ValuePattern ShapeContrastMovementScaleFocalPoint LINERhythmBalanceTextureTextureUnitySpaceReparationPrinciplesHarmonyColorBalanceFormNegativeSpaceElementsProportionContrastEmphasisValuePatternShapeContrastMovementScaleFocalPointLINERhythmBalanceTextureTextureUnitySpaceReparationPrinciplesHarmonyColorBalanceFormNegativeSpaceElementsProportionContrastEmphasis

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Value
  2. Pattern
  3. Shape
  4. Contrast
  5. Movement
  6. Scale
  7. Focal Point
  8. LINE
  9. Rhythm
  10. Balance
  11. Texture
    Texture
  12. Unity
  13. Space
  14. Reparation
  15. Principles
  16. Harmony
  17. Color
  18. Balance
  19. Form
  20. Negative Space
  21. Elements
  22. Proportion
  23. Contrast
  24. Emphasis