Reflectionover theX axis90 degreesrotatedcounterclockwiseReflectionover theY axis270degreesrotatedclockwiseTranslation 3left andreflectionover the yaxisTranslation 5down andreflection overthe x axis  270degreesclockwiserotation360 degreerotationabout theoriginReflectionover theY axis180degreerotationclockwiseReflectionover theX axis90 degreesrotatedcounterclockwiseReflectionover theY axis270degreesrotatedclockwiseTranslation 3left andreflectionover the yaxisTranslation 5down andreflection overthe x axis  270degreesclockwiserotation360 degreerotationabout theoriginReflectionover theY axis180degreerotationclockwise

Transformations Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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