Close up of Eye Hard Audio Cuts Filmed in Fisher Hall Waking up Opening Out of Focus Shot Shaky Handheld Footage Opening with a Quote Mirror Shot Music too Loud/Dialog too Low Monologue/Voice Over Twist Ending! Reminiscing About Childhood Preset Transitions Cuts from B&W to Color Long Walking Sequence Close up of Clock Actor and Character ages Don't Match Copyrighted Music Filmed in Dorm Room Character is Depressed/Sad Poor Color/No Color Breaking 180 Degree Rule Dream Sequence Alarm Clock Opening Close up of Eye Hard Audio Cuts Filmed in Fisher Hall Waking up Opening Out of Focus Shot Shaky Handheld Footage Opening with a Quote Mirror Shot Music too Loud/Dialog too Low Monologue/Voice Over Twist Ending! Reminiscing About Childhood Preset Transitions Cuts from B&W to Color Long Walking Sequence Close up of Clock Actor and Character ages Don't Match Copyrighted Music Filmed in Dorm Room Character is Depressed/Sad Poor Color/No Color Breaking 180 Degree Rule Dream Sequence Alarm Clock Opening
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Close up of Eye
Hard Audio Cuts
Filmed in Fisher Hall
Waking up Opening
Out of Focus Shot
Shaky Handheld Footage
Opening with a Quote
Mirror Shot
Music too Loud/Dialog too Low
Monologue/Voice Over
Twist Ending!
Reminiscing About Childhood
Preset Transitions
Cuts from B&W to Color
Long Walking Sequence
Close up of Clock
Actor and Character ages Don't Match
Copyrighted Music
Filmed in Dorm Room
Character is Depressed/Sad
Poor Color/No Color
Breaking 180 Degree Rule
Dream Sequence
Alarm Clock Opening