A team loses against their mascot. A 6v6 game ends in 10 turns or less. Final ko by predicting non sucker punch turn Full stall/support BF Ubers team A team wins with their mascot. Ground move on a Gengar on gens 3-6. Dugtrio lead starts with a kill. Rolling Wonder Guard in HC. Triple protect Loss because of gen3/gen2 leftovers mechanics Unown kills something. Getting 3 different weathers in one game. 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. Rolls hazards but opp rolls hazard removal in HC. A match ends in a tie. Undefeated record with at least 6 week wins. A game of BSSF won without Dynamax. A gen2 game lasting over 120 turns. Series decided by Monday 6 or more Sucker Punch predictions. 1/256 misses twice in one game of Gen 1 Rolling 3+ Eeveelutions in one game. Rolled a Zoroark above Level 90 A team loses against their mascot. A 6v6 game ends in 10 turns or less. Final ko by predicting non sucker punch turn Full stall/support BF Ubers team A team wins with their mascot. Ground move on a Gengar on gens 3-6. Dugtrio lead starts with a kill. Rolling Wonder Guard in HC. Triple protect Loss because of gen3/gen2 leftovers mechanics Unown kills something. Getting 3 different weathers in one game. 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. Rolls hazards but opp rolls hazard removal in HC. A match ends in a tie. Undefeated record with at least 6 week wins. A game of BSSF won without Dynamax. A gen2 game lasting over 120 turns. Series decided by Monday 6 or more Sucker Punch predictions. 1/256 misses twice in one game of Gen 1 Rolling 3+ Eeveelutions in one game. Rolled a Zoroark above Level 90
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A team loses against their mascot.
A 6v6 game ends in 10 turns or less.
Final ko by predicting non sucker punch turn
Full stall/support BF Ubers team
A team wins with their mascot.
Ground move on a Gengar on gens 3-6.
Dugtrio lead starts with a kill.
Rolling Wonder Guard in HC.
Triple protect
Loss because of gen3/gen2 leftovers mechanics
Unown kills something.
Getting 3 different weathers in one game.
7 or more hazards on the field. (Both sides)
A team gets 3 or more ties during round robin.
Rolls hazards but opp rolls hazard removal in HC.
A match ends in a tie.
Undefeated record with at least 6 week wins.
A game of BSSF won without Dynamax.
A gen2 game lasting over 120 turns.
Series decided by Monday
6 or more Sucker Punch predictions.
1/256 misses twice in one game of Gen 1
Rolling 3+ Eeveelutions in one game.
Rolled a Zoroark above Level 90