That onepart in 7Awith 1dashCross thechasmwithout usingthe trafficblockDo aspikejumpBeat2BDo 1jump in3BTinybounce tobigbouncePetCatThat oneroom in1AGrablessMakeJellyfish1A withdifferentdash & jumpbuttonsGet 69deaths onanythingDashless1A to firstcheckpointGet 2dashesin pico-86AHeartFirstCheckpointin 4BGet everyevennumbergem in 7AAllBerriesin 1AKillTheoGrablessspikyroom in2ASay orbwhen youenter a redor green orbBeat8AGet aseededstrawberryGet hitby alaserRead all ofgranny'sdialogue inPrologueand 6AThat onepart in 7Awith 1dashCross thechasmwithout usingthe trafficblockDo aspikejumpBeat2BDo 1jump in3BTinybounce tobigbouncePetCatThat oneroom in1AGrablessMakeJellyfish1A withdifferentdash & jumpbuttonsGet 69deaths onanythingDashless1A to firstcheckpointGet 2dashesin pico-86AHeartFirstCheckpointin 4BGet everyevennumbergem in 7AAllBerriesin 1AKillTheoGrablessspikyroom in2ASay orbwhen youenter a redor green orbBeat8AGet aseededstrawberryGet hitby alaserRead all ofgranny'sdialogue inPrologueand 6A

Celeste - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. That one part in 7A with 1 dash
  2. Cross the chasm without using the traffic block
  3. Do a spike jump
  4. Beat 2B
  5. Do 1 jump in 3B
  6. Tiny bounce to big bounce
  7. Pet Cat
  8. That one room in 1A Grabless
  9. Make Jellyfish
  10. 1A with different dash & jump buttons
  11. Get 69 deaths on anything
  12. Dashless 1A to first checkpoint
  13. Get 2 dashes in pico-8
  14. 6A Heart
  15. First Checkpoint in 4B
  16. Get every even number gem in 7A
  17. All Berries in 1A
  18. Kill Theo
  19. Grabless spiky room in 2A
  20. Say orb when you enter a red or green orb
  21. Beat 8A
  22. Get a seeded strawberry
  23. Get hit by a laser
  24. Read all of granny's dialogue in Prologue and 6A