Destroy acreaturethat’sattackingyouDestroyanartifactCast two+manadorksSomeone isplaying adeck worthless than$100Play aterramorphicexpanse orevolvingwildsCast yourcommander3+ timesAttackthreeplayers ina turnDestroy anenchantmentSacrifice acommander'ssphere todraw a cardPlaysomeoneelse’sspellExile anopponentscreatureWin agamewithouttutoringCast two ormore ENHstaples in agamePlay a rampspell in oneof your firstthree turnsMake adeal withanopponentSomeoneplays acard worth$30+Steal acreatureWin thedie rolland playfirstCast threespells in aturnCast acreature withpower 6 orgreaterControl 5creaturesof thesame typeSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchHave thehighest lifetotal after5 turnsDestroy acreaturethat’sattackingyouDestroyanartifactCast two+manadorksSomeone isplaying adeck worthless than$100Play aterramorphicexpanse orevolvingwildsCast yourcommander3+ timesAttackthreeplayers ina turnDestroy anenchantmentSacrifice acommander'ssphere todraw a cardPlaysomeoneelse’sspellExile anopponentscreatureWin agamewithouttutoringCast two ormore ENHstaples in agamePlay a rampspell in oneof your firstthree turnsMake adeal withanopponentSomeoneplays acard worth$30+Steal acreatureWin thedie rolland playfirstCast threespells in aturnCast acreature withpower 6 orgreaterControl 5creaturesof thesame typeSomeoneplays a deckthat is mostly"BlingedOut"BecomethemonarchHave thehighest lifetotal after5 turns

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a creature that’s attacking you
  2. Destroy an artifact
  3. Cast two+ mana dorks
  4. Someone is playing a deck worth less than $100
  5. Play a terramorphic expanse or evolving wilds
  6. Cast your commander 3+ times
  7. Attack three players in a turn
  8. Destroy an enchantment
  9. Sacrifice a commander's sphere to draw a card
  10. Play someone else’s spell
  11. Exile an opponents creature
  12. Win a game without tutoring
  13. Cast two or more ENH staples in a game
  14. Play a ramp spell in one of your first three turns
  15. Make a deal with an opponent
  16. Someone plays a card worth $30+
  17. Steal a creature
  18. Win the die roll and play first
  19. Cast three spells in a turn
  20. Cast a creature with power 6 or greater
  21. Control 5 creatures of the same type
  22. Someone plays a deck that is mostly "Blinged Out"
  23. Become the monarch
  24. Have the highest life total after 5 turns