A match ends in a tie. Rolling Wonder Guard in HC. Rolled a Zoroark above Level 90 Loss because of gen3/gen2 leftovers mechanics Getting 3 different weathers in one game. Rolling 3+ Eeveelutions in one game. A game of BSSF won without Dynamax. 1/256 misses twice in one game of Gen 1 Unown kills something. Full stall/support BF Ubers team 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. A 6v6 game ends in 10 turns or less. Triple protect Ground move on a Gengar on gens 3-6. Rolls hazards but opp rolls hazard removal in HC. Final ko by predicting non sucker punch turn Undefeated record with at least 6 week wins. A team loses against their mascot. A team wins with their mascot. A gen2 game lasting over 120 turns. 6 or more Sucker Punch predictions. Dugtrio lead starts with a kill. Series decided by Monday A match ends in a tie. Rolling Wonder Guard in HC. Rolled a Zoroark above Level 90 Loss because of gen3/gen2 leftovers mechanics Getting 3 different weathers in one game. Rolling 3+ Eeveelutions in one game. A game of BSSF won without Dynamax. 1/256 misses twice in one game of Gen 1 Unown kills something. Full stall/support BF Ubers team 7 or more hazards on the field. (Both sides) A team gets 3 or more ties during round robin. A 6v6 game ends in 10 turns or less. Triple protect Ground move on a Gengar on gens 3-6. Rolls hazards but opp rolls hazard removal in HC. Final ko by predicting non sucker punch turn Undefeated record with at least 6 week wins. A team loses against their mascot. A team wins with their mascot. A gen2 game lasting over 120 turns. 6 or more Sucker Punch predictions. Dugtrio lead starts with a kill. Series decided by Monday
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A match ends in a tie.
Rolling Wonder Guard in HC.
Rolled a Zoroark above Level 90
Loss because of gen3/gen2 leftovers mechanics
Getting 3 different weathers in one game.
Rolling 3+ Eeveelutions in one game.
A game of BSSF won without Dynamax.
1/256 misses twice in one game of Gen 1
Unown kills something.
Full stall/support BF Ubers team
7 or more hazards on the field. (Both sides)
A team gets 3 or more ties during round robin.
A 6v6 game ends in 10 turns or less.
Triple protect
Ground move on a Gengar on gens 3-6.
Rolls hazards but opp rolls hazard removal in HC.
Final ko by predicting non sucker punch turn
Undefeated record with at least 6 week wins.
A team loses against their mascot.
A team wins with their mascot.
A gen2 game lasting over 120 turns.
6 or more Sucker Punch predictions.
Dugtrio lead starts with a kill.
Series decided by Monday