settingrisingactionstoryelementsproblem The turningpoint in astorythe eventsthat helplead to thesolutionwhat thecharacteris facing inthe storysequenceplotorderthe way theproblem inthe story issolvedthe eventsthat makethe problembiggerthe beginningof a story(characters,setting,problem)fallingactionThepeople andanimals ina storyexpositionwhere andwhen astory takesplaceresolutionThepeople oranimals ina storythesequenceof eventsin a storysettingrisingactionstoryelementsproblem The turningpoint in astorythe eventsthat helplead to thesolutionwhat thecharacteris facing inthe storysequenceplotorderthe way theproblem inthe story issolvedthe eventsthat makethe problembiggerthe beginningof a story(characters,setting,problem)fallingactionThepeople andanimals ina storyexpositionwhere andwhen astory takesplaceresolutionThepeople oranimals ina storythesequenceof eventsin a story

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. rising action
  3. story elements
  4. problem
  5. The turning point in a story
  6. the events that help lead to the solution
  7. what the character is facing in the story
  8. sequence
  9. plot
  10. order
  11. the way the problem in the story is solved
  12. the events that make the problem bigger
  13. the beginning of a story (characters, setting, problem)
  14. falling action
  15. The people and animals in a story
  16. exposition
  17. where and when a story takes place
  18. resolution
  19. The people or animals in a story
  20. the sequence of events in a story