UnityValueContrastReparation Shape LINEBalanceRhythmMovementContrastFocalPointEmphasisPatternNegativeSpaceHarmonyScaleTextureTextureFormElementsProportionSpaceColorPrinciplesBalanceUnityValueContrastReparationShapeLINEBalanceRhythmMovementContrastFocalPointEmphasisPatternNegativeSpaceHarmonyScaleTextureTextureFormElementsProportionSpaceColorPrinciplesBalance

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unity
  2. Value
  3. Contrast
  4. Reparation
  5. Shape
  6. LINE
  7. Balance
  8. Rhythm
  9. Movement
  10. Contrast
  11. Focal Point
  12. Emphasis
  13. Pattern
  14. Negative Space
  15. Harmony
  16. Scale
  17. Texture
    Texture
  18. Form
  19. Elements
  20. Proportion
  21. Space
  22. Color
  23. Principles
  24. Balance