Multiply by 5 Add by 6 curved Multiply by 2 t(1) 7 21 Multiply by 1/3 Add 20 2 y- axis decrease ellipsis Subtract 9 81 d 6 n 36 Subtract 7 linear x- axis Subtract 3 false add or subtract Multiply by -1/2 Multiply by -4 t(n) 1 4 8 multiple or divide common ratio Add 1/2 r Multiply by 4 64 Multiply by 3 increase arithmetic Multiply by -2 discrete t(0) exponential constant rate Add by 1.5 Add 10 Geometric -8 common difference Multiply by 5 Add by 6 curved Multiply by 2 t(1) 7 21 Multiply by 1/3 Add 20 2 y- axis decrease ellipsis Subtract 9 81 d 6 n 36 Subtract 7 linear x- axis Subtract 3 false add or subtract Multiply by -1/2 Multiply by -4 t(n) 1 4 8 multiple or divide common ratio Add 1/2 r Multiply by 4 64 Multiply by 3 increase arithmetic Multiply by -2 discrete t(0) exponential constant rate Add by 1.5 Add 10 Geometric -8 common difference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Multiply by 5
Add by 6
curved
Multiply by 2
t(1)
7
21
Multiply by 1/3
Add 20
2
y-axis
decrease
ellipsis
Subtract 9
81
d
6
n
36
Subtract 7
linear
x-axis
Subtract 3
false
add or subtract
Multiply by -1/2
Multiply by -4
t(n)
1
4
8
multiple or divide
common ratio
Add 1/2
r
Multiply by 4
64
Multiply by 3
increase
arithmetic
Multiply by -2
discrete
t(0)
exponential
constant rate
Add by 1.5
Add 10
Geometric
-8
common difference