Series decided by Monday Unown kills something. Triple protect Ground move on a Gengar on gens 3-6. A team loses against their mascot. Rolls hazards but opp rolls hazard removal in HC. 6 or more Sucker Punch predictions. Final ko by predicting non sucker punch turn 1/256 misses twice in one game of Gen 1 Rolled a Zoroark above Level 90 Full stall/support BF Ubers team A match ends in a tie. A 6v6 game ends in 10 turns or less. Dugtrio lead starts with a kill. Getting 3 different weathers in one game. A team wins with their mascot. Rolling Wonder Guard in HC. 7 or more hazards on the field. (Both sides) A gen2 game lasting over 120 turns. A game of BSSF won without Dynamax. Loss because of gen3/gen2 leftovers mechanics Rolling 3+ Eeveelutions in one game. A team gets 3 or more ties during round robin. Undefeated record with at least 6 week wins. Series decided by Monday Unown kills something. Triple protect Ground move on a Gengar on gens 3-6. A team loses against their mascot. Rolls hazards but opp rolls hazard removal in HC. 6 or more Sucker Punch predictions. Final ko by predicting non sucker punch turn 1/256 misses twice in one game of Gen 1 Rolled a Zoroark above Level 90 Full stall/support BF Ubers team A match ends in a tie. A 6v6 game ends in 10 turns or less. Dugtrio lead starts with a kill. Getting 3 different weathers in one game. A team wins with their mascot. Rolling Wonder Guard in HC. 7 or more hazards on the field. (Both sides) A gen2 game lasting over 120 turns. A game of BSSF won without Dynamax. Loss because of gen3/gen2 leftovers mechanics Rolling 3+ Eeveelutions in one game. A team gets 3 or more ties during round robin. Undefeated record with at least 6 week wins.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Series decided by Monday
Unown kills something.
Triple protect
Ground move on a Gengar on gens 3-6.
A team loses against their mascot.
Rolls hazards but opp rolls hazard removal in HC.
6 or more Sucker Punch predictions.
Final ko by predicting non sucker punch turn
1/256 misses twice in one game of Gen 1
Rolled a Zoroark above Level 90
Full stall/support BF Ubers team
A match ends in a tie.
A 6v6 game ends in 10 turns or less.
Dugtrio lead starts with a kill.
Getting 3 different weathers in one game.
A team wins with their mascot.
Rolling Wonder Guard in HC.
7 or more hazards on the field. (Both sides)
A gen2 game lasting over 120 turns.
A game of BSSF won without Dynamax.
Loss because of gen3/gen2 leftovers mechanics
Rolling 3+ Eeveelutions in one game.
A team gets 3 or more ties during round robin.
Undefeated record with at least 6 week wins.