brainstormTheprocess ofproducingnew ideasplotThe orderof eventsin a storyXRAn umbrella termfor newtechnologies suchas virtual realityand augmentedrealityAIAny element withina computerprogram., such as acomputer game,that simulatesdecision-makinggameconsoleA device forplaying videogames at homethat hook up to atv or otherdisplayplaytestA process fortesting agameprototypethrough playlinearstoryA form of a storyin which eventshappen with nochoice on thepart of thelistenerISPInternet serviceprovider, or acompany thatprovides internetaccess tocustomersgameenginePlatform thatprovidestools tocreategamesGDDA largedocument thatacts as ablueprint for acomplete gamebugsErrorsinCodingAAAStudioA large gamesstudio thatproduces widelyplayed games withmulti-million dollarbudgetsprototypeA testableearly versionof a productor ideaIndieShort for“independent”a smallergames studiodynamicsystemA set ofinterconnectedparts thatcombine toform a greaterwholestorymachineA form ofinteractivestorytelling inwhich players usegameplay to telltheir own storiescutsceneNon-interactivesegment of agame that tellspart of the storystoryboardA series ofdrawings thatconvey gameactions orstorylinesgenreStyle, format,content, and ideasthat have foundsuccess throughrepeated iterationover many pastgamesbuildsDifferent versions ofa game, eachsubsequent onebeing an enhancedor more finishedproductCoreMechanicGameMechanic thatplayers areconstantlyrepeatingalgorithmDetailed, step-by-step instructionsthat tell thecomputer how toperform a taskiterationA repeatedloop of designin order toimprove gameor producthardwareThe physicalmachinerythat makesdevices workbrainstormTheprocess ofproducingnew ideasplotThe orderof eventsin a storyXRAn umbrella termfor newtechnologies suchas virtual realityand augmentedrealityAIAny element withina computerprogram., such as acomputer game,that simulatesdecision-makinggameconsoleA device forplaying videogames at homethat hook up to atv or otherdisplayplaytestA process fortesting agameprototypethrough playlinearstoryA form of a storyin which eventshappen with nochoice on thepart of thelistenerISPInternet serviceprovider, or acompany thatprovides internetaccess tocustomersgameenginePlatform thatprovidestools tocreategamesGDDA largedocument thatacts as ablueprint for acomplete gamebugsErrorsinCodingAAAStudioA large gamesstudio thatproduces widelyplayed games withmulti-million dollarbudgetsprototypeA testableearly versionof a productor ideaIndieShort for“independent”a smallergames studiodynamicsystemA set ofinterconnectedparts thatcombine toform a greaterwholestorymachineA form ofinteractivestorytelling inwhich players usegameplay to telltheir own storiescutsceneNon-interactivesegment of agame that tellspart of the storystoryboardA series ofdrawings thatconvey gameactions orstorylinesgenreStyle, format,content, and ideasthat have foundsuccess throughrepeated iterationover many pastgamesbuildsDifferent versions ofa game, eachsubsequent onebeing an enhancedor more finishedproductCoreMechanicGameMechanic thatplayers areconstantlyrepeatingalgorithmDetailed, step-by-step instructionsthat tell thecomputer how toperform a taskiterationA repeatedloop of designin order toimprove gameor producthardwareThe physicalmachinerythat makesdevices work

GD1A Bingo Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The process of producing new ideas
    brainstorm
  2. The order of events in a story
    plot
  3. An umbrella term for new technologies such as virtual reality and augmented reality
    XR
  4. Any element within a computer program., such as a computer game, that simulates decision-making
    AI
  5. A device for playing video games at home that hook up to a tv or other display
    game console
  6. A process for testing a game prototype through play
    playtest
  7. A form of a story in which events happen with no choice on the part of the listener
    linear story
  8. Internet service provider, or a company that provides internet access to customers
    ISP
  9. Platform that provides tools to create games
    game engine
  10. A large document that acts as a blueprint for a complete game
    GDD
  11. Errors in Coding
    bugs
  12. A large games studio that produces widely played games with multi-million dollar budgets
    AAA Studio
  13. A testable early version of a product or idea
    prototype
  14. Short for “independent” a smaller games studio
    Indie
  15. A set of interconnected parts that combine to form a greater whole
    dynamic system
  16. A form of interactive storytelling in which players use gameplay to tell their own stories
    story machine
  17. Non-interactive segment of a game that tells part of the story
    cutscene
  18. A series of drawings that convey game actions or storylines
    storyboard
  19. Style, format, content, and ideas that have found success through repeated iteration over many past games
    genre
  20. Different versions of a game, each subsequent one being an enhanced or more finished product
    builds
  21. Game Mechanic that players are constantly repeating
    Core Mechanic
  22. Detailed, step-by-step instructions that tell the computer how to perform a task
    algorithm
  23. A repeated loop of design in order to improve game or product
    iteration
  24. The physical machinery that makes devices work
    hardware