243s⁵+810s⁴+1080s³+720s²+240s+ 32Free!g(x)=8(½x²)-4Verticalstretch by afactor of 4,translated left1 and down 53x⁴+3x³-x²-3x+154x³-4x²-4x-8x²+2x-10+(7x+43)/x²+x+4(7, 1)x=7f(-3)=-18(1,2,-1)x=2±⅓(i√3)(-2,6)and(1,0)m⁴+16m³+96m²+256m+256Nosolution11+10ix-1+(4x-3)/x²+2x+1243s⁵+810s⁴+1080s³+720s²+240s+ 32Free!g(x)=8(½x²)-4Verticalstretch by afactor of 4,translated left1 and down 53x⁴+3x³-x²-3x+154x³-4x²-4x-8x²+2x-10+(7x+43)/x²+x+4(7, 1)x=7f(-3)=-18(1,2,-1)x=2±⅓(i√3)(-2,6)and(1,0)m⁴+16m³+96m²+256m+256Nosolution11+10ix-1+(4x-3)/x²+2x+1

Algebra 2 6 review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. 243s⁵+ 810s⁴+ 1080s³+ 720s²+ 240s+ 32
  2. Free!
  3. g(x)=8(½x²)-4
  4. Vertical stretch by a factor of 4, translated left 1 and down 5
  5. 3x⁴+3x³-x²-3x+15
  6. 4x³-4x²-4x-8
  7. x²+2x-10+(7x+43)/x²+x+4
  8. (7, 1) x=7
  9. f(-3)=-18
  10. (1,2,-1)
  11. x=2±⅓(i√3)
  12. (-2,6) and (1,0)
  13. m⁴+16m³+96m²+256m+256
  14. No solution
  15. 11+10i
  16. x-1+ (4x-3)/ x²+2x+1