PERSON WAVING FAVORITE at ASPEN ________ _________________ BARN Colour _________ BLINKING LIGHTS Where __________ HORSE #_________ COW NUMBER OF CARS ON TRAIN ________ RR SIGN Name? ________ CEMETERY RIVER or CREEK Name _________ PERSON WAVING TOWN NAME _________ TRACTOR Type ________ DEER #________ EATERY Name _________ MOTEL Name __________ DEAD ANIMAL What? ________ BALL DIAMOND DEAD ANIMAL _________ RR CROSSING POND SPEED LIMIT _________ FIRE TWO CROPS ________________ PERSON WAVING FAVORITE at ASPEN ________ _________________ BARN Colour _________ BLINKING LIGHTS Where __________ HORSE #_________ COW NUMBER OF CARS ON TRAIN ________ RR SIGN Name? ________ CEMETERY RIVER or CREEK Name _________ PERSON WAVING TOWN NAME _________ TRACTOR Type ________ DEER #________ EATERY Name _________ MOTEL Name __________ DEAD ANIMAL What? ________ BALL DIAMOND DEAD ANIMAL _________ RR CROSSING POND SPEED LIMIT _________ FIRE TWO CROPS ________________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PERSON
WAVING
FAVORITE
at ASPEN
________
_________________
BARN
Colour
_________
BLINKING
LIGHTS
Where
__________
HORSE
#_________
COW
NUMBER
OF CARS
ON TRAIN
________
RR
SIGN
Name?
________
CEMETERY
RIVER
or CREEK
Name
_________
PERSON
WAVING
TOWN NAME
_________
TRACTOR
Type
________
DEER
#________
EATERY
Name
_________
MOTEL
Name
__________
DEAD
ANIMAL
What?
________
BALL
DIAMOND
DEAD
ANIMAL
_________
RR
CROSSING
POND
SPEED
LIMIT
_________
FIRE
TWO
CROPS
________________