestructibleenvironmentsFishingRailroads w/trains youcan ride ontop ofUpgradeablesafehouseTowers w/ noreward at thetop (niceview tho)TrailingmissionsDay/nightcycleThingsdisappearingwhen youlook theother wayFrustratingescortmissionsForcedwalkingsegmentsPeoplecomplainingthat you justgo from pointA to point BAreas thatchangeappearanceas youprogressCollectiblesInnocentciviliansyou canbeat upAreas whichcannot beaccessedoff-missionTwo-thirdsof the mapblocked atfirstRailroading

Sonic Frontiers open-world - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Good/evil system
  2. Mysteries scattered throughout the world
  3. Lootable enemies
  4. Factions
  5. Rude dialogue options
  6. Wanted system
  7. Fast travel
  8. Destructible environments
  9. Fishing
  10. Railroads w/ trains you can ride on top of
  11. Upgradeable safehouse
  12. Towers w/ no reward at the top (nice view tho)
  13. Trailing missions
  14. Day/night cycle
  15. Things disappearing when you look the other way
  16. Frustrating escort missions
  17. Forced walking segments
  18. People complaining that you just go from point A to point B
  19. Areas that change appearance as you progress
  20. Collectibles
  21. Innocent civilians you can beat up
  22. Areas which cannot be accessed off-mission
  23. Two-thirds of the map blocked at first
  24. Railroading