Win thedie rolland playfirstSomeoneplays a deckthat is mostly"BlingedOut"Play aterramorphicexpanse orevolvingwildsCast two+manadorksCast yourcommander3+ timesSacrifice acommander'ssphere todraw a cardCast acreature withpower 6 orgreaterHave thehighest lifetotal after5 turnsPlay a rampspell in oneof your firstthree turnsCast two ormore ENHstaples in agamePlaysomeoneelse’sspellSomeoneplays acard worth$30+Win agamewithouttutoringBecomethemonarchDestroy acreaturethat’sattackingyouDestroyanartifactDestroy anenchantmentMake adeal withanopponentExile anopponentscreatureCast threespells in aturnControl 5creaturesof thesame typeSteal acreatureAttackthreeplayers ina turnSomeone isplaying adeck worthless than$100Win thedie rolland playfirstSomeoneplays a deckthat is mostly"BlingedOut"Play aterramorphicexpanse orevolvingwildsCast two+manadorksCast yourcommander3+ timesSacrifice acommander'ssphere todraw a cardCast acreature withpower 6 orgreaterHave thehighest lifetotal after5 turnsPlay a rampspell in oneof your firstthree turnsCast two ormore ENHstaples in agamePlaysomeoneelse’sspellSomeoneplays acard worth$30+Win agamewithouttutoringBecomethemonarchDestroy acreaturethat’sattackingyouDestroyanartifactDestroy anenchantmentMake adeal withanopponentExile anopponentscreatureCast threespells in aturnControl 5creaturesof thesame typeSteal acreatureAttackthreeplayers ina turnSomeone isplaying adeck worthless than$100

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win the die roll and play first
  2. Someone plays a deck that is mostly "Blinged Out"
  3. Play a terramorphic expanse or evolving wilds
  4. Cast two+ mana dorks
  5. Cast your commander 3+ times
  6. Sacrifice a commander's sphere to draw a card
  7. Cast a creature with power 6 or greater
  8. Have the highest life total after 5 turns
  9. Play a ramp spell in one of your first three turns
  10. Cast two or more ENH staples in a game
  11. Play someone else’s spell
  12. Someone plays a card worth $30+
  13. Win a game without tutoring
  14. Become the monarch
  15. Destroy a creature that’s attacking you
  16. Destroy an artifact
  17. Destroy an enchantment
  18. Make a deal with an opponent
  19. Exile an opponents creature
  20. Cast three spells in a turn
  21. Control 5 creatures of the same type
  22. Steal a creature
  23. Attack three players in a turn
  24. Someone is playing a deck worth less than $100