NegativeSpace ShapePrinciplesPatternTextureTextureFocalPointBalanceFormColorMovementUnityBalanceHarmonyScaleRhythmContrastProportionReparationElementsSpaceContrast LINEEmphasisValueNegativeSpaceShapePrinciplesPatternTextureTextureFocalPointBalanceFormColorMovementUnityBalanceHarmonyScaleRhythmContrastProportionReparationElementsSpaceContrastLINEEmphasisValue

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative Space
  2. Shape
  3. Principles
  4. Pattern
  5. Texture
    Texture
  6. Focal Point
  7. Balance
  8. Form
  9. Color
  10. Movement
  11. Unity
  12. Balance
  13. Harmony
  14. Scale
  15. Rhythm
  16. Contrast
  17. Proportion
  18. Reparation
  19. Elements
  20. Space
  21. Contrast
  22. LINE
  23. Emphasis
  24. Value