Railroads w/trains youcan ride ontop ofFasttravelAreas whichcannot beaccessedoff-missionRudedialogueoptionsDestructibleenvironmentsCollectiblesWantedsystemThingsdisappearingwhen youlook theother wayTwo-thirdsof the mapblocked atfirstTrailingmissionsPeoplecomplainingthat you justgo from pointA to point BFishingUpgradeablesafehouseLootableenemiesForcedwalkingsegmentsInnocentciviliansyou canbeat upGood/evilsystemFactionsMysteriesscatteredthroughoutthe worldTowers w/ noreward at thetop (niceview tho)Areas thatchangeappearanceas youprogressRailroadingFrustratingescortmissionsDay/nightcycleRailroads w/trains youcan ride ontop ofFasttravelAreas whichcannot beaccessedoff-missionRudedialogueoptionsDestructibleenvironmentsCollectiblesWantedsystemThingsdisappearingwhen youlook theother wayTwo-thirdsof the mapblocked atfirstTrailingmissionsPeoplecomplainingthat you justgo from pointA to point BFishingUpgradeablesafehouseLootableenemiesForcedwalkingsegmentsInnocentciviliansyou canbeat upGood/evilsystemFactionsMysteriesscatteredthroughoutthe worldTowers w/ noreward at thetop (niceview tho)Areas thatchangeappearanceas youprogressRailroadingFrustratingescortmissionsDay/nightcycle

Sonic Frontiers open-world - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Railroads w/ trains you can ride on top of
  2. Fast travel
  3. Areas which cannot be accessed off-mission
  4. Rude dialogue options
  5. Destructible environments
  6. Collectibles
  7. Wanted system
  8. Things disappearing when you look the other way
  9. Two-thirds of the map blocked at first
  10. Trailing missions
  11. People complaining that you just go from point A to point B
  12. Fishing
  13. Upgradeable safehouse
  14. Lootable enemies
  15. Forced walking segments
  16. Innocent civilians you can beat up
  17. Good/evil system
  18. Factions
  19. Mysteries scattered throughout the world
  20. Towers w/ no reward at the top (nice view tho)
  21. Areas that change appearance as you progress
  22. Railroading
  23. Frustrating escort missions
  24. Day/night cycle