Exile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchCast threespells in aturnHave thehighest lifetotal after5 turnsAttackthreeplayers ina turnWin thedie rolland playfirstPlay aterramorphicexpanse orevolvingwildsCast two ormore ENHstaples in agameCast acreature withpower 6 orgreaterDestroy anenchantmentDestroyanartifactSteal acreatureMake adeal withanopponentSacrifice acommander'ssphere todraw a cardCast yourcommander3+ timesSomeone isplaying adeck worthless than$100Destroy acreaturethat’sattackingyouPlaysomeoneelse’sspellCast two+manadorksSomeoneplays acard worth$30+Win agamewithouttutoringControl 5creaturesof thesame typePlay a rampspell in oneof your firstthree turnsExile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchCast threespells in aturnHave thehighest lifetotal after5 turnsAttackthreeplayers ina turnWin thedie rolland playfirstPlay aterramorphicexpanse orevolvingwildsCast two ormore ENHstaples in agameCast acreature withpower 6 orgreaterDestroy anenchantmentDestroyanartifactSteal acreatureMake adeal withanopponentSacrifice acommander'ssphere todraw a cardCast yourcommander3+ timesSomeone isplaying adeck worthless than$100Destroy acreaturethat’sattackingyouPlaysomeoneelse’sspellCast two+manadorksSomeoneplays acard worth$30+Win agamewithouttutoringControl 5creaturesof thesame typePlay a rampspell in oneof your firstthree turns

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exile an opponents creature
  2. Someone plays a deck that is mostly "Blinged Out"
  3. Become the monarch
  4. Cast three spells in a turn
  5. Have the highest life total after 5 turns
  6. Attack three players in a turn
  7. Win the die roll and play first
  8. Play a terramorphic expanse or evolving wilds
  9. Cast two or more ENH staples in a game
  10. Cast a creature with power 6 or greater
  11. Destroy an enchantment
  12. Destroy an artifact
  13. Steal a creature
  14. Make a deal with an opponent
  15. Sacrifice a commander's sphere to draw a card
  16. Cast your commander 3+ times
  17. Someone is playing a deck worth less than $100
  18. Destroy a creature that’s attacking you
  19. Play someone else’s spell
  20. Cast two+ mana dorks
  21. Someone plays a card worth $30+
  22. Win a game without tutoring
  23. Control 5 creatures of the same type
  24. Play a ramp spell in one of your first three turns