Win thedie rolland playfirstCast two ormore ENHstaples in agameSomeoneplays acard worth$30+Destroy acreaturethat’sattackingyouMake adeal withanopponentDestroy anenchantmentDestroyanartifactSacrifice acommander'ssphere todraw a cardPlaysomeoneelse’sspellHave thehighest lifetotal after5 turnsExile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchCast threespells in aturnCast two+manadorksPlay aterramorphicexpanse orevolvingwildsPlay a rampspell in oneof your firstthree turnsWin agamewithouttutoringAttackthreeplayers ina turnCast yourcommander3+ timesControl 5creaturesof thesame typeCast acreature withpower 6 orgreaterSomeone isplaying adeck worthless than$100Steal acreatureWin thedie rolland playfirstCast two ormore ENHstaples in agameSomeoneplays acard worth$30+Destroy acreaturethat’sattackingyouMake adeal withanopponentDestroy anenchantmentDestroyanartifactSacrifice acommander'ssphere todraw a cardPlaysomeoneelse’sspellHave thehighest lifetotal after5 turnsExile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchCast threespells in aturnCast two+manadorksPlay aterramorphicexpanse orevolvingwildsPlay a rampspell in oneof your firstthree turnsWin agamewithouttutoringAttackthreeplayers ina turnCast yourcommander3+ timesControl 5creaturesof thesame typeCast acreature withpower 6 orgreaterSomeone isplaying adeck worthless than$100Steal acreature

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win the die roll and play first
  2. Cast two or more ENH staples in a game
  3. Someone plays a card worth $30+
  4. Destroy a creature that’s attacking you
  5. Make a deal with an opponent
  6. Destroy an enchantment
  7. Destroy an artifact
  8. Sacrifice a commander's sphere to draw a card
  9. Play someone else’s spell
  10. Have the highest life total after 5 turns
  11. Exile an opponents creature
  12. Someone plays a deck that is mostly "Blinged Out"
  13. Become the monarch
  14. Cast three spells in a turn
  15. Cast two+ mana dorks
  16. Play a terramorphic expanse or evolving wilds
  17. Play a ramp spell in one of your first three turns
  18. Win a game without tutoring
  19. Attack three players in a turn
  20. Cast your commander 3+ times
  21. Control 5 creatures of the same type
  22. Cast a creature with power 6 or greater
  23. Someone is playing a deck worth less than $100
  24. Steal a creature