Nat1...The partygoes to thethe negativeplane ofenergyNat20!The wish goescatastrophicallywrongSomethingdiesThe blizzardhappens ataninopportunetime SernerDiesthetemplepeopleshow upwe getcaughtFrostToothdiesSomebodysimpsZaneshows hisstupidfaceA wishismadeNecroticdamageis dealtarsonThe partydirectly dealsdamage tothe dragonor the JarlWe talktowillowA demon issummonedDrugrelatedactiongoes awryinitiativeis rolledMy grandpa'sdeck has noweak cards!(deck ofmany thing)TheWhisperedone makesa moveThe partyenters adungeonBook timecauseshijinksNat1...The partygoes to thethe negativeplane ofenergyNat20!The wish goescatastrophicallywrongSomethingdiesThe blizzardhappens ataninopportunetime SernerDiesthetemplepeopleshow upwe getcaughtFrostToothdiesSomebodysimpsZaneshows hisstupidfaceA wishismadeNecroticdamageis dealtarsonThe partydirectly dealsdamage tothe dragonor the JarlWe talktowillowA demon issummonedDrugrelatedactiongoes awryinitiativeis rolledMy grandpa'sdeck has noweak cards!(deck ofmany thing)TheWhisperedone makesa moveThe partyenters adungeonBook timecauseshijinks

Session 41: Punch Dragons. Get Money - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1...
  2. The party goes to the the negative plane of energy
  3. Nat 20!
  4. The wish goes catastrophically wrong
  5. Something dies
  6. The blizzard happens at an inopportune time
  7. Serner Dies
  8. the temple people show up
  9. we get caught
  10. Frost Tooth dies
  11. Somebody simps
  12. Zane shows his stupid face
  13. A wish is made
  14. Necrotic damage is dealt
  15. arson
  16. The party directly deals damage to the dragon or the Jarl
  17. We talk to willow
  18. A demon is summoned
  19. Drug related action goes awry
  20. initiative is rolled
  21. My grandpa's deck has no weak cards! (deck of many thing)
  22. The Whispered one makes a move
  23. The party enters a dungeon
  24. Book time causes hijinks