RudedialogueoptionsAreas thatchangeappearanceas youprogressDay/nightcycleLootableenemiesRailroadingAreas whichcannot beaccessedoff-missionInnocentciviliansyou canbeat upCollectiblesRailroads w/trains youcan ride ontop ofThingsdisappearingwhen youlook theother wayDestructibleenvironmentsTwo-thirdsof the mapblocked atfirstTowers w/ noreward at thetop (niceview tho)ForcedwalkingsegmentsFrustratingescortmissionsMysteriesscatteredthroughoutthe worldUpgradeablesafehouseTrailingmissionsFactionsGood/evilsystemFishingPeoplecomplainingthat you justgo from pointA to point BFasttravelWantedsystemRudedialogueoptionsAreas thatchangeappearanceas youprogressDay/nightcycleLootableenemiesRailroadingAreas whichcannot beaccessedoff-missionInnocentciviliansyou canbeat upCollectiblesRailroads w/trains youcan ride ontop ofThingsdisappearingwhen youlook theother wayDestructibleenvironmentsTwo-thirdsof the mapblocked atfirstTowers w/ noreward at thetop (niceview tho)ForcedwalkingsegmentsFrustratingescortmissionsMysteriesscatteredthroughoutthe worldUpgradeablesafehouseTrailingmissionsFactionsGood/evilsystemFishingPeoplecomplainingthat you justgo from pointA to point BFasttravelWantedsystem

Sonic Frontiers open-world - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Rude dialogue options
  2. Areas that change appearance as you progress
  3. Day/night cycle
  4. Lootable enemies
  5. Railroading
  6. Areas which cannot be accessed off-mission
  7. Innocent civilians you can beat up
  8. Collectibles
  9. Railroads w/ trains you can ride on top of
  10. Things disappearing when you look the other way
  11. Destructible environments
  12. Two-thirds of the map blocked at first
  13. Towers w/ no reward at the top (nice view tho)
  14. Forced walking segments
  15. Frustrating escort missions
  16. Mysteries scattered throughout the world
  17. Upgradeable safehouse
  18. Trailing missions
  19. Factions
  20. Good/evil system
  21. Fishing
  22. People complaining that you just go from point A to point B
  23. Fast travel
  24. Wanted system