BLINKINGLIGHTSWhere__________EATERY Name_________BARN Colour_________DEER  #________DEADANIMAL What?________RRCROSSINGNUMBEROF CARSON TRAIN________MOTEL Name__________BALLDIAMONDPERSONWAVINGFIRERIVERor CREEKName_________TRACTOR Type________TWOCROPS________________COWCEMETERYRRSIGN Name?________DEADANIMAL _________PONDFAVORITEat ASPEN_________________________SPEEDLIMIT _________HORSE  #_________PERSONWAVINGTOWNNAME _________BLINKINGLIGHTSWhere__________EATERY Name_________BARN Colour_________DEER  #________DEADANIMAL What?________RRCROSSINGNUMBEROF CARSON TRAIN________MOTEL Name__________BALLDIAMONDPERSONWAVINGFIRERIVERor CREEKName_________TRACTOR Type________TWOCROPS________________COWCEMETERYRRSIGN Name?________DEADANIMAL _________PONDFAVORITEat ASPEN_________________________SPEEDLIMIT _________HORSE  #_________PERSONWAVINGTOWNNAME _________

ASPEN CROSSING BINGO B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BLINKING LIGHTS Where __________
  2. EATERY Name _________
  3. BARN Colour _________
  4. DEER #________
  5. DEAD ANIMAL What? ________
  6. RR CROSSING
  7. NUMBER OF CARS ON TRAIN ________
  8. MOTEL Name __________
  9. BALL DIAMOND
  10. PERSON WAVING
  11. FIRE
  12. RIVER or CREEK Name _________
  13. TRACTOR Type ________
  14. TWO CROPS ________________
  15. COW
  16. CEMETERY
  17. RR SIGN Name? ________
  18. DEAD ANIMAL _________
  19. POND
  20. FAVORITE at ASPEN ________ _________________
  21. SPEED LIMIT _________
  22. HORSE #_________
  23. PERSON WAVING
  24. TOWN NAME _________