EATERY Name_________BARN Colour_________FAVORITEat ASPEN_________________________BALLDIAMONDTRACTOR Type________MOTEL Name__________COWDEER  #________TOWNNAME _________RRCROSSINGHORSE  #_________RIVERor CREEKName_________CEMETERYRRSIGN Name?________BLINKINGLIGHTSWhere__________PERSONWAVINGNUMBEROF CARSON TRAIN________TWOCROPS________________SPEEDLIMIT _________PERSONWAVINGDEADANIMAL _________FIREDEADANIMAL What?________PONDEATERY Name_________BARN Colour_________FAVORITEat ASPEN_________________________BALLDIAMONDTRACTOR Type________MOTEL Name__________COWDEER  #________TOWNNAME _________RRCROSSINGHORSE  #_________RIVERor CREEKName_________CEMETERYRRSIGN Name?________BLINKINGLIGHTSWhere__________PERSONWAVINGNUMBEROF CARSON TRAIN________TWOCROPS________________SPEEDLIMIT _________PERSONWAVINGDEADANIMAL _________FIREDEADANIMAL What?________POND

ASPEN CROSSING BINGO B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. EATERY Name _________
  2. BARN Colour _________
  3. FAVORITE at ASPEN ________ _________________
  4. BALL DIAMOND
  5. TRACTOR Type ________
  6. MOTEL Name __________
  7. COW
  8. DEER #________
  9. TOWN NAME _________
  10. RR CROSSING
  11. HORSE #_________
  12. RIVER or CREEK Name _________
  13. CEMETERY
  14. RR SIGN Name? ________
  15. BLINKING LIGHTS Where __________
  16. PERSON WAVING
  17. NUMBER OF CARS ON TRAIN ________
  18. TWO CROPS ________________
  19. SPEED LIMIT _________
  20. PERSON WAVING
  21. DEAD ANIMAL _________
  22. FIRE
  23. DEAD ANIMAL What? ________
  24. POND