GlossaryBecauseInformationalTextGraphicFeaturesHeadingsSequenceTextStructuresCauseandEffectSimilarFinallyDetailslike white,tall, longarms, etc.IndexProblemandSolutionCompareandcontrastTable ofContentsSameSignalWordsChronologicalOrderAs aresult,VennDiagramCaptionDescriptionGlossaryBecauseInformationalTextGraphicFeaturesHeadingsSequenceTextStructuresCauseandEffectSimilarFinallyDetailslike white,tall, longarms, etc.IndexProblemandSolutionCompareandcontrastTable ofContentsSameSignalWordsChronologicalOrderAs aresult,VennDiagramCaptionDescription

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Glossary
  2. Because
  3. Informational Text
  4. Graphic Features
  5. Headings
  6. Sequence
  7. Text Structures
  8. Cause and Effect
  9. Similar
  10. Finally
  11. Details like white, tall, long arms, etc.
  12. Index
  13. Problem and Solution
  14. Compare and contrast
  15. Table of Contents
  16. Same
  17. Signal Words
  18. Chronological Order
  19. As a result,
  20. Venn Diagram
  21. Caption
  22. Description