Undefeated record with at least 6 week wins. Final ko by predicting non sucker punch turn Rolls hazards but opp rolls hazard removal in HC. A match ends in a tie. A team wins with their mascot. Ground move on a Gengar on gens 3-6. Series decided by Monday Full stall/support BF Ubers team 1/256 misses twice in one game of Gen 1 A gen2 game lasting over 120 turns. 7 or more hazards on the field. (Both sides) Rolled a Zoroark above Level 90 Rolling Wonder Guard in HC. Triple protect Getting 3 different weathers in one game. A team loses against their mascot. A team gets 3 or more ties during round robin. 6 or more Sucker Punch predictions. A 6v6 game ends in 10 turns or less. Rolling 3+ Eeveelutions in one game. Dugtrio lead starts with a kill. A game of BSSF won without Dynamax. Unown kills something. Loss because of gen3/gen2 leftovers mechanics Undefeated record with at least 6 week wins. Final ko by predicting non sucker punch turn Rolls hazards but opp rolls hazard removal in HC. A match ends in a tie. A team wins with their mascot. Ground move on a Gengar on gens 3-6. Series decided by Monday Full stall/support BF Ubers team 1/256 misses twice in one game of Gen 1 A gen2 game lasting over 120 turns. 7 or more hazards on the field. (Both sides) Rolled a Zoroark above Level 90 Rolling Wonder Guard in HC. Triple protect Getting 3 different weathers in one game. A team loses against their mascot. A team gets 3 or more ties during round robin. 6 or more Sucker Punch predictions. A 6v6 game ends in 10 turns or less. Rolling 3+ Eeveelutions in one game. Dugtrio lead starts with a kill. A game of BSSF won without Dynamax. Unown kills something. Loss because of gen3/gen2 leftovers mechanics
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Undefeated record with at least 6 week wins.
Final ko by predicting non sucker punch turn
Rolls hazards but opp rolls hazard removal in HC.
A match ends in a tie.
A team wins with their mascot.
Ground move on a Gengar on gens 3-6.
Series decided by Monday
Full stall/support BF Ubers team
1/256 misses twice in one game of Gen 1
A gen2 game lasting over 120 turns.
7 or more hazards on the field. (Both sides)
Rolled a Zoroark above Level 90
Rolling Wonder Guard in HC.
Triple protect
Getting 3 different weathers in one game.
A team loses against their mascot.
A team gets 3 or more ties during round robin.
6 or more Sucker Punch predictions.
A 6v6 game ends in 10 turns or less.
Rolling 3+ Eeveelutions in one game.
Dugtrio lead starts with a kill.
A game of BSSF won without Dynamax.
Unown kills something.
Loss because of gen3/gen2 leftovers mechanics