UnityProportionPatternValue SpaceBalanceFocalPoint LINEShapeContrastPrinciplesHarmonyEmphasisMovementNegativeSpaceElementsColorScaleFormTextureTextureContrastBalanceRhythmReparationUnityProportionPatternValueSpaceBalanceFocalPointLINEShapeContrastPrinciplesHarmonyEmphasisMovementNegativeSpaceElementsColorScaleFormTextureTextureContrastBalanceRhythmReparation

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unity
  2. Proportion
  3. Pattern
  4. Value
  5. Space
  6. Balance
  7. Focal Point
  8. LINE
  9. Shape
  10. Contrast
  11. Principles
  12. Harmony
  13. Emphasis
  14. Movement
  15. Negative Space
  16. Elements
  17. Color
  18. Scale
  19. Form
  20. Texture
    Texture
  21. Contrast
  22. Balance
  23. Rhythm
  24. Reparation