64 4 2 1 81 x- axis discrete Subtract 3 t(n) linear 21 t(1) curved 36 Multiply by -2 false common difference increase Add by 1.5 constant rate common ratio exponential n 6 y- axis Multiply by -4 t(0) arithmetic Multiply by 3 Multiply by 4 Add 20 multiple or divide Subtract 7 decrease 7 Subtract 9 Multiply by 2 8 Multiply by 5 Add 10 Add 1/2 ellipsis r add or subtract Multiply by 1/3 Geometric -8 Add by 6 d Multiply by -1/2 64 4 2 1 81 x- axis discrete Subtract 3 t(n) linear 21 t(1) curved 36 Multiply by -2 false common difference increase Add by 1.5 constant rate common ratio exponential n 6 y- axis Multiply by -4 t(0) arithmetic Multiply by 3 Multiply by 4 Add 20 multiple or divide Subtract 7 decrease 7 Subtract 9 Multiply by 2 8 Multiply by 5 Add 10 Add 1/2 ellipsis r add or subtract Multiply by 1/3 Geometric -8 Add by 6 d Multiply by -1/2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
64
4
2
1
81
x-axis
discrete
Subtract 3
t(n)
linear
21
t(1)
curved
36
Multiply by -2
false
common difference
increase
Add by 1.5
constant rate
common ratio
exponential
n
6
y-axis
Multiply by -4
t(0)
arithmetic
Multiply by 3
Multiply by 4
Add 20
multiple or divide
Subtract 7
decrease
7
Subtract 9
Multiply by 2
8
Multiply by 5
Add 10
Add 1/2
ellipsis
r
add or subtract
Multiply by 1/3
Geometric
-8
Add by 6
d
Multiply by -1/2