True Alternate Interior Angles Theorem Corresponding Angles ASA AAA Centroid Perpendicular Bisector AAS Segment Addition Postulate Bisect 2/3 Congruent HL Midpoint Formula Interior Angles Theorem Supplementary Angles Reflexive POC Not Enough Information Midpoint Theorem Yes Converse Supplements Theorem SAS Circumcenter Triangle Angle Sum Theorem Congruent Complements Theorem SAS Definition of Congruence Altitude 1/3 Segment Length Theorem Consecutive Interior Angles Theorem Median 1/2 False True Alternate Interior Angles Theorem Corresponding Angles ASA AAA Centroid Perpendicular Bisector AAS Segment Addition Postulate Bisect 2/3 Congruent HL Midpoint Formula Interior Angles Theorem Supplementary Angles Reflexive POC Not Enough Information Midpoint Theorem Yes Converse Supplements Theorem SAS Circumcenter Triangle Angle Sum Theorem Congruent Complements Theorem SAS Definition of Congruence Altitude 1/3 Segment Length Theorem Consecutive Interior Angles Theorem Median 1/2 False
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
True
Alternate Interior Angles Theorem
Corresponding Angles
ASA
AAA
Centroid
Perpendicular Bisector
AAS
Segment Addition Postulate
Bisect
2/3
Congruent
HL
Midpoint Formula
Interior Angles Theorem
Supplementary Angles
Reflexive POC
Not Enough Information
Midpoint Theorem
Yes
Converse
Supplements Theorem
SAS
Circumcenter
Triangle Angle Sum Theorem
Congruent Complements Theorem
SAS
Definition of Congruence
Altitude
1/3
Segment Length Theorem
Consecutive Interior Angles Theorem
Median
1/2
False