Win thedie rolland playfirstDestroy acreaturethat’sattackingyouDestroy anenchantmentBecomethemonarchSomeoneplays acard worth$30+Cast acreature withpower 6 orgreaterPlay a rampspell in oneof your firstthree turnsCast threespells in aturnHave thehighest lifetotal after5 turnsCast yourcommander3+ timesSteal acreatureWin agamewithouttutoringDestroyanartifactPlay aterramorphicexpanse orevolvingwildsAttackthreeplayers ina turnControl 5creaturesof thesame typeSomeone isplaying adeck worthless than$100Exile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"Sacrifice acommander'ssphere todraw a cardCast two ormore ENHstaples in agamePlaysomeoneelse’sspellCast two+manadorksMake adeal withanopponentWin thedie rolland playfirstDestroy acreaturethat’sattackingyouDestroy anenchantmentBecomethemonarchSomeoneplays acard worth$30+Cast acreature withpower 6 orgreaterPlay a rampspell in oneof your firstthree turnsCast threespells in aturnHave thehighest lifetotal after5 turnsCast yourcommander3+ timesSteal acreatureWin agamewithouttutoringDestroyanartifactPlay aterramorphicexpanse orevolvingwildsAttackthreeplayers ina turnControl 5creaturesof thesame typeSomeone isplaying adeck worthless than$100Exile anopponentscreatureSomeoneplays a deckthat is mostly"BlingedOut"Sacrifice acommander'ssphere todraw a cardCast two ormore ENHstaples in agamePlaysomeoneelse’sspellCast two+manadorksMake adeal withanopponent

Nicko Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win the die roll and play first
  2. Destroy a creature that’s attacking you
  3. Destroy an enchantment
  4. Become the monarch
  5. Someone plays a card worth $30+
  6. Cast a creature with power 6 or greater
  7. Play a ramp spell in one of your first three turns
  8. Cast three spells in a turn
  9. Have the highest life total after 5 turns
  10. Cast your commander 3+ times
  11. Steal a creature
  12. Win a game without tutoring
  13. Destroy an artifact
  14. Play a terramorphic expanse or evolving wilds
  15. Attack three players in a turn
  16. Control 5 creatures of the same type
  17. Someone is playing a deck worth less than $100
  18. Exile an opponents creature
  19. Someone plays a deck that is mostly "Blinged Out"
  20. Sacrifice a commander's sphere to draw a card
  21. Cast two or more ENH staples in a game
  22. Play someone else’s spell
  23. Cast two+ mana dorks
  24. Make a deal with an opponent