PERSON WAVING DEAD ANIMAL _________ FIRE BARN Colour _________ DEER #________ BLINKING LIGHTS Where __________ CEMETERY FAVORITE at ASPEN ________ _________________ HORSE #_________ SPEED LIMIT _________ RR CROSSING TWO CROPS ________________ PERSON WAVING NUMBER OF CARS ON TRAIN ________ RIVER or CREEK Name _________ RR SIGN Name? ________ TRACTOR Type ________ POND TOWN NAME _________ BALL DIAMOND EATERY Name _________ MOTEL Name __________ COW DEAD ANIMAL What? ________ PERSON WAVING DEAD ANIMAL _________ FIRE BARN Colour _________ DEER #________ BLINKING LIGHTS Where __________ CEMETERY FAVORITE at ASPEN ________ _________________ HORSE #_________ SPEED LIMIT _________ RR CROSSING TWO CROPS ________________ PERSON WAVING NUMBER OF CARS ON TRAIN ________ RIVER or CREEK Name _________ RR SIGN Name? ________ TRACTOR Type ________ POND TOWN NAME _________ BALL DIAMOND EATERY Name _________ MOTEL Name __________ COW DEAD ANIMAL What? ________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PERSON
WAVING
DEAD
ANIMAL
_________
FIRE
BARN
Colour
_________
DEER
#________
BLINKING
LIGHTS
Where
__________
CEMETERY
FAVORITE
at ASPEN
________
_________________
HORSE
#_________
SPEED
LIMIT
_________
RR
CROSSING
TWO
CROPS
________________
PERSON
WAVING
NUMBER
OF CARS
ON TRAIN
________
RIVER
or CREEK
Name
_________
RR
SIGN
Name?
________
TRACTOR
Type
________
POND
TOWN NAME
_________
BALL
DIAMOND
EATERY
Name
_________
MOTEL
Name
__________
COW
DEAD
ANIMAL
What?
________