x=-2,x=-4AbsoluteValue;VerticalStretch by afactor of 3p³q³-6p²q²+12pq-8x=⅛ (y-1)² + 4FreeSpacex≤-5or x≥4x=-11InfinitelyManySolutionsAreflectionover thex-axis(1,2,-1)(3, -8),x=3x=-3±√6NoSolutionLinear,translatedup 4f(x)=8(½x²)-4-28+27ix=-2,x=-4AbsoluteValue;VerticalStretch by afactor of 3p³q³-6p²q²+12pq-8x=⅛ (y-1)² + 4FreeSpacex≤-5or x≥4x=-11InfinitelyManySolutionsAreflectionover thex-axis(1,2,-1)(3, -8),x=3x=-3±√6NoSolutionLinear,translatedup 4f(x)=8(½x²)-4-28+27i

Algebra 2 5 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x=-2, x=-4
  2. Absolute Value; Vertical Stretch by a factor of 3
  3. p³q³-6p²q²+12pq-8
  4. x=⅛ (y-1)² + 4
  5. Free Space
  6. x≤-5 or x≥4
  7. x=-11
  8. Infinitely Many Solutions
  9. A reflection over the x-axis
  10. (1,2,-1)
  11. (3, -8), x=3
  12. x=-3±√6
  13. No Solution
  14. Linear, translated up 4
  15. f(x)=8(½x²)-4
  16. -28+27i