the eventsthat makethe problembiggerrisingactionsettingorder The turningpoint in astoryresolutionexpositionwhat thecharacteris facing inthe storythe way theproblem inthe story issolvedthe eventsthat helplead to thesolutionstoryelementsThepeople oranimals ina storythesequenceof eventsin a storyplotfallingactionthe beginningof a story(characters,setting,problem)problemThepeople andanimals ina storysequencewhere andwhen astory takesplacethe eventsthat makethe problembiggerrisingactionsettingorder The turningpoint in astoryresolutionexpositionwhat thecharacteris facing inthe storythe way theproblem inthe story issolvedthe eventsthat helplead to thesolutionstoryelementsThepeople oranimals ina storythesequenceof eventsin a storyplotfallingactionthe beginningof a story(characters,setting,problem)problemThepeople andanimals ina storysequencewhere andwhen astory takesplace

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the events that make the problem bigger
  2. rising action
  3. setting
  4. order
  5. The turning point in a story
  6. resolution
  7. exposition
  8. what the character is facing in the story
  9. the way the problem in the story is solved
  10. the events that help lead to the solution
  11. story elements
  12. The people or animals in a story
  13. the sequence of events in a story
  14. plot
  15. falling action
  16. the beginning of a story (characters, setting, problem)
  17. problem
  18. The people and animals in a story
  19. sequence
  20. where and when a story takes place