BecauseHeadingsCaptionVennDiagramGlossaryTable ofContentsSignalWordsChronologicalOrderGraphicFeaturesFinallyInformationalTextCompareandcontrastDetailslike white,tall, longarms, etc.SimilarIndexProblemandSolutionSequenceAs aresult,DescriptionCauseandEffectTextStructuresSameBecauseHeadingsCaptionVennDiagramGlossaryTable ofContentsSignalWordsChronologicalOrderGraphicFeaturesFinallyInformationalTextCompareandcontrastDetailslike white,tall, longarms, etc.SimilarIndexProblemandSolutionSequenceAs aresult,DescriptionCauseandEffectTextStructuresSame

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Because
  2. Headings
  3. Caption
  4. Venn Diagram
  5. Glossary
  6. Table of Contents
  7. Signal Words
  8. Chronological Order
  9. Graphic Features
  10. Finally
  11. Informational Text
  12. Compare and contrast
  13. Details like white, tall, long arms, etc.
  14. Similar
  15. Index
  16. Problem and Solution
  17. Sequence
  18. As a result,
  19. Description
  20. Cause and Effect
  21. Text Structures
  22. Same