the eventsthat makethe problembiggerresolutionsequenceexpositionthe eventsthat helplead to thesolutionwhat thecharacteris facing inthe storythesequenceof eventsin a storythe way theproblem inthe story issolvedstoryelementsplotrisingactionwhere andwhen astory takesplaceorderThepeople andanimals ina storythe beginningof a story(characters,setting,problem) The turningpoint in astoryfallingactionproblemsettingThepeople oranimals ina storythe eventsthat makethe problembiggerresolutionsequenceexpositionthe eventsthat helplead to thesolutionwhat thecharacteris facing inthe storythesequenceof eventsin a storythe way theproblem inthe story issolvedstoryelementsplotrisingactionwhere andwhen astory takesplaceorderThepeople andanimals ina storythe beginningof a story(characters,setting,problem) The turningpoint in astoryfallingactionproblemsettingThepeople oranimals ina story

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the events that make the problem bigger
  2. resolution
  3. sequence
  4. exposition
  5. the events that help lead to the solution
  6. what the character is facing in the story
  7. the sequence of events in a story
  8. the way the problem in the story is solved
  9. story elements
  10. plot
  11. rising action
  12. where and when a story takes place
  13. order
  14. The people and animals in a story
  15. the beginning of a story (characters, setting, problem)
  16. The turning point in a story
  17. falling action
  18. problem
  19. setting
  20. The people or animals in a story