Detailslike white,tall, longarms, etc.IndexTextStructuresProblemandSolutionGraphicFeaturesCauseandEffectVennDiagramSimilarFinallySignalWordsChronologicalOrderBecauseAs aresult,InformationalTextHeadingsCaptionSequenceSameGlossaryTable ofContentsCompareandcontrastDescriptionDetailslike white,tall, longarms, etc.IndexTextStructuresProblemandSolutionGraphicFeaturesCauseandEffectVennDiagramSimilarFinallySignalWordsChronologicalOrderBecauseAs aresult,InformationalTextHeadingsCaptionSequenceSameGlossaryTable ofContentsCompareandcontrastDescription

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Details like white, tall, long arms, etc.
  2. Index
  3. Text Structures
  4. Problem and Solution
  5. Graphic Features
  6. Cause and Effect
  7. Venn Diagram
  8. Similar
  9. Finally
  10. Signal Words
  11. Chronological Order
  12. Because
  13. As a result,
  14. Informational Text
  15. Headings
  16. Caption
  17. Sequence
  18. Same
  19. Glossary
  20. Table of Contents
  21. Compare and contrast
  22. Description