HORSE  #_________COWEATERY Name_________NUMBEROF CARSON TRAIN________PONDSPEEDLIMIT _________PERSONWAVINGFAVORITEat ASPEN_________________________FIRECEMETERYRRSIGN Name?________DEADANIMAL _________BLINKINGLIGHTSWhere__________DEER  #________BALLDIAMONDTRACTOR Type________PERSONWAVINGBARN Colour_________TWOCROPS________________MOTEL Name__________RRCROSSINGDEADANIMAL What?________RIVERor CREEKName_________TOWNNAME _________HORSE  #_________COWEATERY Name_________NUMBEROF CARSON TRAIN________PONDSPEEDLIMIT _________PERSONWAVINGFAVORITEat ASPEN_________________________FIRECEMETERYRRSIGN Name?________DEADANIMAL _________BLINKINGLIGHTSWhere__________DEER  #________BALLDIAMONDTRACTOR Type________PERSONWAVINGBARN Colour_________TWOCROPS________________MOTEL Name__________RRCROSSINGDEADANIMAL What?________RIVERor CREEKName_________TOWNNAME _________

ASPEN CROSSING BINGO B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HORSE #_________
  2. COW
  3. EATERY Name _________
  4. NUMBER OF CARS ON TRAIN ________
  5. POND
  6. SPEED LIMIT _________
  7. PERSON WAVING
  8. FAVORITE at ASPEN ________ _________________
  9. FIRE
  10. CEMETERY
  11. RR SIGN Name? ________
  12. DEAD ANIMAL _________
  13. BLINKING LIGHTS Where __________
  14. DEER #________
  15. BALL DIAMOND
  16. TRACTOR Type ________
  17. PERSON WAVING
  18. BARN Colour _________
  19. TWO CROPS ________________
  20. MOTEL Name __________
  21. RR CROSSING
  22. DEAD ANIMAL What? ________
  23. RIVER or CREEK Name _________
  24. TOWN NAME _________