Detailslike white,tall, longarms, etc.InformationalTextVennDiagramCaptionSequenceTextStructuresDescriptionAs aresult,ChronologicalOrderCompareandcontrastSimilarProblemandSolutionCauseandEffectTable ofContentsHeadingsSameIndexFinallyGraphicFeaturesSignalWordsBecauseGlossaryDetailslike white,tall, longarms, etc.InformationalTextVennDiagramCaptionSequenceTextStructuresDescriptionAs aresult,ChronologicalOrderCompareandcontrastSimilarProblemandSolutionCauseandEffectTable ofContentsHeadingsSameIndexFinallyGraphicFeaturesSignalWordsBecauseGlossary

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Details like white, tall, long arms, etc.
  2. Informational Text
  3. Venn Diagram
  4. Caption
  5. Sequence
  6. Text Structures
  7. Description
  8. As a result,
  9. Chronological Order
  10. Compare and contrast
  11. Similar
  12. Problem and Solution
  13. Cause and Effect
  14. Table of Contents
  15. Headings
  16. Same
  17. Index
  18. Finally
  19. Graphic Features
  20. Signal Words
  21. Because
  22. Glossary