resolutionthe eventsthat makethe problembiggerproblemfallingactionwhat thecharacteris facing inthe storyThepeople andanimals ina storyplotthe way theproblem inthe story issolvedthesequenceof eventsin a storysettingrisingactionstoryelementsThepeople oranimals ina storythe eventsthat helplead to thesolutionexposition The turningpoint in astorywhere andwhen astory takesplacethe beginningof a story(characters,setting,problem)ordersequenceresolutionthe eventsthat makethe problembiggerproblemfallingactionwhat thecharacteris facing inthe storyThepeople andanimals ina storyplotthe way theproblem inthe story issolvedthesequenceof eventsin a storysettingrisingactionstoryelementsThepeople oranimals ina storythe eventsthat helplead to thesolutionexposition The turningpoint in astorywhere andwhen astory takesplacethe beginningof a story(characters,setting,problem)ordersequence

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. resolution
  2. the events that make the problem bigger
  3. problem
  4. falling action
  5. what the character is facing in the story
  6. The people and animals in a story
  7. plot
  8. the way the problem in the story is solved
  9. the sequence of events in a story
  10. setting
  11. rising action
  12. story elements
  13. The people or animals in a story
  14. the events that help lead to the solution
  15. exposition
  16. The turning point in a story
  17. where and when a story takes place
  18. the beginning of a story (characters, setting, problem)
  19. order
  20. sequence