Areas whichcannot beaccessedoff-missionWantedsystemRailroads w/trains youcan ride ontop ofGood/evilsystemDestructibleenvironmentsForcedwalkingsegmentsLootableenemiesFactionsUpgradeablesafehouseTowers w/ noreward at thetop (niceview tho)RailroadingAreas thatchangeappearanceas youprogressRudedialogueoptionsInnocentciviliansyou canbeat upMysteriesscatteredthroughoutthe worldFishingDay/nightcycleTwo-thirdsof the mapblocked atfirstTrailingmissionsFasttravelPeoplecomplainingthat you justgo from pointA to point BThingsdisappearingwhen youlook theother wayFrustratingescortmissionsCollectiblesAreas whichcannot beaccessedoff-missionWantedsystemRailroads w/trains youcan ride ontop ofGood/evilsystemDestructibleenvironmentsForcedwalkingsegmentsLootableenemiesFactionsUpgradeablesafehouseTowers w/ noreward at thetop (niceview tho)RailroadingAreas thatchangeappearanceas youprogressRudedialogueoptionsInnocentciviliansyou canbeat upMysteriesscatteredthroughoutthe worldFishingDay/nightcycleTwo-thirdsof the mapblocked atfirstTrailingmissionsFasttravelPeoplecomplainingthat you justgo from pointA to point BThingsdisappearingwhen youlook theother wayFrustratingescortmissionsCollectibles

Sonic Frontiers open-world - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Areas which cannot be accessed off-mission
  2. Wanted system
  3. Railroads w/ trains you can ride on top of
  4. Good/evil system
  5. Destructible environments
  6. Forced walking segments
  7. Lootable enemies
  8. Factions
  9. Upgradeable safehouse
  10. Towers w/ no reward at the top (nice view tho)
  11. Railroading
  12. Areas that change appearance as you progress
  13. Rude dialogue options
  14. Innocent civilians you can beat up
  15. Mysteries scattered throughout the world
  16. Fishing
  17. Day/night cycle
  18. Two-thirds of the map blocked at first
  19. Trailing missions
  20. Fast travel
  21. People complaining that you just go from point A to point B
  22. Things disappearing when you look the other way
  23. Frustrating escort missions
  24. Collectibles