Undefeatedrecord withat least 6week wins.Final ko bypredictingnon suckerpunch turnRolls hazardsbut opp rollshazardremoval inHC.A matchends in atie.A teamwins withtheirmascot.Groundmove on aGengar ongens 3-6.SeriesdecidedbyMondayFullstall/supportBF Ubersteam1/256misses twicein one gameof Gen 1A gen2game lastingover 120turns.7 or morehazards onthe field.(Both sides) Rolled aZoroarkaboveLevel 90RollingWonderGuard inHC.TripleprotectGetting 3differentweathers inone game.A team losesagainst theirmascot.A team gets3 or moreties duringround robin.6 or moreSuckerPunchpredictions.A 6v6game endsin 10 turnsor less.Rolling 3+Eeveelutionsin one game.Dugtriolead startswith a kill.A game ofBSSF wonwithoutDynamax.Unownkillssomething.Lossbecause ofgen3/gen2leftoversmechanics Undefeatedrecord withat least 6week wins.Final ko bypredictingnon suckerpunch turnRolls hazardsbut opp rollshazardremoval inHC.A matchends in atie.A teamwins withtheirmascot.Groundmove on aGengar ongens 3-6.SeriesdecidedbyMondayFullstall/supportBF Ubersteam1/256misses twicein one gameof Gen 1A gen2game lastingover 120turns.7 or morehazards onthe field.(Both sides) Rolled aZoroarkaboveLevel 90RollingWonderGuard inHC.TripleprotectGetting 3differentweathers inone game.A team losesagainst theirmascot.A team gets3 or moreties duringround robin.6 or moreSuckerPunchpredictions.A 6v6game endsin 10 turnsor less.Rolling 3+Eeveelutionsin one game.Dugtriolead startswith a kill.A game ofBSSF wonwithoutDynamax.Unownkillssomething.Lossbecause ofgen3/gen2leftoversmechanics 

Maswood Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Undefeated record with at least 6 week wins.
  2. Final ko by predicting non sucker punch turn
  3. Rolls hazards but opp rolls hazard removal in HC.
  4. A match ends in a tie.
  5. A team wins with their mascot.
  6. Ground move on a Gengar on gens 3-6.
  7. Series decided by Monday
  8. Full stall/support BF Ubers team
  9. 1/256 misses twice in one game of Gen 1
  10. A gen2 game lasting over 120 turns.
  11. 7 or more hazards on the field. (Both sides)
  12. Rolled a Zoroark above Level 90
  13. Rolling Wonder Guard in HC.
  14. Triple protect
  15. Getting 3 different weathers in one game.
  16. A team loses against their mascot.
  17. A team gets 3 or more ties during round robin.
  18. 6 or more Sucker Punch predictions.
  19. A 6v6 game ends in 10 turns or less.
  20. Rolling 3+ Eeveelutions in one game.
  21. Dugtrio lead starts with a kill.
  22. A game of BSSF won without Dynamax.
  23. Unown kills something.
  24. Loss because of gen3/gen2 leftovers mechanics