Geometric Add 20 Add by 1.5 t(n) r false d arithmetic Subtract 9 81 Multiply by -4 linear y- axis exponential common ratio 6 decrease curved t(1) n Multiply by 5 7 constant rate t(0) x- axis 2 36 Multiply by 2 8 Subtract 7 64 Multiply by -2 multiple or divide Multiply by 3 Multiply by -1/2 Add 10 1 common difference increase discrete Subtract 3 Multiply by 4 21 Multiply by 1/3 4 add or subtract Add 1/2 -8 ellipsis Add by 6 Geometric Add 20 Add by 1.5 t(n) r false d arithmetic Subtract 9 81 Multiply by -4 linear y- axis exponential common ratio 6 decrease curved t(1) n Multiply by 5 7 constant rate t(0) x- axis 2 36 Multiply by 2 8 Subtract 7 64 Multiply by -2 multiple or divide Multiply by 3 Multiply by -1/2 Add 10 1 common difference increase discrete Subtract 3 Multiply by 4 21 Multiply by 1/3 4 add or subtract Add 1/2 -8 ellipsis Add by 6
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Geometric
Add 20
Add by 1.5
t(n)
r
false
d
arithmetic
Subtract 9
81
Multiply by -4
linear
y-axis
exponential
common ratio
6
decrease
curved
t(1)
n
Multiply by 5
7
constant rate
t(0)
x-axis
2
36
Multiply by 2
8
Subtract 7
64
Multiply by -2
multiple or divide
Multiply by 3
Multiply by -1/2
Add 10
1
common difference
increase
discrete
Subtract 3
Multiply by 4
21
Multiply by 1/3
4
add or subtract
Add 1/2
-8
ellipsis
Add by 6