A team loses against their mascot. A gen2 game lasting over 120 turns. 6 or more Sucker Punch predictions. Rolling 3+ Eeveelutions in one game. A 6v6 game ends in 10 turns or less. 1/256 misses twice in one game of Gen 1 A match ends in a tie. Undefeated record with at least 6 week wins. Rolls hazards but opp rolls hazard removal in HC. A team wins with their mascot. Loss because of gen3/gen2 leftovers mechanics Dugtrio lead starts with a kill. Triple protect Ground move on a Gengar on gens 3-6. Unown kills something. Final ko by predicting non sucker punch turn Getting 3 different weathers in one game. Rolling Wonder Guard in HC. Full stall/support BF Ubers team Series decided by Monday 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. Rolled a Zoroark above Level 90 A game of BSSF won without Dynamax. A team loses against their mascot. A gen2 game lasting over 120 turns. 6 or more Sucker Punch predictions. Rolling 3+ Eeveelutions in one game. A 6v6 game ends in 10 turns or less. 1/256 misses twice in one game of Gen 1 A match ends in a tie. Undefeated record with at least 6 week wins. Rolls hazards but opp rolls hazard removal in HC. A team wins with their mascot. Loss because of gen3/gen2 leftovers mechanics Dugtrio lead starts with a kill. Triple protect Ground move on a Gengar on gens 3-6. Unown kills something. Final ko by predicting non sucker punch turn Getting 3 different weathers in one game. Rolling Wonder Guard in HC. Full stall/support BF Ubers team Series decided by Monday 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. Rolled a Zoroark above Level 90 A game of BSSF won without Dynamax.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A team loses against their mascot.
A gen2 game lasting over 120 turns.
6 or more Sucker Punch predictions.
Rolling 3+ Eeveelutions in one game.
A 6v6 game ends in 10 turns or less.
1/256 misses twice in one game of Gen 1
A match ends in a tie.
Undefeated record with at least 6 week wins.
Rolls hazards but opp rolls hazard removal in HC.
A team wins with their mascot.
Loss because of gen3/gen2 leftovers mechanics
Dugtrio lead starts with a kill.
Triple protect
Ground move on a Gengar on gens 3-6.
Unown kills something.
Final ko by predicting non sucker punch turn
Getting 3 different weathers in one game.
Rolling Wonder Guard in HC.
Full stall/support BF Ubers team
Series decided by Monday
7 or more hazards on the field. (Both sides)
A team gets 3 or more ties during round robin.
Rolled a Zoroark above Level 90
A game of BSSF won without Dynamax.