Cast threespells in aturnCast acreature withpower 6 orgreaterSteal acreatureBecomethemonarchPlay a rampspell in oneof your firstthree turnsDestroyanartifactCast yourcommander3+ timesAttackthreeplayers ina turnSomeone isplaying adeck worthless than$100Someoneplays a deckthat is mostly"BlingedOut"Someoneplays acard worth$30+Exile anopponentscreaturePlay aterramorphicexpanse orevolvingwildsCast two ormore ENHstaples in agameWin thedie rolland playfirstPlaysomeoneelse’sspellDestroy acreaturethat’sattackingyouDestroy anenchantmentWin agamewithouttutoringHave thehighest lifetotal after5 turnsControl 5creaturesof thesame typeSacrifice acommander'ssphere todraw a cardCast two+manadorksMake adeal withanopponentCast threespells in aturnCast acreature withpower 6 orgreaterSteal acreatureBecomethemonarchPlay a rampspell in oneof your firstthree turnsDestroyanartifactCast yourcommander3+ timesAttackthreeplayers ina turnSomeone isplaying adeck worthless than$100Someoneplays a deckthat is mostly"BlingedOut"Someoneplays acard worth$30+Exile anopponentscreaturePlay aterramorphicexpanse orevolvingwildsCast two ormore ENHstaples in agameWin thedie rolland playfirstPlaysomeoneelse’sspellDestroy acreaturethat’sattackingyouDestroy anenchantmentWin agamewithouttutoringHave thehighest lifetotal after5 turnsControl 5creaturesof thesame typeSacrifice acommander'ssphere todraw a cardCast two+manadorksMake adeal withanopponent

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast three spells in a turn
  2. Cast a creature with power 6 or greater
  3. Steal a creature
  4. Become the monarch
  5. Play a ramp spell in one of your first three turns
  6. Destroy an artifact
  7. Cast your commander 3+ times
  8. Attack three players in a turn
  9. Someone is playing a deck worth less than $100
  10. Someone plays a deck that is mostly "Blinged Out"
  11. Someone plays a card worth $30+
  12. Exile an opponents creature
  13. Play a terramorphic expanse or evolving wilds
  14. Cast two or more ENH staples in a game
  15. Win the die roll and play first
  16. Play someone else’s spell
  17. Destroy a creature that’s attacking you
  18. Destroy an enchantment
  19. Win a game without tutoring
  20. Have the highest life total after 5 turns
  21. Control 5 creatures of the same type
  22. Sacrifice a commander's sphere to draw a card
  23. Cast two+ mana dorks
  24. Make a deal with an opponent