BecomethemonarchCast two ormore ENHstaples in agamePlaysomeoneelse’sspellHave thehighest lifetotal after5 turnsControl 5creaturesof thesame typePlay a rampspell in oneof your firstthree turnsSomeoneplays acard worth$30+Destroy anenchantmentWin thedie rolland playfirstCast threespells in aturnSacrifice acommander'ssphere todraw a cardDestroy acreaturethat’sattackingyouCast two+manadorksCast yourcommander3+ timesSomeoneplays a deckthat is mostly"BlingedOut"Someone isplaying adeck worthless than$100Cast acreature withpower 6 orgreaterPlay aterramorphicexpanse orevolvingwildsAttackthreeplayers ina turnSteal acreatureMake adeal withanopponentExile anopponentscreatureWin agamewithouttutoringDestroyanartifactBecomethemonarchCast two ormore ENHstaples in agamePlaysomeoneelse’sspellHave thehighest lifetotal after5 turnsControl 5creaturesof thesame typePlay a rampspell in oneof your firstthree turnsSomeoneplays acard worth$30+Destroy anenchantmentWin thedie rolland playfirstCast threespells in aturnSacrifice acommander'ssphere todraw a cardDestroy acreaturethat’sattackingyouCast two+manadorksCast yourcommander3+ timesSomeoneplays a deckthat is mostly"BlingedOut"Someone isplaying adeck worthless than$100Cast acreature withpower 6 orgreaterPlay aterramorphicexpanse orevolvingwildsAttackthreeplayers ina turnSteal acreatureMake adeal withanopponentExile anopponentscreatureWin agamewithouttutoringDestroyanartifact

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Become the monarch
  2. Cast two or more ENH staples in a game
  3. Play someone else’s spell
  4. Have the highest life total after 5 turns
  5. Control 5 creatures of the same type
  6. Play a ramp spell in one of your first three turns
  7. Someone plays a card worth $30+
  8. Destroy an enchantment
  9. Win the die roll and play first
  10. Cast three spells in a turn
  11. Sacrifice a commander's sphere to draw a card
  12. Destroy a creature that’s attacking you
  13. Cast two+ mana dorks
  14. Cast your commander 3+ times
  15. Someone plays a deck that is mostly "Blinged Out"
  16. Someone is playing a deck worth less than $100
  17. Cast a creature with power 6 or greater
  18. Play a terramorphic expanse or evolving wilds
  19. Attack three players in a turn
  20. Steal a creature
  21. Make a deal with an opponent
  22. Exile an opponents creature
  23. Win a game without tutoring
  24. Destroy an artifact