Steal acreaturePlay a rampspell in oneof your firstthree turnsExile anopponentscreatureSomeoneplays acard worth$30+Control 5creaturesof thesame typeSomeone isplaying adeck worthless than$100Playsomeoneelse’sspellHave thehighest lifetotal after5 turnsCast two ormore ENHstaples in agamePlay aterramorphicexpanse orevolvingwildsDestroy anenchantmentWin agamewithouttutoringSacrifice acommander'ssphere todraw a cardDestroyanartifactWin thedie rolland playfirstCast threespells in aturnBecomethemonarchSomeoneplays a deckthat is mostly"BlingedOut"Cast two+manadorksCast acreature withpower 6 orgreaterMake adeal withanopponentCast yourcommander3+ timesDestroy acreaturethat’sattackingyouAttackthreeplayers ina turnSteal acreaturePlay a rampspell in oneof your firstthree turnsExile anopponentscreatureSomeoneplays acard worth$30+Control 5creaturesof thesame typeSomeone isplaying adeck worthless than$100Playsomeoneelse’sspellHave thehighest lifetotal after5 turnsCast two ormore ENHstaples in agamePlay aterramorphicexpanse orevolvingwildsDestroy anenchantmentWin agamewithouttutoringSacrifice acommander'ssphere todraw a cardDestroyanartifactWin thedie rolland playfirstCast threespells in aturnBecomethemonarchSomeoneplays a deckthat is mostly"BlingedOut"Cast two+manadorksCast acreature withpower 6 orgreaterMake adeal withanopponentCast yourcommander3+ timesDestroy acreaturethat’sattackingyouAttackthreeplayers ina turn

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Steal a creature
  2. Play a ramp spell in one of your first three turns
  3. Exile an opponents creature
  4. Someone plays a card worth $30+
  5. Control 5 creatures of the same type
  6. Someone is playing a deck worth less than $100
  7. Play someone else’s spell
  8. Have the highest life total after 5 turns
  9. Cast two or more ENH staples in a game
  10. Play a terramorphic expanse or evolving wilds
  11. Destroy an enchantment
  12. Win a game without tutoring
  13. Sacrifice a commander's sphere to draw a card
  14. Destroy an artifact
  15. Win the die roll and play first
  16. Cast three spells in a turn
  17. Become the monarch
  18. Someone plays a deck that is mostly "Blinged Out"
  19. Cast two+ mana dorks
  20. Cast a creature with power 6 or greater
  21. Make a deal with an opponent
  22. Cast your commander 3+ times
  23. Destroy a creature that’s attacking you
  24. Attack three players in a turn